behind Level 1 of the Dungeon (12, -62, D:1) a +0 dagger (20, -1, D:1) 4 boomerangs (23, -51, D:1) a frilled lizard corpse (skeletalised by now) (25, -55, D:1) a +0 robe (32, -57, D:1) a +6 ring of intelligence (35, -27, D:1) a bat skeleton (37, -26, D:1) a +0 mace (43, -51, D:1) an amulet of magic regeneration (44, -35, D:1) a +0 club (46, -53, D:1) a parchment of Launch Clockwork Bee (64, -31, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (65, -21, D:1) a ball python skeleton Level 2 of the Dungeon (10, -6, D:2) a rat corpse (skeletalised by now) (10, -5, D:2) a hobgoblin corpse (skeletalised by now) (11, -17, D:2) a rat skeleton (13, -17, D:2) a +0 giant club an ogre skeleton (24, 6, D:2) a +0 whip (26, -31, D:2) a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) (34, -31, D:2) a +0 club a goblin corpse (skeletalised by now) (35, -18, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (3, 2, D:3) a +0 leather armour (6, 49, D:3) a +0 dagger (7, 4, D:3) an adder corpse (skeletalised by now) (28, 13, D:3) a +0 pair of gloves (31, 30, D:3) a +0 dagger (36, 30, D:3) a +0 sling (40, 31, D:3) a +0 whip (43, 12, D:3) a +0 club a goblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (45, 24, D:3) a +0 orcbow (45, 43, D:3) a +0 short sword (46, 16, D:3) a rat corpse (skeletalised by now) (46, 42, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Dopenn's Antique Armour Emporium a +0 robe (19 gold) a +0 robe (19 gold) a +0 ring mail (88 gold) a +0 robe (19 gold) a +0 chain mail (132 gold) the +0 fire dragon scales of Xiram {Fly rF++ rC- Int-4 Dex+3} (1254 gold) Fly: It grants you flight. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Int-4: It affects your intelligence (-4). Dex+3: It affects your dexterity (+3). a +0 plate armour (396 gold) a +0 buckler (99 gold) a +0 robe (19 gold) (6, 0, D:4) a staff of necromancy (8, 16, D:4) 6 javelins (21, 22, D:4) a +0 flail (26, 40, D:4) a +0 giant club (36, 32, D:4) an inkwell talisman (38, 4, D:4) a hobgoblin corpse (skeletalised by now) (39, 15, D:4) a +6 ring of intelligence (40, 9, D:4) a +0 ring mail (41, 4, D:4) a hobgoblin corpse (skeletalised by now) (43, 42, D:4) a +0 club an orc corpse (skeletalised by now) (44, 38, D:4) a +0 halberd (44, 43, D:4) a +0 short sword a +0 leather armour a +2 whip of electrocution a +0 ring mail an orc corpse (skeletalised by now) (44, 47, D:4) a +1 hand axe of venom a +0 ring mail (45, 30, D:4) an adder corpse (skeletalised by now) (45, 36, D:4) a +0 halberd a +0 spear a gnoll corpse (skeletalised by now) (45, 45, D:4) a +0 mace (46, 30, D:4) a +0 flail of draining a +0 leather armour the human corpse of Edmund (skeletalised by now) (46, 46, D:4) the felid corpse of Natasha (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 mace (7, 1, D:6) a +0 whip (9, 0, D:6) a +0 club a +0 spear a gnoll corpse (skeletalised by now) (9, 1, D:6) a +0 club (17, -1, D:6) a bullfrog corpse (18, 7, D:6) a +0 scale mail (32, 14, D:6) a +0 dagger a +0 leather armour the Ecumenical Temple