behind Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (2, 9, D:1) a frilled lizard corpse (skeletalised by now) (7, -12, D:1) a +0 dagger (9, -7, D:1) a ball python skeleton (21, 1, D:1) a +0 short sword 3 stones (21, 2, D:1) a +0 club a +0 robe a goblin corpse (skeletalised by now) (23, -4, D:1) a hobgoblin corpse (skeletalised by now) (24, 16, D:1) an orb of stardust (33, -7, D:1) a +0 whip (33, 10, D:1) a +0 club a goblin skeleton (34, -1, D:1) an amulet of faith (36, 2, D:1) a +0 dagger (38, 4, D:1) a +0 whip a stone (40, -20, D:1) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (42, -18, D:1) a rat corpse (skeletalised by now) (43, -22, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (2, -6, D:2) a +0 robe (3, 5, D:2) a +0 club (8, 10, D:2) a +0 dagger (9, 11, D:2) a hobgoblin skeleton (10, 11, D:2) a +0 trident a +0 scale mail the human skeleton of Terence (16, -29, D:2) an orb of glass (23, -23, D:2) a +0 war axe (25, -16, D:2) a quokka skeleton (26, -15, D:2) a frilled lizard skeleton (27, -13, D:2) 5 stones a +0 whip (28, -13, D:2) a hobgoblin skeleton (29, -16, D:2) a +0 leather armour (34, -13, D:2) a ring of resist corrosion (35, -4, D:2) the felid corpse of Natasha (skeletalised by now) (35, 11, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 18, D:3) a rat corpse (skeletalised by now) (7, 22, D:3) a quokka corpse (skeletalised by now) (14, -6, D:3) a rat skeleton (20, -2, D:3) a +0 club 5 stones (21, 1, D:3) a ring of protection from cold (27, 22, D:3) a +0 dagger a +0 leather armour (32, 35, D:3) a rat corpse (skeletalised by now) (34, 0, D:3) a +0 scale mail (35, 13, D:3) a hobgoblin corpse (skeletalised by now) (41, -6, D:3) a bat skeleton (42, 11, D:3) a +0 dagger (44, 32, D:3) an iguana skeleton (45, 11, D:3) a +0 short sword (45, 36, D:3) a +0 short sword an orc skeleton (49, -9, D:3) a +4 ring of slaying (49, 21, D:3) a bat skeleton (51, 19, D:3) a +2 flail of holy wrath (51, 44, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +9 dagger of Amorality {antimagic, rC+ Str+2 SInv} (7340 gold) rC+: It protects you from cold. Str+2: It affects your strength (+2). SInv: It lets you see invisible. It cannot be enchanted further. the +0 robe of Perfidy {Dex+4 Archmagi} (3030 gold) Dex+4: It affects your dexterity (+4). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. the +1 helmet "Toqem" {Rampage rF+ Int-2} (1930 gold) Rampage: It bestows one free step when moving towards enemies. rF+: It protects you from fire. Int-2: It affects your intelligence (-2). It cannot be enchanted further. the sanguine talisman "Xuggefuo" {rElec rPois Str+9 Stlth+} (15890 gold) [sanguine talisman] rElec: It insulates you from electricity. rPois: It protects you from poison. Str+9: It affects your strength (+9). Stlth+: It makes you more stealthy. the +1 leather armour "Ullyfosa" {rC+ rN+} (2520 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. the fortress talisman of Beogh's Grace {rC++} (6750 gold) [fortress talisman] rC++: It greatly protects you from cold. the ring "Sayle" {rElec rF+ rCorr Int+3} (4730 gold) [ring of resist corrosion] rElec: It insulates you from electricity. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). the fire staff "Rehevvor" {rPois rF+ rC+ Fire} (4320 gold) [staff of fire] rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Fire: It increases the power of your Fire spells. the ring of Lanogg {AC+4 Int+2} (4720 gold) [ring of protection] AC+4: It affects your AC (+4). Int+2: It affects your intelligence (+2). the +2 hat of Hairiness {rPois Regen+ Str-2 Stlth+} (2380 gold) rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Str-2: It affects your strength (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the earth staff of Fiewn {Fire Earth} (3760 gold) [staff of