Dungeon Crawl Stone Soup version 0.34-a0-906-g94098a172f (webtiles) character file. Game seed: 6462700274178676491 0 behind the Vexing (level 1, -1/15 HPs) Began as a Coglin Hexslinger on Oct 5, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:06 (20 turns). behind the Vexing (Coglin Hexslinger) Turns: 20, Time: 00:00:07 Health: -1/15 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling {Jaydra} rCold . . . (100%) c - -2 sling {Jinae} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) {Jaydra} c - a -2 sling (offhand) {Jinae} Armour b - a +0 robe (worn) Scrolls p - a scroll of poison Skills: - Level 1.0 Fighting + Level 1.7 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting + Level 2.6 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% 2d2 16% 2 Sigil of Binding Hex 7% N/A 30% 3 Inner Flame Hex/Fire 4% N/A 41% 3 Cause Fear Hex 3% N/A 69% 4 Dimensional Bullseye Hex/Tloc 1% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet hits the jackal but does no damage. The jackal bites you. x2 You shoot a sling bullet. The sling bullet hits the jackal but does no damage. You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal bites you. The jackal bites you but does no damage. You shoot a sling bullet. The sling bullet barely misses the jackal. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal bites you. The jackal barely misses you. x2 You shoot a sling bullet. The sling bullet closely misses the jackal. You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal bites you. The jackal barely misses you. The jackal bites you but does no damage. x2 You shoot a sling bullet. The sling bullet misses the jackal. The sling bullet completely misses the ball python. You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal is almost dead. The jackal completely misses you. The jackal barely misses you. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet barely misses the jackal. The sling bullet completely misses the ball python. You shoot a sling bullet. The sling bullet hits the jackal! You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ..........# #..........# +..........# #..........# #..........# #..........# ###.# #.........h#...... #.........@†S.# #.........h##.# #..........##.# ..########.....# #...##### ###...### #.......# #.≈...≈.# #.≈...≈.# You could see 2 jackals and a ball python. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | behind the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 20 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_sigmund_warning, layout_basic, serial_forest, infiniplex_forest_end_2, infiniplex_forest_end_2, infiniplex_forest_end_2, infiniplex_forest_pool, st_stairs_6 Action || total ---------------------------++------- Fire: Sling || 12 Armour: Robe || 13 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 21 | 21 | 0 | 0 | 14 | 1 | 21.0 | Dungeon | 21 | 21 | 0 | 0 | 14 | 1 | 21.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 21 daAuts