Dungeon Crawl Stone Soup version 0.34-a0-935-g04fd3a23e9 (webtiles) character file. Game seed: 2138387533332733679 34 behind the Vexing (level 3, -1/27 HPs) Began as a Coglin Hexslinger on Oct 12, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:40 (517 turns). behind the Vexing (Coglin Hexslinger) Turns: 517, Time: 00:00:40 Health: -1/27 AC: 2 Str: 8 XL: 3 Next: 31% Magic: 0/4 EV: 11 Int: 12 God: Gold: 120 SH: 0 Dex: 18 Spells: 2/4 levels left rFire . . . (100%) a - +1 sling {Suphaphon} rCold . . . (100%) c - -2 sling {Tlaloc} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-1 -> -16), weak-willed, jinxed, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Suphaphon} c - a -2 sling (offhand) {Tlaloc} Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - a scroll of identify {unknown} d - a scroll of teleportation {unknown} e - a scroll of revelation {unknown} Skills: + Level 2.3 Fighting - Level 1.7 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting + Level 3.3 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 16% 2d2 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 8% N/A 22% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The adder barely misses you. You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. The endoplasm is almost dead. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! The adder barely misses you. The adder bites you. x2 The adder completely misses you. You shoot a sling bullet. The sling bullet misses the adder. You shoot a sling bullet. The sling bullet hits the adder! The adder is almost dead. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. The adder bites you but does no damage. The adder bites you. You shoot a sling bullet. The sling bullet barely misses the adder. You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. The adder bites you. x2 You are more poisoned. The adder poisons you! Casting: Jinxbite (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You feel sick. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder bites you but does no damage. You shoot a sling bullet. The sling bullet barely misses the adder. You shoot a sling bullet. The sling bullet closely misses the adder. A giggling sprite leaps out and smacks the adder with its own tail. The adder is moderately wounded. You die... ....... .. .##.....#...# )......#.... ........... [ ###.....#...# ...#..........$ #...SS..(.# #..@....# #...##....# #.###....## ...##..#.##### ## ..............# .# ..............# .##### ....##........####...... .... #.......†.......... ##. #.........#........ You could see 2 adders. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 4 endoplasms A hobgoblin (D:2) A quokka (D:2) A ball python (D:2) A frilled lizard (D:1) 3 goblins A kobold (D:1) A rat (D:2) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | behind the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 91 | D:1 | You fall into a shaft and drop 1 floor! 129 | D:1 | Reached skill level 3 in Hexes 129 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 368 | D:2 | Learned a level 2 spell: Jinxbite 466 | D:2 | Reached XP level 3. HP: 27/27 MP: 1/4 517 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_rooms D:2: layout_rooms, st_stairs_7, minivault_4 Skill XL: | 1 2 | ---------------+-------+----- Hexes | 3 | 3.3 Fighting | 2 | 2.3 Ranged Weapons | | 1.7 Dodging | | 1.7 Spellcasting | | 1.0 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 84 Cast: Jinxbite || 2 Armour: Robe || 13 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 530 | 509 | 21 | 0 | 418 | 2 | 265.0 | Dungeon | 530 | 509 | 21 | 0 | 418 | 2 | 265.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 305 daAuts D:2: 225 daAuts