Dungeon Crawl Stone Soup version 0.34-a0-930-g08d3286d27 (webtiles) character file. Game seed: 11097639292705234333 20 behind the Vexing (level 2, 0/22 HPs) Began as a Coglin Hexslinger on Oct 11, 2025. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:36 (593 turns). behind the Vexing (Coglin Hexslinger) Turns: 593, Time: 00:00:36 Health: 0/22 AC: 2 Str: 8 XL: 2 Next: 79% Magic: 1/3 EV: 11 Int: 12 God: Gold: 41 SH: 0 Dex: 16 Spells: 1/3 levels left rFire . . . (100%) a - +1 sling {Charoen} rCold . . . (100%) d - +0 sling {Suchat} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.23/turn MPRegen 0.08/turn %: no passive effects @: weak-willed, jinxed, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Charoen} c - a -2 sling {José} d - a +0 sling (offhand) {Suchat} Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - a scroll of identify {unknown} e - a scroll of torment {unknown} Potions d - 3 potions of curing {unknown} f - 2 potions of brilliance {unknown} j - a potion of moonshine {unknown} Skills: + Level 2.0 Fighting - Level 1.7 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting + Level 3.1 Hexes - Level 0.8 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 16% 2d2 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Cause Fear Hex 4% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The jackal bites you but does no damage. The jackal misses you. The jackal bites you. The jackal barely misses you. The jackal closely misses you. The jackal bites you. You shoot a sling bullet. The sling bullet barely misses the jackal. You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal is heavily wounded. The jackal bites you. The jackal closely misses you. The jackal bites you. x2 You are too injured to fight recklessly! Found a glowing inky potion. Found a stone staircase leading down. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling {Charoen} Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 51% to hit) You shoot a sling bullet. The sling bullet misses the jackal. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal misses you. Casting: Jinxbite (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The jackal closely misses you. The jackal pauses to sniff the ground. The jackal barely misses you. Fire: a) +1 sling {Charoen} Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, chance to call a sprite on attack: 59%, 51% to hit) You shoot a sling bullet. The sling bullet hits the jackal! You kill the jackal! You shoot a sling bullet. The jackal bites you. You die... .!#. ... ..## ... + ."# #.. ##..# #...# #..># #.....#@# #.hh# ##......... ........... ###........# #........# #........# #........# #........# You could see 2 jackals. Vanquished Creatures An endoplasm (D:1) 5 hobgoblins (D:1) 2 jackals (D:2) 4 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds (D:1) 3 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | behind the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 36 | D:1 | Reached skill level 3 in Hexes 36 | D:1 | Reached XP level 2. HP: 19/21 MP: 3/3 558 | D:1 | Learned a level 2 spell: Jinxbite 593 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_loops_ring, st_stairs_11 D:2: layout_basic, basic_altar, chequers_ecumenical_altar_simple_redux, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Hexes | 3 | 3.1 Fighting | 2 | 2.0 Ranged Weapons | | 1.7 Dodging | | 1.7 Spellcasting | | 1.0 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 90 Cast: Jinxbite || 1 Armour: Robe || 22 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 606 | 583 | 23 | 0 | 478 | 2 | 303.0 | Dungeon | 606 | 583 | 23 | 0 | 478 | 2 | 303.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 591 daAuts D:2: 14 daAuts