behind Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (0, 1, D:1) a frilled lizard corpse (skeletalised by now) (4, 12, D:1) a scroll of identify (4, 13, D:1) a scroll of identify (4, 14, D:1) a +0 scale mail (5, 12, D:1) a scroll of poison (5, 13, D:1) 13 gold pieces (5, 14, D:1) a scroll of enchant weapon (5, 29, D:1) a staff of alchemy (6, 12, D:1) 5 gold pieces (6, 13, D:1) a parchment of Arcjolt (6, 14, D:1) 4 gold pieces (6, 24, D:1) a hobgoblin skeleton (11, 1, D:1) a frilled lizard skeleton (12, -1, D:1) a +0 dagger a goblin skeleton (12, 1, D:1) a jackal skeleton (14, -22, D:1) a +0 dagger (14, -20, D:1) a hobgoblin corpse (skeletalised by now) (15, 2, D:1) a +2 dagger of venom a kobold skeleton (20, -16, D:1) a rat corpse (skeletalised by now) (22, 2, D:1) a bat skeleton (25, 2, D:1) a +0 short sword 5 stones a kobold skeleton (25, 3, D:1) a +0 dagger a goblin skeleton (25, 4, D:1) a +0 club a kobold skeleton (30, -7, D:1) a +0 club a kobold corpse (skeletalised by now) (32, -7, D:1) a +0 short sword (34, 2, D:1) a +0 short sword (40, -4, D:1) a ball python corpse (skeletalised by now) (40, -3, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Qasteafe's Antique Armour Shop a +0 robe (23 gold) a +1 scale mail of positive energy (338 gold) a +0 cloak (117 gold) a +0 cloak (117 gold) a +2 scale mail of archery (468 gold) a +2 robe of fire resistance (465 gold) a +4 plate armour of fire resistance (1170 gold) a +0 plate armour (468 gold) a +0 leather armour (52 gold) a +0 robe (23 gold) the +2 leather armour of Absence {Harm Str+3 Int+8} (1094 gold) Harm: It increases damage dealt and taken. Str+3: It affects your strength (+3). Int+8: It affects your intelligence (+8). a +0 robe (23 gold) (0, 0, D:2) a +0 robe (9, 0, D:2) a +4 mace (11, -2, D:2) a +0 club (13, 22, D:2) a +0 dagger (24, 11, D:2) an adder skeleton (30, 4, D:2) a hobgoblin skeleton (31, 0, D:2) a +0 club (32, 2, D:2) a +0 dagger (45, 11, D:2) a bat skeleton (46, 24, D:2) a +0 short sword (51, -9, D:2) a +0 ring mail (51, -6, D:2) a +0 leather armour (59, 4, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Ethram Cydeg's Armour Shop the +0 pair of boots "Giwaidgh" {Will+} (222 gold) Will+: It increases your willpower. a +0 robe (11 gold) the +4 robe of Jecoec {rN+ SInv Archmagi} (653 gold) rN+: It protects you from negative energy. SInv: It lets you see invisible. Archmagi: It increases the power of your magical spells. the +2 leather armour of the Depths {rN+ SInv} (356 gold) rN+: It protects you from negative energy. SInv: It lets you see invisible. a +0 pair of gloves (58 gold) a +0 ring mail (52 gold) a +0 cloak (58 gold) a +0 robe (11 gold) a +0 helmet (58 gold) [Shop] Hiqev's Weapon Boutique a +0 rapier (77 gold) a +0 mace (42 gold) a +2 partisan of venom (285 gold) a +4 trident of pain (429 gold) a +0 dagger (28 gold) a +2 sling of freezing (205 gold) [Shop] Fuiquegi's General Store a sack of spiders (400 gold) a parchment of Dispel Undead (135 gold) 2 potions of mutation (unknown) (160 gold) a +3 ring mail of positive energy (230 gold) a parchment of Nazja's Percussive Tempering (162 gold) a potion of curing (30 gold) a potion of curing (30 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) [Shop] Eprein's Book Emporium a parchment of Conjure Ball Lightning (189 gold) a parchment of Irradiate (162 gold) a parchment of Ignite Poison (135 gold) a parchment of Tukima's Dance (108 gold) a parchment of Brom's Barrelling Boulder (135 gold) a parchment of Silence (162 gold) a parchment of Static Discharge (81 gold) (15, 10, D:3) a +0 flail a +0 scale mail the human skeleton of Terence (19, 18, D:3) a quokka skeleton (26, 15, D:3) a sanguine talisman (27, 7, D:3) a +0 dagger a goblin skeleton (28, 3, D:3) a +0 arbalest (28, 35, D:3) a +0 helmet (29, 6, D:3) a +0 whip 3 stones a kobold skeleton (30, 6, D:3) an adder skeleton (30, 14, D:3) a +0 flail a +0 club a hobgoblin skeleton a gnoll skeleton (31, -12, D:3) a +0 club a goblin corpse (skeletalised by now) (31, 15, D:3) a +0 whip the +3 scale mail of Ugguz {Harm rCorr Dex-5 SInv} Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. (32, -11, D:3) a bat corpse (skeletalised by now) (32, 2, D:3) a +0 dagger a +0 heavy sling (32, 4, D:3) a +0 flail (33, 30, D:3) an amulet of dissipation (34, 8, D:3) a ball python skeleton (35, -6, D:3) a storm talisman (46, 17, D:3) a frilled lizard corpse (skeletalised by now) (46, 28, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (3, -30, D:4) a +0 club a gnoll corpse (skeletalised by now) (5, -32, D:4) a +0 club a gnoll corpse (skeletalised by now) (6, -32, D:4) a +0 whip a +0 leather armour a +0 whip a gnoll corpse (skeletalised by now) (10, -5, D:4) the +7 chain mail of Hedging {Rampage Int+4} Rampage: It bestows one free step when moving towards enemies. Int+4: It affects your intelligence (+4). (18, 5, D:4) a hobgoblin corpse (skeletalised by now) (28, -31, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (20, -15, D:6) a +0 giant club (30, -11, D:6) an iguana corpse (30, -10, D:6) a +6 ring of dexterity