Dungeon Crawl Stone Soup version 0.35-a0-268-g36cf4e329c (webtiles) character file. Game seed: 1410763306967631773 189017 baster2000 the Metallomancer (level 18, -1/125 HPs) Began as a Gargoyle Earth Elementalist on Apr 12, 2026. Was a High Priest of Sif Muna. Slain by the 27-headed Lernaean hydra (8 damage) ... on level 4 of the Swamp on Apr 13, 2026. The game lasted 04:33:50 (56863 turns). baster2000 the Metallomancer (GrEE) Turns: 56863, Time: 04:33:50 Health: -1/125 AC: 27 Str: 13 XL: 18 Next: 56% Magic: 0/38 EV: 10 Int: 41 God: Sif Muna [*****.] Gold: 2274 SH: 5 Dex: 17 Spells: 26/49 levels left rFire . . . (100%) M - staff of earth rCold + . . (50%) l - +0 buckler rNeg + . . (50%) a - +0 acid dragon scales rPois ∞ (0%) I - +0 helmet {Int+3} rElec + (33%) i - +0 cloak {Will+} rCorr + (50%) L - +1 pair of gloves {Dex+3} SInv . C - +0 pair of boots Will ++... e - amulet of faith Stlth ++ z - ring "Meca" {rC+ Int+9 Dex+4} HPRegen 0.40/turn f - +6 ring of intelligence MPRegen 0.26/turn %: faith @: flying, studying Unarmed Combat A: sickness immunity, big wings, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: Renounce Religion (0%), Channel Magic (9%), Forget Spell (0%), Divine Exegesis (43%) You were on level 4 of the Swamp. You worshipped Sif Muna. Sif Muna was extremely pleased with you. You visited 6 branches of the dungeon, and saw 28 of its levels. You also visited: Sewer. You collected 3634 gold pieces. You spent 1360 gold pieces at shops. Inventory: Hand Weapons m - the +7 halberd "Pop Soub" {heavy, Str+3 Int+5} (You found it on level 5 of the Dungeon) Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). It cannot be enchanted further. G - the +4 glaive "Urchoicic" {venom, rN+ Will+ Stlth+} (You took it off an efreet on level 15 of the Dungeon) rN+: It protects you from negative energy. Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. H - the +5 arbalest of Internal Strife {heavy, rF+} (You took it off an efreet on level 15 of the Dungeon) rF+: It protects you from fire. It cannot be enchanted further. Missiles b - 6 javelins c - 61 poisoned darts q - 4 throwing nets B - 14 curare-tipped darts Armour a - +0 acid dragon scales (worn) i - a +0 cloak of willpower (worn) l - a +0 buckler (worn) n - +0 swamp dragon scales r - a scarf of harm s - a +0 kite shield v - a +3 leather armour of cold resistance C - a +0 pair of boots (worn) F - a +2 robe of resistance I - a +0 helmet of intelligence (worn) K - the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (You found it on level 2 of the Swamp) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. L - a +1 pair of gloves of dexterity (worn) Magical Staves t - the cold staff "Esiorch" {rF+ rC+ Str+3 Necro Ice} (You found it on level 11 of the Dungeon) [staff of cold] rF+: It protects you from fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. M - a staff of earth (weapon) Jewellery d - an amulet of the acrobat e - an amulet of faith (worn) f - a +6 ring of intelligence (worn) g - an amulet of wildshape h - a +4 ring of protection k - a ring of resist corrosion o - a ring of magical power p - a ring of see invisible u - an amulet of guardian spirit w - a ring of