Dungeon Crawl Stone Soup version 0.34-a0-861-gba8827eb1e (webtiles) character file. Game seed: 5323462537743333081 38 behind the Vexing (level 3, -3/26 HPs) Began as a Coglin Hexslinger on Sept 28, 2025. Frozen to death by an endoplasm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:20 (825 turns). behind the Vexing (Coglin Hexslinger) Turns: 825, Time: 00:01:21 Health: -3/26 AC: 2 Str: 8 XL: 3 Next: 43% Magic: 4/4 EV: 11 Int: 14 God: Gold: 154 SH: 0 Dex: 16 Spells: 4/4 levels left rFire . . . (100%) a - +1 sling {Nari} rCold . . . (100%) c - -2 sling {Tertia} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 154 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Nari} c - a -2 sling (offhand) {Tertia} Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - a scroll of butterflies {unknown} e - 3 scrolls of identify {unknown} Potions d - a potion of attraction {unknown} f - a potion of ambrosia {unknown} Skills: - Level 1.0 Fighting - Level 1.7 Ranged Weapons - Level 1.7 Dodging + Level 1.7 Stealth - Level 1.0 Spellcasting + Level 3.4 Hexes - Level 0.8 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 20% 2d2 10% 2 Sigil of Binding Hex 10% N/A 21% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Construct Spike Launche Frge 0% 2d3 36% 2 Cause Fear Hex 5% N/A 54% 4 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Gozag Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet hits Terence. Terence is lightly wounded. The endoplasm freezes you. You are frozen. Terence barely misses you. You shoot a sling bullet. The sling bullet closely misses Terence. You shoot a sling bullet. The sling bullet hits Terence! Terence is heavily wounded. The endoplasm closely misses you. Terence closely misses you. You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. The endoplasm closely misses you. Terence screams, "I fought strong elephant-riders! You're not strong!" Terence hits you with a +0 flail! The endoplasm closely misses you. Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet hits Terence. Terence is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" Terence closely misses you. You shoot a sling bullet. The sling bullet hits Terence. You kill Terence! You shoot a sling bullet. The endoplasm closely misses you. The endoplasm freezes you. You are frozen. You die... ......<. #. ...... #.# #.... ..|. #..# ....# ##.# #...##<.# ###...#.## ..$...).#####.. .......@....... ..?.....J..##.. ._...)###..# ...... .$.. ...... .....[ ...##. .#... ... ..... #. .... You could see an endoplasm. Vanquished Creatures Terence (D:2) 2 dart slugs (D:1) 5 endoplasms (D:1) 5 hobgoblins (D:1) 4 jackals (D:1) 3 quokkas (D:1) A bat (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 2 kobolds 7 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | behind the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 1 | D:1 | Noticed an electric eel 86 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 92 | D:1 | Reached skill level 1 in Stealth 92 | D:1 | Reached skill level 3 in Hexes 376 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 812 | D:2 | Found an opulent altar of Gozag. 814 | D:2 | Noticed Terence 824 | D:2 | HP: 1/26 [frozen (1)] 825 | D:2 | Killed Terence 825 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_basic, kennysheep_minor_cross, minmay_pentomino_x2 D:2: layout_rooms, basic_altar, kennysheep_path_1, uniq_terence, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.7 Hexes | 3 | 3.4 Fighting | | 1.0 Ranged Weapons | | 1.7 Dodging | | 1.7 Spellcasting | | 1.0 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 164 Armour: Robe || 20 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 851 | 816 | 35 | 137 | 528 | 2 | 425.5 | Dungeon | 851 | 816 | 35 | 137 | 528 | 2 | 425.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 831 daAuts D:2: 19 daAuts