Dungeon Crawl Stone Soup version 0.34-a0-925-g2c4840ae45 (webtiles) character file. Game seed: 12426985831925554845 11 behind the Vexing (level 2, 0/22 HPs) Began as a Coglin Hexslinger on Oct 10, 2025. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:22 (482 turns). behind the Vexing (Coglin Hexslinger) Turns: 482, Time: 00:00:22 Health: 0/22 AC: 2 Str: 8 XL: 2 Next: 29% Magic: 3/3 EV: 11 Int: 12 God: Gold: 22 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . (100%) a - +1 sling {Haeun} rCold . . . (100%) c - -2 sling {Titus} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.23/turn MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -3), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Haeun} c - a -2 sling (offhand) {Titus} Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - 2 scrolls of identify {unknown} e - 2 scrolls of immolation {unknown} Potions d - a potion of might {unknown} f - 2 potions of cancellation {unknown} j - a potion of invisibility {unknown} k - a potion of heal wounds {unknown} Skills: + Level 1.7 Fighting - Level 1.7 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting + Level 3.0 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% 2d2 13% 2 Sigil of Binding Hex 7% N/A 26% 3 Inner Flame Hex/Fire 5% N/A 38% 3 Frozen Ramparts Ice 0% 1d1 65% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 65% 3 Cause Fear Hex 3% N/A 65% 4 Dimensional Bullseye Hex/Tloc 2% N/A 85% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet barely misses the adder. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You are more poisoned. The adder poisons you! You shoot a sling bullet. The sling bullet hits the adder. The adder is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the adder. You feel very sick. The adder closely misses you. The adder bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +1 sling {Haeun} Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 37% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. You shoot a sling bullet. The sling bullet misses the adder. You feel sick. The adder completely misses you. Fire: a) +1 sling {Haeun} Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 37% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling {Haeun} Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 37% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. You shoot a sling bullet. The sling bullet completely misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. The adder bites you. You die... ## # .#. ##.#. #... ##..# ... #.#####†# #.....@# #.#####S# #.# ... #.# ... ... ... You could see an adder. Vanquished Creatures A dart slug (D:1) 2 quokkas 2 bats An endoplasm (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 2 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | behind the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 223 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 405 | D:1 | Reached skill level 3 in Hexes 482 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_rooms D:2: layout_loops_ring, basic_altar, minmay_tetromino_t2 Skill XL: | 1 2 | ---------------+-------+----- Hexes | 3 | 3.0 Fighting | | 1.7 Ranged Weapons | | 1.7 Dodging | | 1.7 Spellcasting | | 1.0 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 68 Armour: Robe || 8 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 492 | 462 | 30 | 0 | 392 | 2 | 246.0 | Dungeon | 492 | 462 | 30 | 0 | 392 | 2 | 246.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 475 daAuts D:2: 16 daAuts