Dungeon Crawl Stone Soup version 0.34-a0-901-g85a6fcb57f (webtiles) character file. Game seed: 5299419726236319123 88 behind the Vexing (level 4, -2/32 HPs) Began as a Coglin Hexslinger on Oct 3, 2025. Slain by a gnoll ... wielding a +0 spear (5 damage) ... on level 3 of the Dungeon. The game lasted 00:01:21 (2026 turns). behind the Vexing (Coglin Hexslinger) Turns: 2026, Time: 00:01:21 Health: -2/32 AC: 2 Str: 8 XL: 4 Next: 54% Magic: 1/5 EV: 11 Int: 12 God: Gold: 141 SH: 0 Dex: 19 Spells: 3/5 levels left rFire . . . (100%) a - +1 sling {Tae} rCold . . . (100%) d - +0 sling {Kiko} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: weak-willed, jinxed, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 141 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Tae} c - a -2 sling {Iwao} d - a +0 sling (offhand) {Kiko} Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - 4 scrolls of identify {unknown} e - 3 scrolls of vulnerability {unknown} h - 2 scrolls of teleportation {unknown} j - a scroll of enchant armour {unknown} k - a scroll of blinking {unknown} l - a scroll of noise {unknown} m - a scroll of immolation {unknown} Potions d - a potion of curing {unknown} f - a potion of moonshine {unknown} n - a potion of heal wounds {unknown} Skills: - Level 1.0 Fighting - Level 3.0 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting + Level 4.0 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% 2d2 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 17% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Frozen Ramparts Ice 0% 1d1 65% 3 Summon Ice Beast Ice/Summ 0% N/A 65% 3 Cause Fear Hex 5% N/A 50% 4 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Flame Wave Conj/Fire 1% 2d4 94% 4 Forge Lightning Spire Air/Frge 0% 3d4 96% 4 Summon Seismosaurus Egg Summ/Erth 0% N/A 96% 4 Summon Mana Viper Hex/Summ 5% N/A 98% 5 Sphinx Sisters Hex/Summ 2% N/A 100% 7 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The gnoll is lightly wounded. A giggling sprite leaps out and makes the gnoll trip over its own feet. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 whip! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. A giggling sprite leaps out and smacks the gnoll with its own hand. You kill the gnoll! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. A giggling sprite leaps out and doodles on the gnoll's face. The gnoll is almost dead. The jinxing sprites lose interest in you. The gnoll hits you with a +0 club. The gnoll barely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll seems less drained. The gnoll barely misses you. Your Hexes skill increases to level 4! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The gnoll hits you from afar with a +0 spear. You die... #.#.####### ###.####.........# ........#.#....... #.###..#.#.###.## #..........# ####<....### ##...## ##.#######.# #@........# #.######### #j# ... ..... ....... ##... ......... ..... +.........+ ####. #.........# You could see a gnoll. Vanquished Creatures 4 adders 2 gnolls (D:3) A dart slug (D:2) A ribbon worm (D:3) 3 hobgoblins 2 jackals (D:3) A quokka (D:1) 7 ball pythons A bat (D:2) 2 endoplasms (D:2) 5 frilled lizards 4 goblins 4 kobolds 4 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | behind the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 108 | D:1 | Found a faded altar of an unknown god. 169 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 199 | D:1 | Reached skill level 3 in Hexes 478 | D:1 | Learned a level 2 spell: Jinxbite 598 | D:2 | Reached XP level 3. HP: 25/26 MP: 2/4 1297 | D:3 | Reached XP level 4. HP: 32/32 MP: 2/5 2024 | D:3 | Reached skill level 4 in Hexes 2026 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_rooms, nicolae_ecumenical_snake_handling, minmay_misc_feat_encased D:2: layout_basic, minivault_26, due_unseen_surprise D:3: layout_loops_corners, roderic_roman_lattice Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 2 3 | 3.0 Hexes | 3 4 | 4.0 Fighting | | 1.0 Dodging | | 1.7 Spellcasting | | 1.0 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 156 | 28 || 184 Cast: Jinxbite | 7 | 8 || 15 Armour: Robe | 12 | 6 || 18 Dodge: Dodged | 19 | 2 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2050 | 1919 | 131 | 0 | 1692 | 3 | 683.3 | Dungeon | 2050 | 1919 | 131 | 0 | 1692 | 3 | 683.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 787 daAuts D:2: 735 daAuts D:1: 526 daAuts