Dungeon Crawl Stone Soup version 0.34-a0-928-g64110d9d53 (webtiles) character file. Game seed: 10410959179017110202 84 behind the Vexing (level 4, -3/35 HPs) Began as a Coglin Hexslinger on Oct 11, 2025. Slain by a gnoll ... wielding a +0 flail (14 damage) ... on level 3 of the Dungeon. The game lasted 00:02:07 (1499 turns). behind the Vexing (Coglin Hexslinger) Turns: 1499, Time: 00:02:08 Health: -3/35 AC: 3 Str: 9 XL: 4 Next: 45% Magic: 1/5 EV: 11 Int: 12 God: Gold: 121 SH: 0 Dex: 18 Spells: 3/5 levels left rFire . . . (100%) a - +1 sling {Cipactli} rCold . . . (100%) e - +0 sling {Tochtli} rNeg . . . (100%) b - +0 robe rPois . (100%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: weak-willed, jinxed, studying Throwing, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 121 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Cipactli} c - a -2 sling {Doyun} e - a +0 sling (offhand) {Tochtli} Armour b - a +0 robe (worn) d - a +0 helmet (worn) Scrolls p - 4 scrolls of poison c - 2 scrolls of identify {unknown} e - 2 scrolls of enchant armour {unknown} h - 2 scrolls of noise {unknown} Potions d - 2 potions of brilliance {unknown} f - a potion of might {unknown} j - a potion of berserk rage {unknown} k - a potion of heal wounds {unknown} l - a potion of lignification {unknown} n - 2 potions of curing {unknown} Skills: + Level 3.0 Fighting - Level 1.7 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting + Level 3.8 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% 2d2 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 9% N/A 19% 3 Sigil of Binding Hex 9% N/A 19% 3 Freeze Ice 0% 1d3 30% 1 Inner Flame Hex/Fire 6% N/A 34% 3 Blink Tloc 0% N/A 41% 2 Call Imp Summ 0% N/A 41% 2 Cause Fear Hex 4% N/A 54% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Borgnjor's Revivificati Necr 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 [ Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The gnoll shouts! The sling bullet hits the bat. The bat is heavily wounded. You shoot a sling bullet. The sling bullet hits the bat. The bat is severely wounded. A giggling sprite leaps out and makes the bat trip over its own claws. You kill the bat! The gnoll hits you from afar with a +0 spear. You shoot a sling bullet. The sling bullet barely misses the gnoll. x2 The sling bullet hits the gnoll but does no damage. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. A giggling sprite leaps out and makes the gnoll trip over its own feet. The gnoll is severely wounded. A giggling sprite leaps out and smacks the gnoll with its own hand. The gnoll is moderately wounded. A giggling sprite leaps out and makes the gnoll trip over its own feet. The gnoll is almost dead. The jinxing sprites lose interest in you. The gnoll barely misses you. You shoot a sling bullet. The sling bullet barely misses the gnoll. x2 You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! Your Fighting skill increases to level 3! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail! x2 Casting: Jinxbite (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The gnoll seems less drained. The gnoll hits you with a +0 flail! You die... ##.#####..#####...##### #.........#...........# #..#####..#.###...###.# #..#........###...###.## #..#)###..####.......... #..#.###.......∩..##### #........#######.## #........# #.# ###.###### #@# #.# #j# ##.## jj. ##.#.### ..... #.###..## ....... .## ##..####......... ..###......+.........+ ##.#....####.........# ##.##.## You could see 3 gnolls. Vanquished Creatures A gnoll (D:3) 2 adders (D:2) 7 dart slugs 4 endoplasms 6 hobgoblins 4 jackals (D:2) A quokka (D:1) 11 ball pythons 4 bats 3 goblins (D:1) 3 kobolds 5 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | behind the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 140 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 249 | D:1 | Learned a level 2 spell: Jinxbite 293 | D:1 | Reached XP level 3. HP: 27/27 MP: 4/4 722 | D:2 | You fall into a shaft and drop 1 floor! 818 | D:2 | Identified the ring "Orighueb" {*Corrode rPois rN+ Will+ | Wiz SInv} 847 | D:2 | Reached XP level 4. HP: 34/34 MP: 2/5 1482 | D:3 | Found Raitiu's Armour Shop. 1499 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_basic, minmay_hexomino_c4 D:2: layout_basic D:3: layout_loops_corners, chequers_ecumenical_altar_simple, serial_shops, shop, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Hexes | 3 | 3.8 Fighting | 2 3 | 3.0 Ranged Weapons | | 1.7 Dodging | | 1.7 Spellcasting | | 1.0 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 158 | 20 || 178 Cast: Jinxbite | 1 | 5 || 6 Armour: Robe | 17 | 4 || 21 Dodge: Dodged | 23 | 2 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1525 | 1473 | 52 | 0 | 1230 | 3 | 508.3 | Dungeon | 1525 | 1473 | 52 | 0 | 1230 | 3 | 508.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 789 daAuts D:1: 588 daAuts D:3: 147 daAuts