behind Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a stone a hobgoblin skeleton a kobold skeleton a ball python skeleton (2, -11, D:1) a rat skeleton a hobgoblin skeleton (3, -6, D:1) a +0 sling (6, 4, D:1) a ball python skeleton (10, -3, D:1) a +0 whip (16, 0, D:1) a +0 scale mail a hobgoblin skeleton a jackal skeleton (16, 1, D:1) a jackal skeleton (32, 16, D:1) a +0 robe (38, -25, D:1) a +0 club (40, -33, D:1) a quokka corpse (skeletalised by now) (42, 3, D:1) a +0 short sword (43, -2, D:1) a bat corpse (skeletalised by now) (52, -7, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a potion of curing (1, -2, D:2) 7 gold pieces (2, 4, D:2) a +0 dagger (7, 6, D:2) a potion of heal wounds (8, 2, D:2) 10 gold pieces