Dungeon Crawl Stone Soup version 0.34-a0-920-g8c381c6311 (webtiles) character file. Game seed: 8593503754530022797 32 behind the Vexing (level 3, -1/26 HPs) Began as a Coglin Hexslinger on Oct 9, 2025. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:51 (949 turns). behind the Vexing (Coglin Hexslinger) Turns: 949, Time: 00:00:51 Health: -1/26 AC: 2 Str: 8 XL: 3 Next: 27% Magic: 2/4 EV: 11 Int: 12 God: Gold: 125 SH: 0 Dex: 18 Spells: 2/4 levels left rFire . . . (100%) a - +1 sling {Ramón} rCold . . . (100%) c - -2 sling {Manveen} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-1 -> -2), weak-willed, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 125 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Ramón} c - a -2 sling (offhand) {Manveen} Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - a scroll of vulnerability {unknown} d - 3 scrolls of fear {unknown} e - a scroll of identify {unknown} h - a scroll of silence {unknown} m - a scroll of blinking {unknown} Potions f - a potion of mutation {unknown} j - a potion of attraction {unknown} k - a potion of curing {unknown} l - a potion of haste {unknown} Skills: - Level 1.1 Fighting + Level 2.5 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting + Level 3.3 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 16% 2d2 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 30% 1 Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Cause Fear Hex 4% N/A 61% 4 Dimensional Bullseye Hex/Tloc 2% N/A 83% 4 Flame Wave Conj/Fire 1% 2d4 94% 4 Animate Dead Necr 0% N/A 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet barely misses the adder. You feel sick. The adder barely misses you. The adder bites you. x3 You are more poisoned. The adder poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet misses the adder. You shoot a sling bullet. The sling bullet barely misses the adder. A giggling sprite leaps out and ties the adder's tail in a knot. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet misses the adder. You shoot a sling bullet. The sling bullet barely misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The adder bites you but does no damage. The adder barely misses you. You shoot a sling bullet. The sling bullet barely misses the adder. You shoot a sling bullet. The sling bullet misses the adder. A giggling sprite leaps out and makes the adder trip over its own tail. The adder is severely wounded. The jinxing sprites lose interest in you. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. The adder bites you but does no damage. The adder closely misses you. The adder barely misses you. You shoot a sling bullet. The sling bullet barely misses the adder. You shoot a sling bullet. The sling bullet hits the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... ........'.†# ........##.## ........##..## ........###†.### ........# ##...## ......... ###..# #........ ##.# #........ #.### #.@S## # ###S.#+#.... #........... #........... #...!....... #........... ######....## ###..# .>. You could see 2 adders. Vanquished Creatures 3 endoplasms (D:1) 2 hobgoblins (D:1) 8 jackals (D:1) 3 ball pythons (D:1) 5 bats 3 frilled lizards (D:1) 3 goblins 4 kobolds (D:1) 5 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | behind the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 190 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 279 | D:1 | Reached skill level 3 in Hexes 562 | D:1 | Reached XP level 3. HP: 12/26 MP: 4/4 570 | D:1 | Learned a level 2 spell: Jinxbite 949 | D:2 | HP: 1/26 [adder (1)] 949 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_loops_ring D:2: layout_basic, kennysheep_another_room, kennysheep_generic_room_13 Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 2 | 2.5 Hexes | 3 | 3.3 Fighting | | 1.1 Dodging | | 1.7 Spellcasting | | 1.0 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 176 Cast: Jinxbite || 1 Armour: Robe || 34 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 974 | 955 | 19 | 0 | 782 | 2 | 487.0 | Dungeon | 974 | 955 | 19 | 0 | 782 | 2 | 487.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 776 daAuts D:2: 198 daAuts