behind Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (12, 2, D:1) a +0 dagger 2 stones (12, 16, D:1) a bat corpse (skeletalised by now) (12, 23, D:1) a +0 leather armour (19, 5, D:1) a +0 club (24, -6, D:1) a +0 dagger (25, 7, D:1) a quill talisman (27, 12, D:1) a jackal skeleton (31, 4, D:1) a +0 club (36, 28, D:1) a +0 cloak (38, 5, D:1) a rat skeleton (39, 16, D:1) a rat skeleton (46, -3, D:1) a bat skeleton (46, -1, D:1) a rat skeleton (47, 26, D:1) a +0 plate armour (55, 12, D:1) a +0 club (55, 13, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Dyvol's Weapon Shoppe 4 boomerangs (112 gold) 3 large rocks (63 gold) a +0 club (7 gold) the +5 quarterstaff of the Sun {flame, Int+3} (662 gold) Int+3: It affects your intelligence (+3). a +0 spear (42 gold) a +2 sling of flaming (205 gold) a +0 mace (42 gold) a +1 mace of draining (173 gold) a +0 spear (42 gold) (0, 0, D:2) a parchment of Dimensional Bullseye (2, 3, D:2) a +0 dagger a goblin corpse (skeletalised by now) (3, 2, D:2) a +0 mace (21, -4, D:2) a +0 dagger a goblin skeleton (21, 0, D:2) an adder skeleton (21, 11, D:2) an amulet of the acrobat (22, -4, D:2) an adder skeleton an adder skeleton (32, 19, D:2) a rat corpse (skeletalised by now) (35, -3, D:2) a maw talisman (41, 2, D:2) a +0 flail (42, -9, D:2) an amulet of magic regeneration (45, 18, D:2) a hobgoblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (4, -17, D:3) a +0 club an orc corpse (5, -17, D:3) a +0 hand axe a +0 leather armour a +0 whip a +0 ring mail an orc corpse (6, -17, D:3) a +0 club a +0 scale mail (14, -15, D:3) a +0 short sword 5 stones (17, 3, D:3) a +0 pair of boots of earth (18, -9, D:3) a bat corpse (19, -9, D:3) a +0 hand axe a +0 scale mail an orc corpse (23, -3, D:3) a bat corpse