Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17354708952263196426 1 baton the Grave Robber (level 1, 0/13 HPs) Began as a Mummy Necromancer on Sept 3, 2026. Slain by a kobold ... wielding a +0 dagger (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (130 turns). baton the Grave Robber (Mummy Necromancer) Turns: 130, Time: 00:00:27 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 16% Magic: 2/4 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 2.6 Spellcasting + Level 4.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 76% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 38% 2d9 6% 2 Vampiric Draining Necr 19% 2d7 12% 3 Animate Dead Necr 19% N/A 38% 4 Curse of Agony Necr 19% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (chance to affect: 66%) You feel a surge of power! The kobold struggles to resist. The ball python closely misses you. The ball python barely misses you. The kobold hits you with a +0 dagger. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (chance to affect: 66%) You feel a surge of power! A fragment of the kobold's soul is dislodged from its body. The kobold looks weaker. The ball python bites you but does no damage. The ball python barely misses you. Your soul wisp touches the kobold but does no damage. The kobold hits you but does no damage. You hit the ball python. The ball python is moderately wounded. The ball python bites you. The ball python grabs you. The ball python constricts you. Your soul wisp misses the kobold. The kobold hits you but does no damage. You are too injured to fight recklessly! You hit the ball python. The ball python is moderately wounded. The ball python bites you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * Your soul wisp closely misses the kobold. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the ball python. You kill the ball python! Your soul wisp closely misses the kobold. The kobold hits you with a +0 dagger. You die... #.....##........#......# ###.#.#####.....#......# #.............#......# ###.##............#..# ######.#................. #........#..#....######### #....#......#.....#...#... #.........#.#.....'...#... #.....>..@# #....##...#... #....#....K.#....###.###.# #....#...*###..... #.# #.# ....#.#### #..#..##.###.# .. #. #..#..#...#... #. #..#..#...#... #...#... ##.###.# #.# #.# You could see a kobold (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures A ball python (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A quokka (D:1) 1 creature vanquished. Grand Total: 2 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | baton the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 130 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_basic, serial_glass, glass_columns_c, glass_columns_a, serial_shops, nicolae_shop_rolled_up, chequers_garden Action || total ---------------------------++------- Attack: Normal || 10 Melee: Dagger || 10 Cast: Soul Splinter || 3 Armour: Robe || 13 Dodge: Dodged || 8