Dungeon Crawl Stone Soup version 0.34-a0-906-g94098a172f (webtiles) character file. Game seed: 8941882507099652032 156 behind the Vexing (level 5, -6/37 HPs) Began as a Coglin Hexslinger on Oct 5, 2025. Killed from afar by a kobold geomancer (10 damage) ... with a blast of rock fragments ... on level 3 of the Dungeon. The game lasted 00:01:33 (1560 turns). behind the Vexing (Coglin Hexslinger) Turns: 1560, Time: 00:01:33 Health: -6/37 AC: -4 Str: 8 XL: 5 Next: 37% Magic: 1/6 EV: 11 Int: 15 God: Gold: 94 SH: 0 Dex: 16 Spells: 4/6 levels left rFire . . . (100%) a - +1 sling {Carlos} rCold . . . (100%) c - -2 sling {Harkiran} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.26/turn MPRegen 0.10/turn %: no passive effects @: weak-willed, corroded, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Carlos} c - a -2 sling (offhand) {Harkiran} Armour b - a +0 robe (worn) Wands a - a wand of flame (20) p - a wand of polymorph (6) Scrolls p - a scroll of poison c - 3 scrolls of revelation {unknown} e - 2 scrolls of identify {unknown} h - a scroll of enchant armour {unknown} Potions d - 2 potions of ambrosia {unknown} f - a potion of heal wounds {unknown} j - a potion of mutation {unknown} k - a potion of curing {unknown} l - a potion of lignification {unknown} Skills: - Level 1.0 Fighting + Level 3.6 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting + Level 4.2 Hexes - Level 0.8 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 26% 2d2 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 13% N/A 13% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Mercury Arrow Conj/Alch 0% 2d5 36% 2 Cause Fear Hex 6% N/A 41% 4 Summon Ice Beast Ice/Summ 0% N/A 58% 3 Vampiric Draining Necr 0% 2d6 58% 3 Dimensional Bullseye Hex/Tloc 3% N/A 71% 4 Flame Wave Conj/Fire 2% 2d4 90% 4 Cigotuvi's Putrefaction Necr/Air 0% N/A 94% 4 Passage of Golubria Tloc 0% N/A 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of acid (severely wounded, heavily drained, chance to call a sprite on attack: 62%, 51% to hit) You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. Ijyb is severely wounded. You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. Ijyb is severely wounded. A giggling sprite leaps out and makes Ijyb trip over her own feet. Ijyb is almost dead. The kobold geomancer seems less drained. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * A ball python comes into view. Fire: a) +1 sling {Carlos} Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of acid (almost dead, heavily drained, chance to call a sprite on attack: 62%, 51% to hit) You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is almost dead. You shoot a sling bullet. The sling bullet misses Ijyb. The sling bullet closely misses the kobold geomancer. The sling bullet barely misses the rat. The sling bullet closely misses the clockroach. A giggling sprite leaps out and smacks the kobold geomancer with its own hand. The kobold geomancer is almost dead. A giggling sprite leaps out and makes Ijyb trip over her own feet. You kill Ijyb! The jinxing sprites lose interest in you. Fire: a) +1 sling {Carlos} Press: ? - help, Shift-Dir - straight line Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (severely wounded, heavily drained, 48% to hit) You shoot a sling bullet. The sling bullet closely misses the kobold geomancer. The sling bullet hits the rat but does no damage. You shoot a sling bullet. The sling bullet closely misses the kobold geomancer. The sling bullet hits the rat! You kill the rat! The kobold geomancer points next to you and mumbles some strange words. The wall shatters! The blast of rock fragments hits you! You die... ..... ##..## ...... >.... ............ # ......... .. ...##..# ..!#### #.....### #..... ###.......## ...†..########S..#.###..## #.###..gB.K@..........#..### #....$..######.....##....... #..###### ###.######..#..## # #...# #.###..# #†### #.# ##.# #.# #.# #.. #..# #.# ### ..... #.# .......# #.# You could see a kobold geomancer (very drained), a clockroach (warded), a goblin and a ball python. Vanquished Creatures Ijyb (D:3) Natasha (thrice) (D:2) 3 adders (D:2) A ribbon worm (D:3) 4 endoplasms 2 hobgoblins 2 quokkas 9 ball pythons 3 bats 5 goblins 3 kobolds 9 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | behind the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 143 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 162 | D:1 | Reached skill level 3 in Hexes 496 | D:2 | Learned a level 2 spell: Jinxbite 626 | D:2 | Reached XP level 3. HP: 14/26 MP: 1/4 747 | D:2 | Noticed Natasha 752 | D:2 | Killed Natasha 753 | D:2 | Reached XP level 4. HP: 26/32 MP: 2/5 1064 | D:2 | Noticed Natasha 1069 | D:2 | Killed Natasha 1161 | D:2 | Noticed Natasha 1167 | D:2 | Killed Natasha 1168 | D:2 | Reached skill level 4 in Hexes 1168 | D:2 | Reached XP level 5. HP: 28/37 MP: 3/6 1543 | D:3 | Noticed a kobold geomancer 1550 | D:3 | Noticed Ijyb 1559 | D:3 | Killed Ijyb 1560 | D:3 | Killed from afar by a kobold geomancer Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_rooms, serial_forest, infiniplex_forest_clump_small, infiniplex_forest_lined_room_, infiniplex_forest_clump_curved, infiniplex_forest_lined_room_2, infiniplex_forest_lined_3, infiniplex_forest_clump_tiny, infiniplex_forest_lined_4_way D:2: layout_loops_ring, kennysheep_flooded_box, chequers_serial_rivers_small_3, uniq_natasha D:3: layout_rooms, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 2 3 | 3.6 Hexes | 3 4 | 4.2 Fighting | | 1.0 Dodging | | 1.7 Spellcasting | | 1.0 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 142 | 90 || 232 Cast: Jinxbite | 2 | 5 || 7 Armour: Robe | 13 | 16 || 29 Dodge: Dodged | 15 | 3 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1602 | 1531 | 71 | 0 | 1274 | 3 | 534.0 | Dungeon | 1602 | 1531 | 71 | 0 | 1274 | 3 | 534.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 989 daAuts D:1: 479 daAuts D:3: 132 daAuts