Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 3368638539040085649 0 batform the Vexing (level 1, 11/11 HPs) Began as a Poltergeist Enchanter on Dec 12, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:22 (56 turns). batform the Vexing (Poltergeist Enchanter) Turns: 56, Time: 00:00:23 Health: 11/11 AC: 2 Str: 4 XL: 1 Next: 10% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Potions c - 2 potions of invisibility Skills: + Level 1.1 Short Blades + Level 2.2 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Found a staircase leading out of the dungeon. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. You reach down and open the door. There is an open door here. A bat comes into view. You barely miss the bat. The bat hits you but does no damage. The bat closely misses you. You closely miss the bat. The bat hits you but does no damage. You closely miss the bat. The bat barely misses you. The bat closely misses you. The bat hits you but does no damage. You hit the bat but do no damage. The bat closely misses you. The bat hits you but does no damage. x2 You hit the bat. The bat is moderately wounded. The bat hits you but does no damage. You closely miss the bat. The bat is moderately wounded. The bat barely misses you. The bat barely misses you. The bat hits you but does no damage. You hit the bat. You kill the bat! You see here a bat corpse. An endoplasm comes into view. Found a falchion. The endoplasm quivers. Okay, then. Okay, then. Saving game... please wait. Welcome back, batform the Poltergeist Enchanter. Press ? for a list of commands and other information. You see here a bat corpse. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#..≈# ####'#### #....≈# +.......+ ###.#≈## ####'####+# #.#≈≈# #.......#.# #..≈≈# #...ß...#.# #.#≈≈# +.#####.'.# #.#≈≈# #...ß...#.# #.#≈≈# #.......#.# #@# ## ####+####'# #.# .......'.. #.......≈# ###+####.< #.#)##..≈# ### # #..≈≈≈ #..###. #..# J. .... . #..# There were no monsters in sight! Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | batform the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 56 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_loops_ring Action || total ---------------------------++------- Melee: Dagger || 7 Armour: Skin || 7 Dodge: Dodged || 6