Dungeon Crawl Stone Soup version 0.34-a0-861-gba8827eb1e (webtiles) character file. Game seed: 13117011574644815932 46 behind the Vexing (level 3, -7/26 HPs) Began as a Coglin Hexslinger on Sept 28, 2025. Mangled by a gnoll ... wielding a +0 halberd (16 damage) ... on level 2 of the Dungeon. The game lasted 00:01:00 (1419 turns). behind the Vexing (Coglin Hexslinger) Turns: 1419, Time: 00:01:01 Health: -7/26 AC: 3 Str: 8 XL: 3 Next: 66% Magic: 2/4 EV: 11 Int: 14 God: Gold: 70 SH: 0 Dex: 16 Spells: 2/4 levels left rFire . . . (100%) a - +1 sling {Necuametl} rCold . . . (100%) c - -2 sling {Yuxuan} rNeg . . . (100%) b - +0 robe rPois . (100%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.09/turn %: no passive effects @: weak-willed, jinxed, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Necuametl} c - a -2 sling (offhand) {Yuxuan} Armour b - a +0 robe (worn) d - a +0 helmet (worn) Scrolls p - a scroll of poison c - a scroll of enchant weapon {unknown} e - a scroll of blinking {unknown} h - a scroll of fear {unknown} m - a scroll of immolation {unknown} Potions d - a potion of moonshine {unknown} f - 2 potions of haste {unknown} j - a potion of enlightenment {unknown} k - a potion of heal wounds {unknown} l - a potion of attraction {unknown} Skills: - Level 1.0 Fighting - Level 1.7 Ranged Weapons - Level 1.7 Dodging + Level 1.9 Stealth - Level 1.0 Spellcasting + Level 3.4 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% 2d2 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 0% 3-3/arc 36% 2 Sigil of Binding Hex 10% N/A 19% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Cause Fear Hex 5% N/A 54% 4 Maxwell's Portable Pile Tloc 0% (3-9)d2 61% 3 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sprites lose interest in your situation. You feel your willpower return. Things that are here: a +0 flail; a gnoll corpse Things that are here: a +0 spear; a gnoll corpse A gnoll comes into view. It is wielding a +0 halberd. The gnoll moves out of view. You shoot a sling bullet. The gnoll shouts! The sling bullet hits the gnoll. The gnoll is lightly wounded. You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is lightly wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 halberd. The gnoll completely misses you. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 halberd! You are too injured to fight recklessly! Casting: Jinxbite (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... #. #.## #..# #... #..# #.####..# #....j..# #@# #.# #.# #.# #.################ #.......))........ ################## You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) A ribbon worm (D:2) 2 endoplasms 4 hobgoblins A quokka (D:1) 3 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) 5 goblins 4 kobolds 5 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | behind the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 240 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 242 | D:1 | Reached skill level 3 in Hexes 278 | D:1 | Reached skill level 1 in Stealth 783 | D:2 | Learned a level 2 spell: Jinxbite 986 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/4 1419 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_loops_ring D:2: layout_basic, minmay_misc_feat_hallway Skill XL: | 1 2 | ---------------+-------+----- Hexes | 3 | 3.4 Stealth | 1 | 1.9 Fighting | | 1.0 Ranged Weapons | | 1.7 Dodging | | 1.7 Spellcasting | | 1.0 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 142 Cast: Jinxbite || 5 Armour: Robe || 8 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1440 | 1383 | 57 | 0 | 1224 | 2 | 720.0 | Dungeon | 1440 | 1383 | 57 | 0 | 1224 | 2 | 720.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 788 daAuts D:2: 651 daAuts