behind Level 1 of the Dungeon (9, -19, D:1) a hobgoblin skeleton (14, -2, D:1) a ball python skeleton (14, 13, D:1) a +0 robe (15, 4, D:1) a quokka skeleton (19, 0, D:1) a bat skeleton (19, 13, D:1) a +0 dagger a +0 club a kobold skeleton (21, 2, D:1) a bat skeleton (31, -20, D:1) a bat skeleton (36, -1, D:1) a +0 dagger (36, 4, D:1) a +0 club (37, 6, D:1) a +0 robe (41, -21, D:1) a +0 short sword a kobold skeleton (43, -16, D:1) a +0 whip (45, -21, D:1) a +0 robe (47, -6, D:1) a +0 short sword (52, -27, D:1) a rat skeleton (55, 1, D:1) a +0 club (59, -17, D:1) a +0 dagger of protection 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club a kobold corpse (skeletalised by now) (2, -4, D:2) an adder corpse (skeletalised by now) (16, -2, D:2) a quokka corpse (skeletalised by now) (23, -18, D:2) a ball python skeleton a quokka skeleton (45, 5, D:2) a bat corpse (skeletalised by now) (46, 12, D:2) a hobgoblin corpse (skeletalised by now) (47, 7, D:2) a rat corpse (skeletalised by now) (48, -14, D:2) a +2 dagger of flaming a stone (52, 7, D:2) a rat corpse (skeletalised by now) (53, 5, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip a hound corpse (skeletalised by now) a kobold corpse (skeletalised by now) (2, 14, D:3) a +0 helmet (15, -9, D:3) a +0 flail (20, 5, D:3) a +0 whip (28, 15, D:3) a jackal corpse (skeletalised by now) (30, 32, D:3) a +0 short sword of electrocution (36, 4, D:3) a +0 club (40, 16, D:3) a +0 leather armour (51, 5, D:3) a ball python corpse (skeletalised by now) (52, 6, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (1, -2, D:4) a +0 ring mail (11, 4, D:4) a +0 whip a kobold skeleton (11, 5, D:4) a +0 giant spiked club an ogre skeleton (13, 5, D:4) a +0 dagger a goblin skeleton (21, -3, D:4) a +0 leather armour (23, 5, D:4) a +0 whip 3 stones a kobold skeleton (29, 26, D:4) a +0 club a goblin corpse (skeletalised by now) (31, 6, D:4) the +0 robe "Ysyg" {^Contam +Inv rC+} ^Contam: It causes magical contamination when unequipped. +Inv: It lets you turn invisible. rC+: It protects you from cold. (31, 27, D:4) a ball python corpse (skeletalised by now) (32, 22, D:4) a jackal corpse (skeletalised by now) (32, 32, D:4) a +0 hand axe (33, 22, D:4) a jackal corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (14, -15, D:5) a hound skeleton (25, -28, D:5) a +0 hand axe (36, -16, D:5) a +0 dagger (38, -40, D:5) a +0 war axe (46, -15, D:5) a +0 war axe (53, -40, D:5) a +0 mace (61, -34, D:5) an adder skeleton Level 6 of the Dungeon (6, -8, D:6) a +2 mace a +0 robe (10, -11, D:6) a howler monkey skeleton (12, -6, D:6) a +0 hand axe (14, -27, D:6) a howler monkey corpse (skeletalised by now) (25, -13, D:6) a +0 halberd a +0 robe (25, 4, D:6) a +0 club a +0 leather armour a +0 dagger (26, -13, D:6) a +0 dagger a +0 robe a +0 hand axe a +0 robe (29, -25, D:6) a +0 mace a boomerang a +0 ring mail a black bear skeleton (31, -25, D:6) a +0 trident (31, 6, D:6) a +0 club (32, -21, D:6) a parchment of Petrify (32, -12, D:6) an adder skeleton (32, 8, D:6) a +0 club an orc skeleton (33, 8, D:6) a +0 orcbow (34, -27, D:6) a +0 whip an orc skeleton (34, 7, D:6) a +0 whip an orc corpse (skeletalised by now) (34, 8, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (35, -27, D:6) a +0 leather armour a +0 short sword an orc skeleton (35, 9, D:6) a +0 dagger Level 7 of the Dungeon (0, 2, D:7) a scroll of identify (7, 0, D:7) a +0 arbalest (10, -5, D:7) a +0 hand axe (27, 25, D:7) a +0 chain mail 2 boomerangs a +0 battleaxe an orc skeleton a bullfrog skeleton (28, 25, D:7) a +0 club a +0 robe a +0 dagger an orc skeleton (34, -9, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) 13 gold pieces (2, 2, D:8) a potion of attraction the Ecumenical Temple