Dungeon Crawl Stone Soup version 0.34-a0-859-gd88e050752 (webtiles) character file. Game seed: 13149977936853581155 43 behind the Vexing (level 3, -4/26 HPs) Began as a Coglin Hexslinger on Sept 28, 2025. Slain by Terence ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:39 (1067 turns). behind the Vexing (Coglin Hexslinger) Turns: 1067, Time: 00:01:40 Health: -4/26 AC: 2 Str: 8 XL: 3 Next: 58% Magic: 4/4 EV: 11 Int: 12 God: Gold: 51 SH: 0 Dex: 18 Spells: 4/4 levels left rFire . . . (100%) a - +1 sling {Ælfthryth} rCold . . . (100%) c - -2 sling {Cashile} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Ælfthryth} c - a -2 sling (offhand) {Cashile} Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - a scroll of identify {unknown} e - a scroll of fear {unknown} Potions d - a potion of heal wounds {unknown} Skills: - Level 1.0 Fighting + Level 2.5 Ranged Weapons - Level 1.7 Dodging + Level 1.0 Stealth - Level 1.0 Spellcasting - Level 2.6 Hexes + Level 1.7 Translocations - Level 0.8 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% 2d2 16% 2 Sigil of Binding Hex 7% N/A 30% 3 Sublimation of Blood Necr 0% N/A 41% 2 Inner Flame Hex/Fire 4% N/A 41% 3 Cause Fear Hex 3% N/A 69% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet hits Terence but does no damage. Terence is lightly wounded. You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is lightly wounded. You shoot a sling bullet. The sling bullet hits Terence! Terence is heavily wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence completely misses you. Terence hits you with a +0 flail. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +0 flail! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. Terence hits you with a +0 flail! You die... Terence says, "Finally, peace and quiet." ########## .........## #########......###### ........'......@@...+ .....####.......#...# ..... #.....[.#...# ..... #.....†.#...#... ....@ #######.#...#... ## ..... #.#...#...# . ..... #.....#...######### ..... ###..##............ ##.###........... You could see Terence. Vanquished Creatures 3 adders (D:2) 4 endoplasms 3 hobgoblins A quokka (D:2) A ball python (D:1) A bat (D:1) 2 frilled lizards (D:2) 2 goblins (D:1) 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | behind the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 344 | D:1 | Reached skill level 1 in Translocations 344 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 840 | D:2 | Reached XP level 3. HP: 15/26 MP: 4/4 995 | D:2 | Reached skill level 1 in Stealth 1048 | D:2 | Noticed Terence 1067 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_wide, layout_basic, feat_on_display D:2: layout_basic, uniq_terence, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 2 | 2.5 Translocations | 1 | 1.7 Stealth | 1 | 1.0 Fighting | | 1.0 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 2.6 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 130 Drink: Curing || 1 Armour: Robe || 18 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1085 | 1065 | 20 | 143 | 733 | 2 | 542.5 | Dungeon | 1085 | 1065 | 20 | 143 | 733 | 2 | 542.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 725 daAuts D:2: 360 daAuts