Dungeon Descent DCSS version 0.35-a0-850-g8df952a33e (webtiles) character file. Game seed: 7959294776335547151 373 baton the Magician (level 6, 0/41 HPs) Began as a Mummy Necromancer on Aug 16, 2026. Was an Initiate of Vehumet. Slain by a black bear (3 damage) ... on level 4 of the Dungeon. The game lasted 00:21:22 (3507 turns). baton the Magician (Mummy Necromancer) Turns: 3507, Time: 00:21:22 Health: 0/41 AC: 2 Str: 12 XL: 6 Next: 43% Magic: 16/25 EV: 11 Int: 16 God: Vehumet [......] Gold: 152 SH: 0 Dex: 12 Spells: 12/19 levels left rFire x . . (150%) c - +0 trident rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... h - amulet of the acrobat Stlth ++ e - ring of magical power HPRegen 0.26/turn g - ring of resist corrosion MPRegen 0.19/turn %: acrobat, faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: Renounce Religion (0%) You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 152 gold pieces. Inventory: Hand Weapons a - a +0 dagger c - a +0 trident (weapon) d - a +0 scythe Missiles f - 11 poisoned darts Armour b - a +0 robe (worn) Jewellery e - a ring of magical power (worn) g - a ring of resist corrosion (worn) h - an amulet of the acrobat (worn) Scrolls c - a scroll of fog {unknown} d - 2 scrolls of revelation {unknown} f - a scroll of fear h - a scroll of torment {unknown} j - 5 scrolls of identify {unknown} k - a scroll of immolation {unknown} m - a scroll of teleportation {unknown} n - a scroll of enchant armour {unknown} o - a scroll of enchant weapon {unknown} q - a scroll of blinking {unknown} u - a scroll of noise {unknown} Potions f - a potion of mutation {unknown} l - a potion of haste {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 7.0 Spellcasting * Level 5.5 Necromancy You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 70% 2d12 1% 2 c - Animate Dead Necr 35% N/A 13% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 20% 2x1d5 12% 1 Vampiric Draining Necr 35% 2d8 3% 3 Freeze Ice 20% 1d4 12% 1 Ensorcelled Hibernation Hex/Ice 10% N/A 19% 2 Mercury Arrow Conj/Alch 10% 2d6 19% 2 Curse of Agony Necr 35% N/A 34% 5 Frozen Ramparts Ice 10% 1d2 36% 3 Leda's Liquefaction Alch/Erth 2% N/A 77% 4 Petrify Alch/Erth 2% N/A 77% 4 Metabolic Englaciation Hex/Ice 2% N/A 98% 5 Shatter Erth 2% 3d6* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/12) Lair: D:12 Altars: Cheibriados Qazlal Vehumet Yredelemnul Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History It was a scroll of fear. e -> f - a scroll of fear Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (heavily wounded, chance to affect: 50%) You feel a surge of power! The black bear resists with significant effort. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (heavily wounded, chance to affect: 50%) You feel a surge of power! A fragment of the black bear's soul is dislodged from its body. The black bear looks weaker. The black bear barely misses you. The black bear claws you. * * * LOW HITPOINT WARNING * * * The black bear closely misses you. Your soul wisp touches the black bear but does no damage. Reach: c) +0 trident Press: ? - help, Dir - move target Aim: a black bear (heavily wounded, weak, ally target, soul-splintered, 62% to hit) You hit the black bear. The black bear is severely wounded. The black bear goes berserk! Your soul wisp touches the black bear. Reach: c) +0 trident Press: ? - help, Dir - move target Aim: a black bear (almost dead, berserk, weak, ally target, soul-splintered, 62% to hit) You completely miss the black bear. The black bear is almost dead. The black bear barely misses you. The black bear claws you. * * * LOW HITPOINT WARNING * * * The black bear claws you. