Dungeon Crawl Stone Soup version 0.34-a0-916-ga168a4e2c1 (webtiles) character file. Game seed: 17416626067670537199 287 behind the Vexing (level 6, 0/47 HPs) Began as a Coglin Hexslinger on Oct 7, 2025. Slain by a gnoll ... wielding a +0 flail (9 damage) ... on level 3 of the Dungeon. The game lasted 00:02:10 (2654 turns). behind the Vexing (Coglin Hexslinger) Turns: 2654, Time: 00:02:11 Health: 0/47 AC: 2 Str: 9 XL: 6 Next: 30% Magic: 5/7 EV: 11 Int: 12 God: Gold: 102 SH: 0 Dex: 18 Spells: 5/7 levels left rFire . . . (100%) a - +1 sling {Wanphen} rCold . . . (100%) c - -2 sling {Arun} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.27/turn MPRegen 0.10/turn %: no passive effects @: weak-willed, jinxed, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Wanphen} c - a -2 sling (offhand) {Arun} Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - 2 scrolls of fear {unknown} e - 5 scrolls of identify {unknown} h - a scroll of enchant weapon {unknown} m - 2 scrolls of fog {unknown} Potions d - 2 potions of curing {unknown} f - a potion of moonshine {unknown} j - 2 potions of heal wounds {unknown} k - a potion of invisibility {unknown} l - a potion of magic {unknown} n - a potion of resistance {unknown} o - a potion of mutation {unknown} p - a potion of might {unknown} q - 2 potions of brilliance {unknown} Skills: + Level 3.6 Fighting + Level 3.6 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting + Level 4.1 Hexes - Level 0.8 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% 2d2 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 16% 3 Magic Dart Conj 0% 1d3 30% 1 Soul Splinter Necr 0% N/A 30% 1 Inner Flame Hex/Fire 6% N/A 32% 3 Grave Claw Necr 0% 2d7 41% 2 Searing Ray Conj 0% 2d4 41% 2 Cause Fear Hex 5% N/A 47% 4 Swiftness Air 0% N/A 65% 3 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Fulminant Prism Conj/Alch 0% 3d5 96% 4 Hoarfrost Cannonade Ice/Frge 0% 3d6/3d12 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! You shoot a sling bullet. The sling bullet barely misses the gnoll bouda. The sling bullet hits the orc wizard but does no damage. The gnoll seems less drained. The gnoll bouda calls upon its god to heal the gnoll. The gnoll is healed somewhat. You hear a shout! x2 There is an open door here. There is an open door here. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail. Things that are here: a +0 club; a gnoll corpse The gnoll shouts! The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll barely misses you. The gnoll hits you with a +0 flail! The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! The gnoll barely misses you. There is an open door here. Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Fire: a) +1 sling {Wanphen} Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (covering ground quickly, chance to call a sprite on attack: 52%, 66% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is lightly wounded. A giggling sprite leaps out and doodles on the gnoll's face. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! You die... ########################### #................P......... #....P...........).P....... #....≈~≈≈≈~~~≈≈~~≈≈~~~≈≈≈~~ #....≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~ #....≈≈#####≈~≈≈≈~~~≈≈≈~≈~~ #....~≈#...#....†.......... #...P≈≈#...################ #....~≈###@#....'jj...... #....~≈≈.#j#...j###'##### ####.P..≈≈≈.#.#....# ). #..#....~~~.#.###'## .jo ##..#....~~~.#jj....# j.. ###...#....~≈~.#..)...# )o ......#....≈≈≈.#.################ ###...#....≈≈~.#.#...........#... # ##..#....~≈≈.#.'...........'... You could see a gnoll bouda and 2 gnolls. Vanquished Creatures 2 hounds (D:3) A gnoll bouda (D:3) 4 adders 8 gnolls (D:3) 5 ribbon worms 6 endoplasms 4 hobgoblins 15 jackals (D:3) 14 orcs (D:3) 4 quokkas 5 ball pythons 3 bats A frilled lizard (D:2) A goblin (D:3) 6 kobolds 2 rats 81 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | behind the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 204 | D:1 | Reached XP level 2. HP: 13/21 MP: 3/3 909 | D:1 | Learned a level 2 spell: Jinxbite 1064 | D:2 | Reached skill level 3 in Hexes 1164 | D:2 | Reached XP level 3. HP: 27/27 MP: 4/4 1622 | D:3 | Reached XP level 4. HP: 24/34 MP: 5/5 2222 | D:3 | Reached XP level 5. HP: 40/40 MP: 4/6 2387 | D:3 | Reached skill level 4 in Hexes 2402 | D:3 | Reached XP level 6. HP: 18/47 MP: 2/7 2654 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_loops_corners D:2: layout_basic, serial_corexii_hall, corexii_hall_statues_l, corexii_hall_statues_s D:3: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_1], layout_loops_ring Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 2 3 | 3.6 Hexes | 3 4 | 4.1 Fighting | 2 3 | 3.6 Dodging | | 1.7 Spellcasting | | 1.0 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 164 | 232 || 396 Cast: Jinxbite | 1 | 13 || 14 Armour: Robe | 15 | 27 || 42 Dodge: Dodged | 15 | 17 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2708 | 2639 | 69 | 54 | 2172 | 3 | 902.7 | Dungeon | 2708 | 2639 | 69 | 54 | 2172 | 3 | 902.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1126 daAuts D:1: 970 daAuts D:2: 610 daAuts