baton Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (0, 6, D:1) a +0 mace (6, -8, D:1) a +0 club (13, 22, D:1) a +0 club (21, 9, D:1) a +2 dagger of draining a kobold skeleton (24, 5, D:1) a +0 club a goblin skeleton (24, 12, D:1) a +0 dagger (29, 3, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (32, -8, D:1) a +0 leather armour (35, 6, D:1) a ball python skeleton (39, -20, D:1) a +0 hand axe (40, -19, D:1) a hobgoblin skeleton (46, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (46, -2, D:1) a +0 club a ball python corpse (skeletalised by now) (49, -8, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (3, 3, D:2) a +0 mace (7, 12, D:2) a +4 dagger a kobold skeleton (15, 19, D:2) a quokka skeleton (16, 14, D:2) a +0 whip 3 stones a kobold skeleton (16, 36, D:2) a +0 dagger (20, 18, D:2) a +0 robe (35, 25, D:2) a +0 short sword (36, 40, D:2) a bat skeleton (40, 0, D:2) a +0 rapier (50, 9, D:2) the +1 whip of Uprat {venom, *Noise rElec rC+ Dex+4} *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (58, 25, D:2) a +0 mace (59, 16, D:2) a +0 short sword (60, 25, D:2) a +0 shortbow (60, 28, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (20, 8, D:3) a +0 hand axe a +0 ring mail an orc corpse (21, 19, D:3) an adder corpse