behind Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, -14, D:1) a ball python corpse (skeletalised by now) (2, 11, D:1) a bat skeleton (3, 17, D:1) a +0 ring mail (7, -14, D:1) a quill talisman (9, -3, D:1) a +0 robe (14, 11, D:1) a hobgoblin skeleton (14, 12, D:1) a +0 club (15, -5, D:1) a +0 ring mail (20, -19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (27, 6, D:1) an inkwell talisman (28, 8, D:1) a +0 morningstar (28, 13, D:1) a frilled lizard corpse (skeletalised by now) (35, 14, D:1) a +0 leather armour (45, 22, D:1) a +0 club (46, 21, D:1) a hobgoblin corpse (skeletalised by now) (50, 3, D:1) a ring of wizardry (53, 17, D:1) an amulet of alchemy Level 2 of the Dungeon (0, 0, D:2) a ring of flight (1, -8, D:2) a frilled lizard corpse (7, -18, D:2) a frilled lizard corpse (11, -16, D:2) the ring "Befuph" {Str+4 SInv} [ring of see invisible] Str+4: It affects your strength (+4). SInv: It lets you see invisible. (19, -23, D:2) a parchment of Inner Flame