earth] Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. the fire staff of the Snake Pit {rF+ rN++ Int+3 Fire} (4880 gold) [staff of fire] rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Int+3: It affects your intelligence (+3). Fire: It increases the power of your Fire spells. the fortress talisman "Bygara" {rPois} (3900 gold) [fortress talisman] rPois: It protects you from poison. the earth staff "Fiolen" {rElec rF- Will+ Air Earth} (4320 gold) [staff of earth] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. the +0 leather armour "Piotuunt" {Rampage Dex+4 SInv} (2160 gold) Rampage: It bestows one free step when moving towards enemies. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. the alchemy staff of Resourcefulness {rPois rF- Str-2 Dex+9 Alch} (3970 gold) [staff of alchemy] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str-2: It affects your strength (-2). Dex+9: It affects your dexterity (+9). Alch: It increases the power of your Alchemy spells. the amulet "Weng" {^Fragile rPois Regen+ Slay+5 SInv} (6080 gold) [amulet of regeneration] ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). SInv: It lets you see invisible. the ring of Resumed Hostilities {Fly rN+ Will+ Int-5 Dex+3} (3410 gold) [ring of willpower] Fly: It grants you flight. rN+: It protects you from negative energy. Will+: It increases your willpower. Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). the blade talisman of Wu Jian's Delight {rF++ Int+3 Dex-2} (7200 gold) [blade talisman] rF++: It greatly protects you from fire. Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). the ring of Xuanov {*Slow rN+ Str+4 SInv} (2900 gold) [ring of see invisible] *Slow: It may slow you when you take damage. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). SInv: It lets you see invisible. (1, 21, D:4) a +0 club (5, 8, D:4) a ball python skeleton (6, 8, D:4) a +0 short sword (11, -6, D:4) a +0 dagger 6 poisoned darts a kobold corpse (skeletalised by now) (20, -6, D:4) a +0 chain mail (22, 10, D:4) a +0 dagger a +0 sling (23, 12, D:4) a +0 dagger a goblin skeleton (24, 9, D:4) a +0 short sword a kobold skeleton (24, 11, D:4) 4 poisoned darts a +0 club a kobold skeleton (28, 11, D:4) a parchment of Shock (36, -4, D:4) a ball python corpse (skeletalised by now) (37, 18, D:4) a +0 cloak (45, -6, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) an amulet of wildshape (3, 12, D:5) a +0 flail (4, 11, D:5) a +0 ring mail a +0 hand axe a +0 robe a +0 dagger (4, 27, D:5) a +0 hand axe (5, 10, D:5) a +0 robe a +0 dagger (5, 11, D:5) a +0 robe a +2 dagger of electrocution a +0 dagger (5, 12, D:5) a +0 mace (5, 28, D:5) a +0 mace (5, 30, D:5) a +0 dagger (6, 27, D:5) a +0 robe a +0 dagger (6, 30, D:5) a +0 falchion (6, 33, D:5) a +0 dagger (7, 6, D:5) a +0 hand axe (7, 7, D:5) a +0 dagger a +0 robe (8, 6, D:5) a +0 mace a boomerang a +0 scale mail (8, 7, D:5) an amulet of guardian spirit (21, 49, D:5) a +0 spear (30, 42, D:5) a +0 falchion an orc corpse (skeletalised by now) (30, 45, D:5) a +0 flail a +0 dagger a +0 robe (31, 42, D:5) a +0 flail (31, 50, D:5) a +0 falchion (33, 24, D:5) a +0 chain mail (35, 5, D:5) a +0 hand axe a +0 whip (37, 3, D:5) a +0 morningstar (37, 4, D:5) a +0 hand axe a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 mace (3, -7, D:6) a +0 giant club (10, -40, D:6) a +0 robe (12, 14, D:6) a +0 club (14, -19, D:6) a +0 club a +0 leather armour (14, -3, D:6) a +0 giant club (16, -28, D:6) a +0 rapier (18, -19, D:6) a +0 dagger (23, -2, D:6) the +5 shortbow of Truncation {heavy, rF+ rCorr} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (24, 1, D:6) a +0 flail a +0 ring mail (26, 13, D:6) a +0 chain mail (33, -10, D:6) 3 poisoned darts (42, -20, D:6) a +0 leather armour Level 7 of the Dungeon (3, -30, D:7) an amulet of magic regeneration (15, -7, D:7) a +0 robe (18, 7, D:7) a +0 mace a +0 plate armour a +0 club a +0 leather armour a +0 whip a +0 chain mail (19, 10, D:7) a +0 mace a +0 hand axe (20, 17, D:7) a +0 morningstar (21, -5, D:7) a +0 robe (26, 1, D:7) a +0 falchion (40, -2, D:7) a parchment of Jinxbite (53, -11, D:7) a +0 whip a +0 leather armour a +0 giant spiked club (54, -10, D:7) a +0 glaive a +0 plate armour a +0 dagger a +0 robe (54, -9, D:7) a +0 trident (55, -9, D:7) a +0 flail a +0 leather armour Level 8 of the Dungeon (3, 18, D:8) a +0 dagger (17, -7, D:8) a +0 leather armour (17, -6, D:8) a +0 sling (19, 20, D:8) a +0 chain mail (25, 5, D:8) a +0 falchion a +0 leather armour (26, 4, D:8) a +0 short sword a +0 chain mail (27, 16, D:8) 5 poisoned darts (28, -12, D:8) a parchment of Static Discharge (28, 2, D:8) a +0 dagger a +0 robe (31, 8, D:8) a +0 dagger a +0 robe (31, 9, D:8) a +0 flail a +0 chain mail (57, 28, D:8) a +0 whip (58, 26, D:8) a +0 trident a +0 leather armour (58, 28, D:8) a +0 club 3 boomerangs a +0 leather armour a +0 flail a +0 leather armour (59, 27, D:8) a +0 dagger Level 9 of the Dungeon [Shop] Wothrify's Book Emporium a parchment of Cause Fear (283 gold) a parchment of Sigil of Binding (226 gold) a parchment of Conjure Ball Lightning (396 gold) a parchment of Petrify (283 gold) a parchment of Borgnjor's Revivification (510 gold) a parchment of Volatile Blastmotes (226 gold) a parchment of Fulsome Fusillade (510 gold) a parchment of Olgreb's Toxic Radiance (283 gold) a parchment of Plasma Beam (396 gold) a manual of Conjurations (1680 gold) a parchment of Fire Storm (567 gold) (0, 0, D:9) a +0 morningstar of protection (23, -21, D:9) 3 large rocks (26, -3, D:9) a +0 dagger (38, -29, D:9) a +0 club a +0 club (38, -17, D:9) a +0 robe (42, -31, D:9) a +0 whip (42, -7, D:9) a +0 long sword (43, -6, D:9) 9 gold pieces (47, -24, D:9) a +0 long sword a +0 robe (50, -11, D:9) a +0 chain mail (55, -28, D:9) a +5 great sword a +0 robe a +3 falchion a +0 robe (55, -27, D:9) a +0 giant spiked club a +0 giant club (61, 6, D:9) a +0 spear Level 10 of the Dungeon (4, -35, D:10) a +0 club (4, -33, D:10) a +0 flail a +0 leather armour (5, -34, D:10) a +0 dire flail a +0 chain mail (5, -33, D:10) a +0 dagger (6, -37, D:10) a +0 giant club a +0 giant club (22, 2, D:10) 16 gold pieces 2 large rocks (23, 2, D:10) 15 gold pieces (47, 7, D:10) a +0 short sword 3 poisoned darts (47, 8, D:10) a +0 orcbow (48, 8, D:10) a +0 short sword 2 stones (50, 7, D:10) a +0 dagger 3 stones (57, -23, D:10) a +0 quarterstaff Level 11 of the Dungeon (0, 0, D:11) a +0 scale mail (9, 1, D:11) a +0 plate armour (9, 4, D:11) a +0 ring mail (16, 9, D:11) a ring of magical power (22, 2, D:11) a +0 short sword 3 boomerangs (24, -7, D:11) a parchment of Awaken Armour (27, 15, D:11) a +0 robe a +0 dagger (29, 15, D:11) a +0 leather armour a +0 dagger (29, 16, D:11) a +0 club (30, 16, D:11) a +0 short sword a +0 whip a +0 dagger a +0 robe a +0 trident (31, 16, D:11) a +0 dagger (37, -6, D:11) a parchment of Yara's Violent Unravelling (38, 22, D:11) a +0 quarterstaff Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident (3, -5, Lair:1) a +0 robe (5, 2, Lair:1) a +0 shortbow (19, -11, Lair:1) a +0 shortbow (25, 7, Lair:1) a +0 falchion (31, -24, Lair:1) 6 gold pieces (32, -23, Lair:1) 12 gold pieces (33, -24, Lair:1) 7 gold pieces (34, -23, Lair:1) 4 gold pieces (36, -10, Lair:1) a +0 chain mail of death (41, -23, Lair:1) a +0 dagger of freezing a +0 robe (44, 16, Lair:1) a quill talisman (48, -28, Lair:1) a +0 ring mail (50, 7, Lair:1) a -2 demon whip of venom (50, 8, Lair:1) +0 acid dragon scales a +2 partisan of flaming (56, 9, Lair:1) a +0 long sword (56, 17, Lair:1) a +1 dagger of protection (64, -9, Lair:1) a +0 hand axe