behind Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 5, D:1) a +0 club (4, 10, D:1) a +0 club (8, 11, D:1) a ball python corpse (skeletalised by now) (13, 13, D:1) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (14, 19, D:1) a bat corpse (skeletalised by now) (17, 13, D:1) a ball python corpse (skeletalised by now) (17, 14, D:1) a +0 short sword (24, 14, D:1) a +0 mace (26, 27, D:1) a +0 short sword (27, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (27, -3, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (27, 29, D:1) a +0 whip a kobold skeleton (28, 26, D:1) a bat skeleton (30, 13, D:1) a quokka skeleton (32, 13, D:1) a +0 whip a kobold skeleton (32, 14, D:1) a frilled lizard skeleton a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (9, 6, D:2) a frilled lizard corpse (skeletalised by now) (11, 2, D:2) a +0 dagger (16, 14, D:2) a hobgoblin corpse (skeletalised by now) (17, 13, D:2) a +6 ring of intelligence (31, 32, D:2) a +6 ring of strength (37, 7, D:2) a +0 robe (46, -7, D:2) a +0 plate armour (46, 15, D:2) a +0 robe (48, -7, D:2) a +0 antimagic war axe (63, -9, D:2) a quill talisman