bboo Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, 8, D:1) a bat corpse (skeletalised by now) (4, 35, D:1) a jackal skeleton (5, 9, D:1) a +0 club (6, 36, D:1) a jackal skeleton a jackal skeleton (7, 38, D:1) a frilled lizard skeleton (8, 15, D:1) a ball python skeleton (9, 15, D:1) a ball python skeleton (10, 24, D:1) a +0 scale mail (17, 35, D:1) a +0 robe (20, 37, D:1) a ball python skeleton (23, 26, D:1) a quokka skeleton (27, 20, D:1) a +0 club (29, 3, D:1) a +0 short sword 2 stones (29, 12, D:1) a bat skeleton (31, 12, D:1) a +0 dagger (36, 38, D:1) a bat corpse (skeletalised by now) (38, 2, D:1) a rat corpse (skeletalised by now) (38, 10, D:1) a +0 dagger (41, 10, D:1) a ball python skeleton (42, 10, D:1) a +0 dagger (43, 20, D:1) a +0 club a goblin corpse (skeletalised by now) (43, 40, D:1) a +0 club (44, 22, D:1) a +0 robe Level 2 of the Dungeon [Shop] Wob Cawn's Antique Weapon Shop a +0 dagger (56 gold) the +7 falchion of the Pits of Slime {holy, Fly rC+ Stlth+} (1660 gold) Fly: It grants you flight. rC+: It protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 dagger (56 gold) a +0 falchion (84 gold) the +2 shortbow "Buqi" {flame, rElec rF+ rN+ Dex-5} (842 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. rN+: It protects you from negative energy. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a +0 whip (70 gold) the +7 hand cannon of the Establishment {flame, rPois Int+4} (2861 gold) rPois: It protects you from poison. Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 falchion (84 gold) a +0 dagger (56 gold) (7, 14, D:2) a +0 club a goblin corpse (skeletalised by now) (9, 0, D:2) a +0 chain mail (12, 17, D:2) a bat corpse (skeletalised by now) (16, 29, D:2) a +2 sling of flaming (28, 38, D:2) a +0 sling (29, 29, D:2) a +0 dagger (46, 5, D:2) a bat skeleton (46, 25, D:2) a rat skeleton (51, 19, D:2) a +0 leather armour (52, 29, D:2) a +0 dagger a goblin corpse (skeletalised by now) (52, 30, D:2) a ball python corpse (skeletalised by now) (54, 19, D:2) a +0 short sword 3 stones (55, 17, D:2) a ball python corpse (skeletalised by now) (55, 20, D:2) a +0 dagger (55, 21, D:2) a bat skeleton (56, 20, D:2) a rat skeleton (57, 19, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (2, 12, D:3) a hobgoblin corpse (skeletalised by now) (3, 21, D:3) a +0 club a goblin corpse (skeletalised by now) (7, 40, D:3) a +0 short sword 8 poisoned darts a kobold corpse (skeletalised by now) (12, 19, D:3) a +0 club an adder skeleton a goblin skeleton (12, 47, D:3) a +0 dagger (15, 11, D:3) a bat skeleton (19, 38, D:3) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (22, 33, D:3) a bat corpse (skeletalised by now) (24, 11, D:3) a +0 dagger a goblin skeleton (37, 44, D:3) a +0 leather armour a hobgoblin corpse (skeletalised by now) (42, 1, D:3) an adder skeleton (44, 27, D:3) a +0 ring mail a +0 hand axe (44, 29, D:3) a stone a +0 dagger (45, 6, D:3) a +0 war axe Level 4 of the Dungeon [Shop] Cumufy's Assorted Antiques a phantom mirror (1200 gold) a +0 scale mail (120 gold) a +0 chain mail (180 gold) a condenser vane (1200 gold) a condenser vane (1200 gold) a scroll of enchant armour (225 gold) (12, -42, D:4) an adder skeleton (19, -41, D:4) a +0 leather armour (19, -10, D:4) 5 javelins (19, -2, D:4) a +0 sling (25, -33, D:4) a +0 dagger 3 stones a kobold skeleton (33, -51, D:4) a +0 scale mail (33, -47, D:4) a +0 war axe (36, -25, D:4) an iguana skeleton Level 5 of the Dungeon [Shop] Hyd Ewuk's Antique Armour Boutique a +3 leather armour of fire resistance (768 gold) the +0 cloak of Zonaq {Will+} (547 gold) Will+: It increases your willpower. It cannot be enchanted further. a +0 leather armour (64 gold) the +1 robe of Meager the Good {Str+2} (547 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 leather armour (64 gold) the +8 ring mail of the Depths {Harm SInv} (1766 gold) Harm: It increases damage dealt and taken. SInv: It lets you see invisible. It cannot be enchanted further. a +0 robe (28 gold) (0, 0, D:5) a +0 robe (3, -4, D:5) a scarab talisman (17, -4, D:5) a +0 scale mail a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (18, -5, D:5) a +0 short sword a jackal corpse (skeletalised by now) (22, 16, D:5) an inkwell talisman (23, -18, D:5) a parchment of Apportation (24, -6, D:5) a +0 hand axe (44, -9, D:5) a +0 mace (46, -10, D:5) a +0 ring mail (46, 5, D:5) a +0 whip (47, -10, D:5) a staff of alchemy (47, -2, D:5) an adder corpse (skeletalised by now) (47, 0, D:5) a +0 giant club an ogre corpse (skeletalised by now) (53, -7, D:5) a +0 flail (54, -1, D:5) a +0 giant spiked club (56, -9, D:5) a +0 falchion (59, -9, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a quill talisman (1, 13, D:6) a +0 whip (13, -17, D:6) a +0 robe (14, -6, D:6) a +0 hand axe (15, -9, D:6) a +0 chain mail (16, -23, D:6) a +0 dagger (18, -20, D:6) an adder skeleton (21, 3, D:6) a +0 leather armour a +0 dire flail of protection the human skeleton of Edmund (21, 8, D:6) a hound corpse (22, 8, D:6) a bullfrog corpse (29, -17, D:6) a +0 dagger (32, -13, D:6) a +0 scythe a +0 robe the human skeleton of Sigmund (36, -3, D:6) a +0 orcbow (38, 4, D:6) a parchment of Apportation Level 7 of the Dungeon (0, 0, D:7) 9 gold pieces (9, -9, D:7) a potion of ambrosia (13, -12, D:7) a +0 great sword the Ecumenical Temple