Dungeon Crawl Stone Soup version 0.34-a0-861-gba8827eb1e (webtiles) character file. Game seed: 12860456052084527459 49 behind the Vexing (level 3, -3/26 HPs) Began as a Coglin Hexslinger on Sept 28, 2025. Killed from afar by Ijyb (12 damage) ... with a bolt of acid ... on level 3 of the Dungeon. The game lasted 00:01:22 (1946 turns). behind the Vexing (Coglin Hexslinger) Turns: 1946, Time: 00:01:22 Health: -3/26 AC: 4 Str: 8 XL: 3 Next: 75% Magic: 2/4 EV: 10 Int: 14 God: Gold: 70 SH: 0 Dex: 16 Spells: 2/4 levels left rFire . . . (100%) a - +1 sling {Paloma} rCold . . . (100%) d - +0 sling {Santiago} rNeg . . . (100%) f - +0 leather armour rPois . (100%) e - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.09/turn %: no passive effects @: weak-willed, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Paloma} c - a -2 sling {Fikile} d - a +0 sling (offhand) {Santiago} Armour b - a +0 robe e - a +0 helmet (worn) f - a +0 leather armour (worn) Scrolls p - a scroll of poison c - a scroll of brand weapon {unknown} e - a scroll of identify {unknown} h - a scroll of fog {unknown} j - a scroll of revelation {unknown} Potions d - a potion of invisibility {unknown} f - 2 potions of magic {unknown} k - a potion of curing {unknown} l - a potion of ambrosia {unknown} Skills: - Level 1.0 Fighting - Level 1.7 Ranged Weapons - Level 1.7 Dodging + Level 1.9 Stealth - Level 1.0 Spellcasting + Level 3.5 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% 2d2 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 26% 3 Inner Flame Hex/Fire 6% N/A 43% 3 Cause Fear Hex 5% N/A 65% 4 Passwall Erth 0% N/A 75% 3 Anguish Hex/Necr 2% N/A 88% 4 Dimensional Bullseye Hex/Tloc 2% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet barely misses the goblin. You shoot a sling bullet. The sling bullet misses the goblin. Casting: Jinxbite (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet hits the goblin but does no damage. The goblin is severely wounded. You shoot a sling bullet. The sling bullet barely misses the goblin. The sling bullet hits Ijyb. Ijyb is lightly wounded. A giggling sprite leaps out and makes Ijyb trip over her own feet. Ijyb is lightly wounded. A giggling sprite leaps out and makes the goblin trip over its own feet. You kill the goblin! Ijyb zaps a wand. The bolt of acid hits you!! Ouch! That really hurt! You are too injured to fight recklessly! Fire: a) +1 sling {Paloma} Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +0 scale mail and carrying a wand of acid (lightly wounded, heavily drained, chance to call a sprite on attack: 59%, 54% to hit) You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is moderately wounded. You shoot a sling bullet. The sling bullet hits Ijyb! Ijyb is heavily wounded. Fire: a) +1 sling {Paloma} Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +0 scale mail and carrying a wand of acid (heavily wounded, heavily drained, chance to call a sprite on attack: 59%, 54% to hit) You shoot a sling bullet. The sling bullet closely misses Ijyb. You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. Ijyb is heavily wounded. A giggling sprite leaps out and bonks Ijyb with her +0 dagger. Ijyb is severely wounded. The jinxing sprites lose interest in you. Ijyb zaps a wand. The bolt of acid hits you! You die... Ijyb moans, "Good help so hard to find!" #..>.......# #..........# #.......... #.........# #.........# #.........# #.....g...# #@...# #....## ###...# #.....# #.###.# #...#.# ###.#.# .. ####.#.#.... #<)...)..... You could see Ijyb (very drained). Vanquished Creatures An adder (D:2) A dart slug (D:2) A ribbon worm (D:2) 4 endoplasms 7 hobgoblins 3 jackals (D:1) 2 ball pythons 2 bats 8 goblins 3 kobolds 3 quokkas (D:2) 3 rats (D:2) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | behind the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 111 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 117 | D:1 | Reached skill level 3 in Hexes 145 | D:1 | Reached skill level 1 in Stealth 492 | D:1 | Found a faded altar of an unknown god. 862 | D:2 | Learned a level 2 spell: Jinxbite 968 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/4 1940 | D:3 | Noticed Ijyb 1946 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_basic, basic_ecumenical_altar D:2: layout_basic, serial_bayou, serial_bayou_ford_a, serial_bayou_lake_a, serial_bayou_pond_d, serial_bayou_shore_a, serial_bayou_pond_d, chequers_jeans, minivault_27 D:3: layout_basic, serial_shops, shop, uniq_sigmund, uniq_ijyb Skill XL: | 1 2 | ---------------+-------+----- Hexes | 3 | 3.5 Stealth | 1 | 1.9 Fighting | | 1.0 Ranged Weapons | | 1.7 Dodging | | 1.7 Spellcasting | | 1.0 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 158 Cast: Jinxbite || 6 Armour: Robe || 4 Leather armour || 2 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2020 | 1878 | 142 | 0 | 1665 | 3 | 673.3 | Dungeon | 2020 | 1878 | 142 | 0 | 1665 | 3 | 673.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1131 daAuts D:1: 833 daAuts D:3: 55 daAuts