behind Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (7, -23, D:1) a +0 ring mail (8, 20, D:1) a +0 mace (10, -19, D:1) a +0 club (10, -6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (11, -2, D:1) a bat corpse (skeletalised by now) (18, 15, D:1) a +0 short sword (20, -15, D:1) a +3 leather armour (21, -3, D:1) a hobgoblin skeleton (21, 2, D:1) a +0 dagger (24, -6, D:1) a +0 dagger a goblin skeleton (25, -15, D:1) a rat skeleton (37, 18, D:1) a +0 dagger a kobold corpse (skeletalised by now) (42, 10, D:1) a +0 short sword a kobold corpse (skeletalised by now) (46, -9, D:1) a ball python corpse (skeletalised by now) (50, -10, D:1) a +0 short sword a kobold skeleton (52, -14, D:1) an inkwell talisman (57, 16, D:1) a quokka skeleton (59, 14, D:1) a rat skeleton (60, -6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (69, 4, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Ivialy's Antique Weapon Shop a +0 rapier (104 gold) a +0 rapier (104 gold) a +0 mace (57 gold) the +5 short sword "Gatidisme" {elec, ^Drain rElec rC+ rN+ Will+} (1096 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. a +0 hand axe of venom (106 gold) a +0 war axe (66 gold) a +2 demon whip of freezing (1083 gold) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (1951 gold) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. a +0 sling (28 gold) (0, 0, D:2) a +0 hammer (1, 2, D:2) a +0 hammer (4, 1, D:2) a +0 hammer (7, 3, D:2) a +0 hammer (9, 3, D:2) a +0 hammer (30, -27, D:2) a +0 dagger a goblin corpse (skeletalised by now) (33, -39, D:2) a +0 flail (48, -5, D:2) a +0 dagger a +0 robe