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the black bear. The kobold geomancer closely misses your soul wisp. The black bear bites you. You die... ........##...... ... .#. ........##.#..## .... ... .#.#######.#.## .... ..# #.#######.#.# ........#.# #.#.......#.# ........#.## #)#.#######.# ........... #.#.#######'# .......##.#####.#.#........ .....+..Wa@.....†........ ...##K####...)......... #.##.# #............ #l†K.# #.....####### #o#### #.....# #.# #.....# #lo.....####.... S..####.. #.### l.### #. You could see a kobold geomancer, a black bear (berserk, weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures A scorpion (D:4) A hound (D:4) A jelly (D:4) An orc wizard (D:3) 3 adders (D:2) An endoplasm (D:2) 4 hobgoblins 5 orcs (D:3) 2 quokkas (D:4) 3 ball pythons 4 bats 2 frilled lizards 5 goblins 6 kobolds 3 rats 42 creatures vanquished. Vanquished Creatures (collateral kills) Sigmund (D:2) 2 endoplasms A quokka (D:2) A ball python (D:2) A frilled lizard (D:1) 3 goblins (D:1) A kobold (D:2) 2 rats 12 creatures vanquished. Grand Total: 54 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | baton the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 79 | D:1 | Reached skill level 3 in Spellcasting 227 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/6 328 | D:1 | Found a faded altar of an unknown god. 611 | D:2 | Reached skill level 4 in Spellcasting 677 | D:2 | Encountered Sigmund 681 | D:2 | Learned a level 2 spell: Grave Claw 703 | D:2 | Killed Sigmund 704 | D:2 | Reached skill level 6 in Spellcasting 704 | D:2 | Reached XP level 3. HP: 16/24 MP: 4/11 704 | D:2 | Reached XP level 4. HP: 20/30 MP: 4/12 704 | D:2 | Reached XP level 5. HP: 23/35 MP: 4/14 1102 | D:2 | Reached skill level 7 in Spellcasting 1615 | D:2 | Found a stormy altar of Qazlal. 1815 | D:3 | Found a stormy altar of Qazlal. 2259 | D:3 | Found a radiant altar of Vehumet. 2598 | D:3 | Became a worshipper of Vehumet 2598 | D:3 | Offered knowledge of Foxfire by Vehumet. 2639 | D:3 | Found a basalt altar of Yredelemnul. 2913 | D:4 | Reached skill level 5 in Necromancy 2913 | D:4 | Reached XP level 6. HP: 29/41 MP: 16/16 3063 | D:4 | Learned a level 4 spell: Animate Dead 3369 | D:4 | Found a snail-covered altar of Cheibriados. 3507 | D:4 | Slain by a black bear Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_rooms, nicolae_ecumenical_lake_church D:2: minmay_wonky_spiral, layout_loops_ring, basic_altar, chequers_serial_rivers_small_3, hangedman_glass_teeth, uniq_sigmund D:3: layout_basic, mainiacjoe_overflow_alcove_2, regret_index_qazlal_sundered_split, nicolae_overflow_crystal_walls D:4: layout_basic, mainiacjoe_overflow_small_starburst, minmay_manual_moon Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 6 7 | 7.0 Necromancy | 5 | 5.5 Dodging | | 1.5 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 43 | 89 || 132 Melee: Trident | 43 | 89 || 132 Cast: Soul Splinter | 17 | 38 || 55 Grave Claw | 1 | 5 || 6 Animate Dead | | 7 || 7 Read: Fear | | 1 || 1 Stab: Sleeping | 1 | 3 || 4 Armour: Robe | 25 | 56 || 81 Dodge: Dodged | 17 | 48 || 65 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3551 | 3331 | 220 | 951 | 1780 | 4 | 887.8 | Dungeon | 3551 | 3331 | 220 | 951 | 1780 | 4 | 887.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1267 daAuts D:3: 1036 daAuts D:4: 668 daAuts D:1: 580 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 26342 | 15 | 5 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 5 || 5 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 9 || 9 ----------------------+-------+-------++-------