behind Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (7, 36, D:1) a +0 short sword (8, 15, D:1) a ring of positive energy (8, 34, D:1) a +0 short sword a stone (12, 32, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (16, 1, D:1) a +0 hand axe (18, -2, D:1) a frilled lizard skeleton (27, 16, D:1) a ball python skeleton (32, 21, D:1) a rat skeleton (34, 37, D:1) a +0 flail (35, 50, D:1) a +0 whip a kobold corpse (skeletalised by now) (39, 31, D:1) a ball python corpse (skeletalised by now) (42, 8, D:1) a +0 club a goblin skeleton (43, 7, D:1) a hobgoblin skeleton (43, 29, D:1) a bat skeleton (44, 40, D:1) a +0 dagger a kobold corpse (skeletalised by now) (49, 50, D:1) a +0 spear (57, 29, D:1) a +0 short sword (58, 31, D:1) a rat skeleton (71, 8, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the +4 dagger of the Philosopher {heavy, rF+ Str+5} rF+: It protects you from fire. Str+5: It affects your strength (+5). (5, 22, D:2) an adder corpse (7, 7, D:2) an amulet of faith (11, 4, D:2) a parchment of Jinxbite (17, 1, D:2) 6 poisoned darts (25, 15, D:2) a rat skeleton a hobgoblin skeleton (25, 29, D:2) a +0 hand axe (26, 18, D:2) an inkwell talisman (31, 19, D:2) a hobgoblin skeleton (32, 8, D:2) a frilled lizard skeleton (35, 24, D:2) a +0 scale mail (36, 27, D:2) a +0 short sword 3 stones (40, 26, D:2) a +0 hammer (42, -9, D:2) a +6 ring of strength (43, -1, D:2) a +0 dagger (43, 8, D:2) an adder skeleton (47, -4, D:2) a +0 club (47, 14, D:2) a +0 scale mail (48, 10, D:2) a bat skeleton (53, 1, D:2) a +0 dagger (53, 5, D:2) a bat skeleton