Dungeon Crawl Stone Soup version 0.34-a0-924-g48bd0ad4f3 (webtiles) character file. Game seed: 6841051019418875621 113 behind the Vexing (level 4, -5/35 HPs) Began as a Coglin Hexslinger on Oct 9, 2025. Slain by a gnoll ... wielding a +0 spear (7 damage) ... on level 3 of the Dungeon. The game lasted 00:01:29 (1730 turns). behind the Vexing (Coglin Hexslinger) Turns: 1730, Time: 00:01:29 Health: -5/35 AC: 3 Str: 8 XL: 4 Next: 96% Magic: 1/5 EV: 11 Int: 12 God: Gold: 131 SH: 0 Dex: 19 Spells: 3/5 levels left rFire . . . (100%) a - +1 sling {Chisato} rCold . . . (100%) c - -2 sling {Choonhe} rNeg . . . (100%) b - +0 robe rPois . (100%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: weak-willed, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 131 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Chisato} c - a -2 sling (offhand) {Choonhe} Armour b - a +0 robe (worn) d - a +0 helmet (worn) Scrolls p - a scroll of poison c - 4 scrolls of identify {unknown} d - a scroll of silence {unknown} e - 2 scrolls of enchant armour {unknown} h - a scroll of brand weapon {unknown} j - a scroll of vulnerability {unknown} k - a scroll of acquirement {unknown} l - a scroll of amnesia {unknown} Potions f - 4 potions of curing {unknown} Skills: + Level 3.2 Fighting - Level 1.7 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting + Level 4.0 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% 2d2 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 17% 3 Scorch Fire 4% 2d5 32% 2 Inner Flame Hex/Fire 6% N/A 32% 3 Hailstorm Conj/Ice 0% 3d5 65% 3 Summon Ice Beast Ice/Summ 0% N/A 65% 3 Cause Fear Hex 5% N/A 50% 4 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Vhi's Electric Charge Tloc/Air 0% N/A 96% 4 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet hits Terence but does no damage. Terence is moderately wounded. Terence seems less drained. Terence completely misses you. Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Terence hits you with a +5 flail of protection. You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +1 sling {Chisato} Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +5 flail of protection and wearing a +0 scale mail (moderately wounded, chance to call a sprite on attack: 52%, 65% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. A giggling sprite leaps out and makes Terence trip over his own feet. Terence is almost dead. Terence hits you with a +5 flail of protection! * * * LOW HITPOINT WARNING * * * Terence screams, "Get out, before I make you get out!" Terence hits you with a +5 flail of protection. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling {Chisato} Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +5 flail of protection and wearing a +0 scale mail (almost dead, heavily drained, chance to call a sprite on attack: 57%, 65% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. A giggling sprite leaps out and bonks Terence with his +5 flail of protection. Terence is almost dead. A giggling sprite leaps out and doodles on Terence's face. You kill Terence! The jinxing sprites lose interest in you. The gnoll hits you from afar with a +0 spear! You die... ......# .#.# #.##..####.#.# #.##.....).#.# #.##.#...j##.#### . .#####.##............###... ..........#....###......... .#####.##.#....#jj......##+# ..........#)...#)#j.....##.# ........#.######@#.........# ........#.....##.#########.# ##########.##.##.# #......# #.......##..#.##.# #.#....# #.......###......# #.#.#..###### #............########.#.#.......# ..............# #.....#.##.####.# .)............# #.#####.....#.... ..######....#.###.# ####..#.#.. You could see 2 gnolls. Vanquished Creatures Terence (D:3) Robin (D:2) A gnoll (D:3) 6 adders 2 endoplasms 5 hobgoblins 4 jackals A quokka (D:1) 4 ball pythons 6 bats 2 frilled lizards 12 goblins 4 kobolds (D:2) 4 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | behind the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 176 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 179 | D:1 | Learned a level 2 spell: Jinxbite 218 | D:1 | Reached skill level 3 in Hexes 767 | D:2 | Reached XP level 3. HP: 27/27 MP: 4/4 778 | D:2 | Noticed Robin 786 | D:2 | Killed Robin 921 | D:2 | Reached XP level 4. HP: 34/34 MP: 5/5 1711 | D:3 | Noticed Terence 1714 | D:3 | Reached skill level 4 in Hexes 1730 | D:3 | Killed Terence 1730 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_loops_cross D:2: layout_basic, corexii_hall_statues_u, uniq_robin D:3: layout_basic, shapermc_ecumenical_altar_totnotflames, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Hexes | 3 4 | 4.0 Fighting | 2 3 | 3.2 Ranged Weapons | | 1.7 Dodging | | 1.7 Spellcasting | | 1.0 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 192 | 88 || 280 Cast: Jinxbite | 2 | 12 || 14 Read: Teleportation | | 1 || 1 Armour: Robe | 27 | 20 || 47 Dodge: Dodged | 27 | 16 || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1773 | 1695 | 78 | 0 | 1390 | 3 | 591.0 | Dungeon | 1773 | 1695 | 78 | 0 | 1390 | 3 | 591.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 751 daAuts D:1: 725 daAuts D:3: 296 daAuts