Dungeon Crawl Stone Soup version 0.34-a0-844-gacf2245ded (webtiles) character file. Game seed: 14833955291239341428 271 behind the Ruffian (level 6, -4/25 HPs) Began as an Octopode Shapeshifter on Sept 24, 2025. Slain by a water moccasin (8 damage) ... on level 5 of the Dungeon. The game lasted 00:04:47 (3372 turns). behind the Ruffian (Octopode Shapeshifter) Turns: 3372, Time: 00:04:47 Health: -4/25 AC: 3 Str: 15 XL: 6 Next: 23% Magic: 6/6 EV: 15 Int: 13 God: Gold: 205 SH: 0 Dex: 11 Spells: 5/5 levels left rFire + + . (33%) e - melded +6 dagger (protect) rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) (helmet unavailable) rPois x (150%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) d - scarab talisman %: no passive effects @: lethally poisoned (-4 -> -15), scarab-form A: sun companion, searing attack, fire wizardry, reduced hp, poison vulnerability, almost no armour, (amphibious), 8 rings, small, camouflage 1, gelatinous body 1, (nimble swimmer 1), (tentacles) a: no special abilities You were on level 5 of the Dungeon. You were a gleaming scarab beetle. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 205 gold pieces. Inventory: Hand Weapons c - the +9 flail of Karma {drain, *Rage rC++ Str-5 Int+8} (You found it on level 4 of the Dungeon) *Rage: It berserks you when you make melee attacks (+20% chance). rC++: It greatly protects you from cold. Str-5: It affects your strength (-5). Int+8: It affects your intelligence (+8). e - a +6 dagger of protection (melded) Talismans a - a quill talisman b - a protean talisman d - a scarab talisman (worn) Scrolls i - 8 scrolls of identify N - 3 scrolls of noise V - 2 scrolls of vulnerability Potions L - 2 potions of lignification w - a potion of heal wounds j - a potion of moonshine {unknown} n - a potion of berserk rage {unknown} o - a potion of cancellation {unknown} p - 4 potions of curing {unknown} q - a potion of experience {unknown} s - 2 potions of attraction {unknown} t - a potion of haste {unknown} u - a potion of brilliance {unknown} Baubles a - 3 flux baubles Skills: + Level 3.3 Fighting + Level 3.2 Dodging - Level 3.0 Stealth + Level 4.1 Unarmed Combat + Level 3.9 Shapeshifting You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 0% N/A 24% 3 Slow Hex 0% N/A 30% 1 Soul Splinter Necr 0% N/A 30% 1 Construct Spike Launche Frge 0% 2d3 43% 2 Jinxbite Hex 0% 2d2 43% 2 Sublimation of Blood Necr 0% N/A 43% 2 Stone Arrow Conj/Erth 0% 3d7 67% 3 Tukima's Dance Hex 0% N/A 67% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Dithmenos Kikubaaqudgha Sif Muna Trog Uskayaw Xom Zin Shops: D:3 ( Innate Abilities, Weirdness & Mutations You are a gleaming scarab beetle. You manifest a globe of solar heat that you carry with you. Your solar ember damages enemies next to it every second time you attack. You heal your solar ember whenever you swap places with it. Your melee attacks sometimes make enemies vulnerable to fire. You can cast Fire magic much more easily. Your maximum health is decreased, since you lack skill for your form. You are susceptible to poisons. (rPois-) You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) Message History A water moccasin comes into view. Okay, then. Okay, then. You begin transforming. You continue transforming. x3 Your quills recede back into your body. You turn into a gleaming scarab beetle. Your +6 dagger of protection melds into your body. Your +6 dagger of protection goes still. HP restored. A tiny sun coalesces beside you. The water moccasin hisses angrily. The water moccasin closely misses you. You barely miss the water moccasin. Your solar ember glows brighter. The water moccasin bites you. The water moccasin closely misses you. You closely miss the water moccasin. Your solar ember blazes with a fierce heat. The solar flare engulfs the water moccasin. The water moccasin bites you. You hit the water moccasin. The water moccasin is moderately wounded. Your solar ember glows brighter. The water moccasin bites you. The water moccasin bites you! You are lethally poisoned! The water moccasin poisons you! You swap places. You weave more energy into your solar ember. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. You hit the water moccasin. The water moccasin's fire resistance is stripped away! The water moccasin is moderately wounded. Your solar ember blazes with a fierce heat. The water moccasin is burned terribly! The solar flare engulfs the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you! You die... ..# ..# .. .. .# #.# #########.# .......S*.# ########B.# #..## #...# #...# #...# ######## #..## #.....## #..# #.###... #..# #.#...). #..# ######.#.#... You could see a water moccasin (combustible) and a friendly solar ember (minion). Vanquished Creatures A bombardier beetle (D:4) A hound (D:3) A clockroach (D:4) An orc wizard (D:4) 4 gnolls (D:4) 4 adders An orc (D:3) 4 ribbon worms (D:2) 5 hobgoblins 5 jackals A quokka (D:1) 7 ball pythons 3 bats 13 endoplasms 8 frilled lizards 6 goblins 8 kobolds 10 rats A spectral goblin (D:1) 84 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:4) 1 creature vanquished. Grand Total: 85 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | behind the Octopode Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 128 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 146 | D:1 | Reached skill level 1 in Stealth 221 | D:1 | Found a faded altar of an unknown god. 566 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/3 1015 | D:2 | Found a glowing silver altar of Zin. 1067 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/4 1654 | D:3 | Reached XP level 5. HP: 22/36 MP: 5/5 1719 | D:3 | Found a shimmering altar of Xom. 1719 | D:3 | Found a hide-covered altar of Uskayaw. 1726 | D:3 | Found a faded altar of an unknown god. 1728 | D:3 | Found a shadowy altar of Dithmenos. 1730 | D:3 | Found a bloodstained altar of Trog. 1865 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2124 | D:3 | Found Pofat's Weapon Emporium. 2232 | D:4 | Identified the +9 flail of Karma {drain, *Rage rC++ Str-5 | Int+8} 2294 | D:4 | Found a shimmering blue altar of Sif Muna. 2822 | D:4 | Reached skill level 4 in Unarmed Combat 2822 | D:4 | Reached XP level 6. HP: 42/42 MP: 6/6 3270 | D:5 | Entered Level 5 of the Dungeon 3350 | D:5 | Noticed a water moccasin 3372 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_basic, dreamdust_ecumenical_altar_drowned_temple, st_stairs_13, minivault_14 D:2: cheibrodos_old_hovel, layout_basic, basic_altar, minmay_randomly_rotated_circles D:3: layout_basic, chequers_temple_overflow_minitemple, nicolae_overflow_hidden_temple, serial_shops, nicolae_shop_back_alley_shop D:4: layout_basic, led_sif_book D:5: layout_loops_ring Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 1 2 3 | 3.0 Fighting | 3 | 3.3 Dodging | 3 | 3.2 Unarmed Combat | 4 | 4.1 Shapeshifting | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 77 | 69 || 146 Melee: Unarmed | 77 | 50 || 127 Constrict | 19 | 18 || 37 Tentacles | 12 | 17 || 29 Flail | | 19 || 19 Read: Identify | | 1 || 1 Noise | | 1 || 1 Enchant weapon | | 1 || 1 Revelation | | 1 || 1 Fog | | 1 || 1 Vulnerability | | 1 || 1 Poison | | 1 || 1 Stab: Sleeping | 8 | 8 || 16 Distracted | 2 | || 2 Armour: None | 19 | 43 || 62 Dodge: Dodged | 32 | 39 || 71 Form: Scarab | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3385 | 3195 | 190 | 215 | 2327 | 5 | 677.0 | Dungeon | 3385 | 3195 | 190 | 215 | 2327 | 5 | 677.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1101 daAuts D:1: 795 daAuts D:2: 736 daAuts D:3: 649 daAuts D:5: 101 daAuts