protection from cold x - a ring of wizardry y - a ring of positive energy z - the ring "Meca" (worn) {rC+ Int+9 Dex+4} (You found it on level 2 of the Lair of Beasts) [ring of intelligence] rC+: It protects you from cold. Int+9: It affects your intelligence (+9). Dex+4: It affects your dexterity (+4). E - a ring of positive energy J - an amulet of magic regeneration Talismans j - a spore talisman A - a fortress talisman D - a riddle talisman N - a dragon-coil talisman Wands c - a wand of iceblast (23) e - a wand of charming (21) a - a wand of flame (16) b - a wand of light (22) f - a wand of mindburst (7) p - a wand of polymorph (5) d - a wand of digging (3) Scrolls c - 2 scrolls of noise {unknown} t - 14 scrolls of teleportation r - 5 scrolls of revelation m - 3 scrolls of amnesia {unknown} n - 3 scrolls of blinking {unknown} o - 3 scrolls of fog {unknown} p - 5 scrolls of poison v - 2 scrolls of torment {unknown} w - 5 scrolls of enchant weapon B - 3 scrolls of silence {unknown} f - 5 scrolls of fear I - 5 scrolls of immolation a - 4 scrolls of enchant armour H - a scroll of brand weapon {unknown} J - 4 scrolls of butterflies {unknown} K - 2 scrolls of acquirement {unknown} L - a scroll of vulnerability {unknown} i - 2 scrolls of identify Potions g - 2 potions of magic A - 4 potions of attraction w - 7 potions of heal wounds j - 2 potions of brilliance {unknown} c - 13 potions of curing p - 2 potions of haste {unknown} m - 4 potions of might L - 9 potions of lignification e - 4 potions of enlightenment x - 4 potions of moonshine z - a potion of ambrosia {unknown} D - 3 potions of invisibility {unknown} C - 3 potions of cancellation M - 3 potions of mutation I - 2 potions of berserk rage {unknown} t - a potion of resistance {unknown} Miscellaneous i - a +0 Gell's gravitambourine (2/2) g - a +0 sack of spiders h - a +0 phantom mirror Skills: - Level 18.0 Fighting - Level 6.3 Armour - Level 2.0 Dodging - Level 4.0 Stealth - Level 4.0 Shields - Level 16.0 Spellcasting - Level 16.0 Conjurations - Level 21.7 Earth Magic + Level 7.1 Invocations You had 26 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 100% 2d20 0% 1 b - Stone Arrow Conj/Erth 100% 3d13 0% 3 c - Brom's Barrelling Bo Conj/Erth 100% 2d14 0% 4 d - Leda's Liquefaction Alch/Erth 55% N/A 1% 4 e - Lee's Rapid Deconstr Erth 71% 3d32* 0% 5 f - Bombard Conj/Erth 68% 9d11 1% 6 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 0% 1 Passwall Erth 100% N/A 0% 3 Apportation Tloc 64% N/A 1% 1 Foxfire Conj/Fire 100% 2x1d9 1% 1 Kiss of Death Conj/Necr 100% 2d13 1% 1 Poisonous Vapours Alch/Air 100% 1d4 1% 1 Slow Hex 100% N/A 1% 1 Soul Splinter Necr 100% N/A 1% 1 Summon Small Mammal Summ 100% N/A 1% 1 Mercury Arrow Conj/Alch 100% 2d11 1% 2 Momentum Strike Conj/Tloc 100% 3d10 1% 2 Static Discharge Conj/Air 100% 3-8/arc 1% 2 Hailstorm Conj/Ice 78% 3d13 1% 3 Mephitic Cloud Conj/Alch/Air 67% N/A 1% 3 Awaken Armour Erth/Frge 100% N/A 1% 4 Flame Wave Conj/Fire 78% 2d17 1% 4 Fulminant Prism Conj/Alch 39% 3d17 1% 4 Petrify Alch/Erth 55% N/A 1% 4 Rending Blade Conj/Frge 78% 2d12 1% 4 Arcjolt Conj/Air 39% 1d49 1% 5 Borgnjor's Vile Clutch Necr/Erth 55% N/A 1% 5 Irradiate Conj/Alch 39% 3d24 1% 5 