behind Level 1 of the Dungeon [Shop] Jeul's Armour Shop the +6 lightning scales {swift, rElec} (804 gold) Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. a +0 scale mail (48 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) the +0 ring mail "Buemot" {rF+ Str-3 Slay+4} (342 gold) rF+: It protects you from fire. Str-3: It affects your strength (-3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a +1 robe (94 gold) a +0 helmet (54 gold) (0, 0, D:1) a bat corpse (skeletalised by now) (3, -13, D:1) a hobgoblin skeleton (4, 9, D:1) an amulet of faith (5, -11, D:1) a +0 club a kobold skeleton (6, -1, D:1) a +0 leather armour (17, 0, D:1) a rat corpse (skeletalised by now) (27, -14, D:1) a +0 club (28, -21, D:1) a +0 chain mail (30, 12, D:1) a +0 club (31, -6, D:1) a hobgoblin skeleton (37, 4, D:1) a +0 dagger a goblin skeleton (56, 4, D:1) a jackal skeleton (58, 16, D:1) a +4 ring of protection (58, 18, D:1) a +0 short sword (59, 4, D:1) a jackal skeleton a jackal skeleton (61, 18, D:1) a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (62, 20, D:1) a +0 short sword 4 stones Level 2 of the Dungeon (0, 0, D:2) a +5 ring of evasion (8, 21, D:2) an orb of glass (10, 7, D:2) a bat skeleton (12, 22, D:2) a +0 flail of protection the human skeleton of Terence (14, 22, D:2) a rat skeleton (16, 24, D:2) a ball python skeleton (19, 9, D:2) 5 boomerangs (23, -4, D:2) a +0 robe (29, 22, D:2) a +0 ring mail (30, 4, D:2) a +0 whip 3 stones (30, 20, D:2) a +0 flail (35, 7, D:2) the felid corpse of Natasha (skeletalised by now) (36, -4, D:2) a quokka corpse (skeletalised by now) (43, 7, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a +0 club 5 stones (5, -5, D:3) 6 poisoned darts (8, -40, D:3) a +0 broad axe (14, -49, D:3) 3 large rocks (15, -53, D:3) a +0 falchion (22, -19, D:3) a +0 hand axe (24, -9, D:3) a +0 leather armour a +0 club (26, -13, D:3) a +6 ring of strength (32, -20, D:3) a +0 chain mail (36, -28, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (37, -8, D:3) a rat skeleton (40, -55, D:3) a +0 short sword (40, -34, D:3) a +0 chain mail (40, -28, D:3) a +0 club (50, -41, D:3) a +0 robe (58, -38, D:3) a +6 ring of dexterity Level 4 of the Dungeon (3, 7, D:4) a +0 spear (8, 2, D:4) a +0 dagger (9, -3, D:4) a +0 giant club an ogre corpse (skeletalised by now) (10, -4, D:4) a +0 flail a +0 leather armour (10, -3, D:4) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (14, -8, D:4) a +2 flail of holy wrath an orc corpse (skeletalised by now) (15, -9, D:4) a +0 club (17, 1, D:4) a hobgoblin corpse (skeletalised by now) (18, 10, D:4) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (20, -7, D:4) an adder corpse (skeletalised by now) (25, 23, D:4) a +1 dagger of draining an iguana skeleton a quokka skeleton (27, 29, D:4) a +0 dagger an orc corpse (skeletalised by now) (34, 1, D:4) a +0 hand axe an orc corpse (skeletalised by now) (34, 21, D:4) a +0 trident (34, 27, D:4) a +0 short sword (45, 12, D:4) a +0 flail an orc corpse (skeletalised by now) (46, 13, D:4) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) Level 5 of the Dungeon (5, 4, D:5) a parchment of Martyr's Knell (8, -2, D:5) a +0 morningstar (9, -1, D:5) a +0 scale mail a +0 hand axe a +0 ring mail a +0 flail an orc skeleton (10, -28, D:5) a +0 whip a +0 club a +0 ring mail an orc corpse (skeletalised by now) (10, -27, D:5) a +0 club (10, -26, D:5) a +0 dagger of holy wrath (10, -25, D:5) a +0 trident a +0 leather armour (10, -2, D:5) a +0 flail (11, 0, D:5) a +0 scale mail a +0 whip an orc skeleton (12, -7, D:5) a +0 dagger (12, -6, D:5) a hound skeleton (12, 0, D:5) a black bear skeleton (19, -14, D:5) a +0 war axe (24, 4, D:5) a +0 short sword a +0 robe a +0 dagger a +0 robe a +0 dagger an adder skeleton an orc skeleton (24, 6, D:5) a +0 robe a +2 dagger of venom (27, -21, D:5) the +4 chain mail "Qynir" {-Tele Int+3 SInv} -Tele: It prevents most forms of teleportation. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (27, 9, D:5) a +0 ring mail a +0 club (32, -3, D:5) a +0 arbalest (41, -24, D:5) a +0 short sword Level 6 of the Dungeon (6, 1, D:6) a +0 short sword (8, 15, D:6) a +0 flail (13, 49, D:6) a +0 mace a +0 plate armour (13, 50, D:6) a +0 falchion a +0 leather armour an orc skeleton (15, 18, D:6) a parchment of Summon Seismosaurus Egg (16, 35, D:6) a hound corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (16, 53, D:6) a +0 dagger a +0 leather armour (27, 39, D:6) a -2 sling {Ajinder} a +0 pair of boots a +0 robe (29, 9, D:6) a +0 leather armour a +0 falchion the human skeleton of Eustachio (30, 11, D:6) a +0 robe a +0 whip of flaming the kobold skeleton of Pikel (34, 49, D:6) an adder corpse (skeletalised by now) (42, 5, D:6) a +0 hand axe (50, 7, D:6) a parchment of Forge Lightning Spire (62, 27, D:6) an adder corpse (skeletalised by now) Level 7 of the Dungeon (7, 2, D:7) a +0 flail a +0 flail a +0 whip a gnoll corpse a gnoll corpse (7, 3, D:7) a +0 halberd a gnoll corpse (15, 14, D:7) a +0 club (15, 34, D:7) 10 gold pieces (19, 29, D:7) a throwing net (31, 21, D:7) 11 gold pieces the Ecumenical Temple