behind Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, 23, D:1) a +0 dagger a goblin skeleton (6, -3, D:1) a +0 whip (8, 14, D:1) a +0 ring mail (8, 17, D:1) a +0 club a +0 dagger a goblin skeleton a goblin skeleton (9, 5, D:1) 5 datura-tipped darts (9, 16, D:1) a +0 club (18, 23, D:1) a +0 ring mail (22, 23, D:1) a +2 leather armour of cold resistance (unseen) (23, 0, D:1) a +0 short sword 4 stones (27, 26, D:1) a +1 dagger of venom a goblin corpse (skeletalised by now) (29, 0, D:1) a +0 pair of gloves (32, 17, D:1) a ring of wizardry (33, 4, D:1) a +0 whip (35, 26, D:1) a +0 long sword (42, 2, D:1) a +0 whip (42, 18, D:1) a +0 whip (44, 26, D:1) a quill talisman (45, 1, D:1) a frilled lizard corpse (skeletalised by now) (46, 1, D:1) a frilled lizard corpse (skeletalised by now) (47, 6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (47, 7, D:1) a ball python corpse (skeletalised by now) (47, 25, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (13, -20, D:2) a +0 leather armour (13, -19, D:2) a rat corpse (skeletalised by now) (18, 24, D:2) a +0 club (19, -14, D:2) a +0 dagger (23, 6, D:2) an adder skeleton (29, -15, D:2) a +0 robe (30, -28, D:2) a hobgoblin corpse (skeletalised by now) (32, -7, D:2) a +0 ring mail (38, -28, D:2) the +1 hand axe of Triumph {heavy, rElec rN+ Will+ Int-4} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. Int-4: It affects your intelligence (-4). (40, 24, D:2) a +5 ring of evasion (42, -8, D:2) a +0 rapier (43, -29, D:2) a +0 ring mail (44, -13, D:2) a +6 ring of strength (44, -10, D:2) a rat skeleton (44, -2, D:2) a +0 club (45, 0, D:2) a +0 ring mail (49, -14, D:2) a +0 club (49, -7, D:2) a jackal skeleton (49, -6, D:2) a +0 dagger (51, -11, D:2) a +0 dagger (52, -6, D:2) a +0 dagger a +0 sling a goblin skeleton (53, -12, D:2) a +0 club a goblin skeleton (53, -11, D:2) a +0 club a +0 animal skin a +0 mace a goblin skeleton the hobgoblin skeleton of Robin a hobgoblin skeleton a jackal skeleton (53, -10, D:2) a +0 dagger a goblin skeleton (53, -8, D:2) a +0 club (53, -6, D:2) a +0 club a +0 dagger a goblin skeleton Level 3 of the Dungeon (18, 9, D:3) a rat skeleton (23, 11, D:3) a +0 giant club an ogre skeleton (31, 33, D:3) a +0 flail (32, 28, D:3) a frilled lizard corpse (skeletalised by now) (34, 36, D:3) a +0 rapier (46, 28, D:3) a +0 dagger (47, 20, D:3) a +0 robe (47, 33, D:3) a +0 hand axe (47, 36, D:3) a +0 mace (49, 24, D:3) an adder corpse (skeletalised by now) (55, 21, D:3) a ball python corpse (skeletalised by now) (55, 35, D:3) a frilled lizard corpse (skeletalised by now) (56, 23, D:3) a +0 club a +0 sling a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (56, 34, D:3) a ball python corpse (skeletalised by now) (56, 44, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (56, 47, D:3) a +0 club (66, 52, D:3) a +0 long sword Level 4 of the Dungeon (9, 27, D:4) a +0 mace (15, -4, D:4) a +0 dagger a +0 leather armour (16, 6, D:4) an iguana corpse (skeletalised by now) (17, -24, D:4) a +0 dagger an orc skeleton (17, -10, D:4) a +0 dagger (18, -22, D:4) a +0 spear (22, -1, D:4) a +0 whip (27, -9, D:4) a staff of earth (34, 6, D:4) an adder skeleton (35, 6, D:4) a hound skeleton (41, 21, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 leather armour (0, 2, D:5) 3 flux baubles (4, 0, D:5) a +0 dagger a +0 robe a +0 whip an orc corpse an orc corpse (5, 0, D:5) a +0 dagger a +0 robe (7, 30, D:5) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (22, 30, D:5) a +0 giant spiked club