Dungeon Crawl Stone Soup version 0.34-a0-928-g64110d9d53 (webtiles) character file. Game seed: 4753862048318336845 95 behind the Vexing (level 4, -1/34 HPs) Began as a Coglin Hexslinger on Oct 11, 2025. Shot with a sling bullet by a goblin (6 damage) ... led by Robin ... on level 2 of the Dungeon. The game lasted 00:01:06 (1587 turns). behind the Vexing (Coglin Hexslinger) Turns: 1587, Time: 00:01:07 Health: -1/34 AC: 3 Str: 8 XL: 4 Next: 65% Magic: 3/5 EV: 11 Int: 12 God: Gold: 91 SH: 0 Dex: 19 Spells: 3/5 levels left rFire . . . (100%) a - +1 sling {Armando} rCold . . . (100%) c - -2 sling {Karolin} rNeg . . . (100%) b - +0 robe rPois . (100%) f - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-1 -> -4), weak-willed, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Armando} c - a -2 sling (offhand) {Karolin} e - a +0 scimitar Missiles d - 5 darts of disjunction Armour b - a +0 robe (worn) f - a +0 helmet (worn) Scrolls p - 2 scrolls of poison c - 4 scrolls of identify {unknown} e - 3 scrolls of vulnerability {unknown} h - a scroll of torment {unknown} Potions d - a potion of magic {unknown} f - 2 potions of cancellation {unknown} j - a potion of heal wounds {unknown} k - a potion of ambrosia {unknown} l - a potion of curing {unknown} Skills: + Level 2.9 Fighting - Level 1.7 Ranged Weapons + Level 2.1 Dodging - Level 1.0 Spellcasting + Level 3.7 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% 2d2 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 9% N/A 19% 3 Ensorcelled Hibernation Hex/Ice 10% N/A 22% 2 Soul Splinter Necr 0% N/A 30% 1 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 54% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History A giggling sprite leaps out and insults the goblin's ancestors. You kill the goblin! The jinxing sprites lose interest in you. You feel very sick. A goblin comes into view. It is wielding a +0 club. The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel very sick. You feel very sick. The goblin shoots a sling bullet. The sling bullet barely misses you. You hear a shout! * * * LOW HITPOINT WARNING * * * You feel sick. The goblin shoots a sling bullet. The sling bullet barely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. Fire: a) +1 sling {Armando} Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 sling (strong, 53% to hit) You shoot a sling bullet. The sling bullet closely misses the goblin. You shoot a sling bullet. The sling bullet closely misses the goblin. * * * LOW HITPOINT WARNING * * * You feel sick. The goblin shoots a sling bullet. The sling bullet hits you but does no damage. Fire: a) +1 sling {Armando} Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 sling (strong, 53% to hit) You shoot a sling bullet. The sling bullet hits the goblin. The goblin is severely wounded. You shoot a sling bullet. The sling bullet closely misses the goblin. You feel sick. A hobgoblin comes into view. The goblin shoots a sling bullet. The sling bullet hits you. You die... #####.###.# ......###.### ............# #####..####.########## ##.##..#.............# ....#.......########.# ### .#.###.#....#.# #.# #.. .#............######.###.#.# #### .####.#.###.#...@....)gg†#.# #... .÷.##.....#.#.######.#####.# #.## .#.##...#.#...........#....###.# ..............................># ........#.#.#.........#..#.###.# ......#.#.#.#########.##.#...#.## ........#.#.........#.#....#.#... .####.#.#.###)........#..#.#.#.## ......................#..#.#.#... You could see a hobgoblin (wandering, strong) and a goblin (strong). Vanquished Creatures Robin (D:2) 5 adders (D:2) 2 dart slugs 4 hobgoblins (D:2) 3 jackals (D:2) A quokka (D:1) 2 ball pythons 5 bats 7 endoplasms 3 frilled lizards 6 goblins A kobold (D:2) 5 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | behind the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 156 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 173 | D:1 | Reached skill level 3 in Hexes 888 | D:2 | Reached XP level 3. HP: 23/27 MP: 4/4 1187 | D:2 | Reached XP level 4. HP: 34/34 MP: 5/5 1324 | D:2 | Learned a level 2 spell: Jinxbite 1416 | D:2 | Found Tiponireimo's Weapon Shop. 1575 | D:2 | Noticed Robin 1581 | D:2 | Killed Robin 1587 | D:2 | Shot with a sling bullet by a goblin Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_loops_cross, hangedman_decor_points D:2: minmay_razor_zed, layout_basic, serial_shops, nicolae_shop_glassy, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Hexes | 3 | 3.7 Fighting | 2 | 2.9 Dodging | 2 | 2.1 Ranged Weapons | | 1.7 Spellcasting | | 1.0 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 154 | 52 || 206 Cast: Jinxbite | | 1 || 1 Armour: Robe | 10 | 7 || 17 Dodge: Dodged | 16 | 10 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1618 | 1534 | 84 | 0 | 1303 | 2 | 809.0 | Dungeon | 1618 | 1534 | 84 | 0 | 1303 | 2 | 809.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 869 daAuts D:1: 749 daAuts