Dungeon Crawl Stone Soup version 0.34-a0-901-g85a6fcb57f (webtiles) character file. Game seed: 18038807372865584130 104 behind the Vexing (level 4, 0/32 HPs) Began as a Coglin Hexslinger on Oct 3, 2025. Succumbed to a gnoll's poison ... on level 4 of the Dungeon. The game lasted 00:02:19 (2061 turns). behind the Vexing (Coglin Hexslinger) Turns: 2061, Time: 00:02:20 Health: 0/32 AC: 6 Str: 8 XL: 4 Next: 80% Magic: 0/5 EV: 6 Int: 12 God: Gold: 186 SH: 0 Dex: 19 Spells: 3/5 levels left rFire . . . (100%) a - +1 sling {Yume} rCold . . . (100%) g - +0 sling {Eanasir} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) e - +0 cloak rCorr . (100%) (no gloves) SInv . d - +2 pair of boots Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -5), weak-willed, vertiginous, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 186 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Yume} c - a -2 sling {Eanasir} g - a +0 sling (offhand) {Eanasir} Missiles f - a throwing net Armour b - a +0 robe (worn) d - a +2 pair of boots (worn) e - a +0 cloak (worn) Scrolls p - a scroll of poison c - 2 scrolls of immolation {unknown} d - 3 scrolls of noise {unknown} e - a scroll of enchant armour {unknown} h - 3 scrolls of identify {unknown} j - a scroll of fear {unknown} k - a scroll of vulnerability {unknown} l - 2 scrolls of teleportation {unknown} m - a scroll of blinking {unknown} n - a scroll of amnesia {unknown} Skills: - Level 1.0 Fighting - Level 3.0 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting + Level 4.2 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% 2d2 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 28% 3 Apportation Tloc 0% N/A 45% 1 Sandblast Erth 0% 2d4 45% 1 Shock Conj/Air 0% 1d3 45% 1 Inner Flame Hex/Fire 6% N/A 47% 3 Call Imp Summ 0% N/A 56% 2 Passwall Erth 0% N/A 78% 3 Stone Arrow Conj/Erth 0% 3d7 78% 3 Cause Fear Hex 5% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 87% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Beogh Shops: D:2 (? Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are poisoned. The gnoll hits you with a +0 whip. The gnoll barely misses you. You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! You feel sick. The gnoll hits you with a +1 whip of venom. You are lethally poisoned! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You feel very sick. The gnoll closely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The gnoll completely misses you. You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is almost dead. You shoot a sling bullet. The sling bullet closely misses the gnoll. A giggling sprite leaps out and bonks the gnoll with its +1 whip of venom. You kill the gnoll! * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of moonshine. You feel tipsy. * * * LOW HITPOINT WARNING * * * You feel sick. Okay, then. There is a lethal amount of poison in your body! The sprites lose interest in your situation. You die... #........... #........... ####........... #.............. #.#............ ............... #......)..?... #.....<)...... #...##@)...... ..# #!....... ######### There were no monsters in sight! Vanquished Creatures 3 gnolls (D:4) An adder (D:3) 2 ribbon worms 5 dart slugs 5 endoplasms 3 hobgoblins 10 jackals 4 quokkas A ball python (D:3) 3 bats A frilled lizard (D:1) 9 goblins 6 kobolds 9 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | behind the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 110 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 143 | D:1 | Reached skill level 3 in Hexes 277 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 339 | D:1 | Found a roughly hewn altar of Beogh. 492 | D:1 | Found a faded altar of an unknown god. 705 | D:1 | Learned a level 2 spell: Jinxbite 759 | D:2 | Found Nezej's Antique Weapon Shoppe. 799 | D:2 | Found Riotivoh's Magic Scroll Shop. 1188 | D:2 | Identified the +3 leather armour of Reason {Will+} 1395 | D:3 | Reached XP level 4. HP: 32/32 MP: 2/5 2054 | D:4 | Reached skill level 4 in Hexes 2060 | D:4 | HP: 1/32 [poisoned by a gnoll] 2061 | D:4 | Succumbed to a gnoll's poison Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic, hellmonk_ecumenical_altar_defaced_shrine, chequers_serial_rivers_small_3 D:2: layout_rooms, serial_shops, nicolae_shop_trees, shop, hex_intersection D:3: layout_loops_ring, grunt_ministairs_10 D:4: layout_basic, mainiacjoe_overflow_catch_the_wave, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 2 3 | 3.0 Hexes | 3 4 | 4.2 Fighting | | 1.0 Dodging | | 1.7 Spellcasting | | 1.0 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 222 | 58 || 280 Cast: Jinxbite | 6 | 9 || 15 Drink: Moonshine | | 1 || 1 Armour: Robe | 20 | 15 || 35 Dodge: Dodged | 14 | 11 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2111 | 1940 | 171 | 0 | 1599 | 4 | 527.8 | Dungeon | 2111 | 1940 | 171 | 0 | 1599 | 4 | 527.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 851 daAuts D:1: 737 daAuts D:2: 503 daAuts D:4: 18 daAuts