baton Level 1 of the Dungeon (3, -19, D:1) a +0 dagger 3 stones (5, 2, D:1) a goblin corpse (skeletalised by now) (10, -13, D:1) a +0 short sword a kobold skeleton (10, 22, D:1) a +2 dagger of venom 3 stones (12, 5, D:1) a +0 short sword (16, -4, D:1) a +0 leather armour (16, 3, D:1) a hobgoblin corpse (skeletalised by now) (17, 11, D:1) a +0 short sword (18, 29, D:1) a rat corpse (skeletalised by now) (20, 34, D:1) a jackal corpse (skeletalised by now) (22, 34, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, 4, D:1) a ball python skeleton (25, 1, D:1) a bat skeleton (26, -10, D:1) a +0 chain mail (26, 33, D:1) a jackal corpse (skeletalised by now) (31, 5, D:1) a bat skeleton (34, -3, D:1) a +0 club a goblin corpse (skeletalised by now) (36, -14, D:1) a rat skeleton (36, 6, D:1) a quokka skeleton (37, -15, D:1) a bat skeleton (37, 6, D:1) a bat skeleton (40, 11, D:1) a frilled lizard skeleton (40, 17, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (9, -46, D:2) a +0 dagger (9, -11, D:2) the gnoll corpse of Crazy Yiuf (skeletalised by now) (11, -3, D:2) a +0 sling (20, -44, D:2) 3 poisoned darts (32, -12, D:2) 2 flux baubles (34, -17, D:2) a +0 club (42, -45, D:2) a +0 chain mail (44, -47, D:2) a quokka corpse (skeletalised by now) (49, -54, D:2) a +0 dagger (49, -12, D:2) a +0 dagger (51, -23, D:2) a +0 mace (59, -24, D:2) the +0 sling of the Piercing Messenger {drain, +Blink rCorr} +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. Level 3 of the Dungeon (0, 0, D:3) a spore talisman (7, -33, D:3) a rat skeleton (17, -32, D:3) an adder corpse (skeletalised by now) (25, -47, D:3) a +0 dagger (29, -6, D:3) a +0 ring mail (31, -3, D:3) a +2 whip of flaming (35, -47, D:3) a +0 short sword 3 stones (37, -4, D:3) a +0 falchion (40, -8, D:3) a +0 short sword of draining a kobold corpse (skeletalised by now) (48, -41, D:3) a +0 dagger 3 boomerangs a +0 robe (50, -37, D:3) a +0 hand axe (54, -18, D:3) a goblin skeleton (54, -16, D:3) a hobgoblin corpse (skeletalised by now) (55, -20, D:3) a bat skeleton (55, -19, D:3) a frilled lizard skeleton (56, -20, D:3) a kobold skeleton (58, -35, D:3) a +0 club (59, -35, D:3) a +0 hand axe an orc skeleton (59, -16, D:3) a bat corpse (skeletalised by now) (60, -26, D:3) a +0 club a +0 scale mail (61, -33, D:3) a +1 whip of freezing an orc corpse (skeletalised by now) Level 4 of the Dungeon (16, 5, D:4) a +0 club (21, 6, D:4) an adder skeleton (24, 24, D:4) the +3 sling of Bloody Death {heavy, rPois Int+3 Dex+4} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (28, 6, D:4) a +0 short sword a kobold corpse (skeletalised by now) (30, -7, D:4) a +0 ring mail (30, 14, D:4) a +0 ring mail (30, 19, D:4) a +0 dagger Level 5 of the Dungeon (0, 9, D:5) a +0 plate armour (1, 16, D:5) a scarf of shadows (unseen) (12, -13, D:5) an adder corpse (12, 16, D:5) a +0 orcbow (14, -5, D:5) a +0 war axe a +0 ring mail (14, 7, D:5) a quill talisman (15, -17, D:5) a +0 leather armour (16, 15, D:5) a +0 scimitar (27, 25, D:5) a centaur corpse (skeletalised by now) (45, 3, D:5) a +0 sling Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (3, -1, D:6) a scroll of enchant armour (7, 0, D:6) a potion of mutation (8, -1, D:6) a +0 falchion a +0 chain mail an orc corpse (11, -7, D:6) 14 gold pieces (21, 13, D:6) 16 gold pieces (27, 12, D:6) 3 gold pieces