Blink Tloc 64% N/A 2% 2 Call Imp Summ 64% N/A 2% 2 Construct Spike Launche Frge 64% 2d5 2% 2 Grave Claw Necr 64% 2d11 2% 2 Jinxbite Hex 64% 2d3 2% 2 Lesser Beckoning Tloc 64% N/A 2% 2 Call Canine Familiar Summ 32% N/A 4% 3 Frozen Ramparts Ice 64% 1d10 4% 3 Gloom Hex/Necr 64% N/A 4% 3 Launch Clockwork Bee Frge 32% N/A 4% 3 Ozocubu's Armour Ice 32% N/A 4% 3 Summon Ice Beast Ice/Summ 32% N/A 4% 3 Conjure Ball Lightning Conj/Air 39% 3x3d13 10% 6 Airstrike Air 16% 2d(3-19) 17% 4 Anguish Hex/Necr 16% N/A 17% 4 Animate Dead Necr 32% N/A 17% 4 Cause Fear Hex 16% N/A 17% 4 Cigotuvi's Putrefaction Necr/Air 32% N/A 17% 4 Eringya's Surprising Cr Summ 32% N/A 17% 4 Forge Blazeheart Golem Fire/Frge 32% N/A 17% 4 Forge Lightning Spire Air/Frge 32% 3d6 17% 4 Martyr's Knell Necr/Summ 32% N/A 17% 4 Magnavolt Erth/Air 55% 4d20 17% 7 Alistair's Intoxication Alch 21% N/A 43% 5 Detonation Catalyst Fire/Alch 32% 2d2 43% 5 Hoarfrost Cannonade Ice/Frge 16% 3d6/3d13 43% 5 Metabolic Englaciation Hex/Ice 16% N/A 43% 5 Summon Forest Summ/Tloc 16% N/A 43% 5 Summon Mana Viper Hex/Summ 32% N/A 43% 5 Yara's Violent Unravell Hex/Alch 16% 3d8 43% 5 Spellspark Servitor Conj/Frge 39% N/A 47% 7 Hellfire Mortar Fire/Erth/Frge 47% 4d15 58% 7 Eringya's Noxious Bog Alch 16% 4d6 95% 6 Forge Phalanx Beetle Frge 16% N/A 95% 6 Plasma Beam Fire/Air 16% 2x1d27 95% 6 Sculpt Simulacrum Ice/Alch 16% N/A 95% 6 Summon Cactus Giant Summ 16% N/A 95% 6 Fulsome Fusillade Conj/Alch 39% (3-5)d14 99% 8 Enfeeble Hex 16% N/A 100% 7 Haunt Necr/Summ 16% N/A 100% 7 Sphinx Sisters Hex/Summ 16% N/A 100% 7 Splinterfrost Shell Ice/Frge 16% 6d8 100% 7 Death's Door Necr 16% N/A 100% 9 Polar Vortex Ice 16% 12d2* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:5 Lair (5/5) D:10 Swamp (4/4) Lair:3 Spider (1/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:12 Elf (0/3) Orc:2 Vaults (0/5) D:13 Depths (0/4) D:15 Sewer (visited) The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: D:3 : D:7 *? D:8 ? Orc:2 ::(:[* Annotations: Lair:1 exclusion: 2 floors Swamp:4 Lernaean hydra Spider:1 Nikola Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your large and strong wings let you fly. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +13) Message History The spriggan berserker hits you with a +2 antimagic war axe!! You feel your power leaking away. The six-headed hydra bites you but does no damage. You block the six-headed hydra's attack. The six-headed hydra bites you! The six-headed hydra bites you. The six-headed hydra closely misses you. The six-headed hydra misses you. You block the death yak's attack. The spriggan berserker hits you with a +2 antimagic war axe. You feel your power leaking away. The six-headed hydra barely misses you. The six-headed hydra bites you but does no damage. x4 You block the six-headed hydra's attack. You block the death yak's attack. The spriggan berserker hits you with a +2 antimagic war axe!! You feel your power leaking away. You block the death yak's attack. The spriggan berserker attacks as it pursues you! The spriggan berserker hits you with a +2 antimagic war axe!! * * * LOW HITPOINT WARNING * * * You feel your power leaking away. The six-headed hydra attacks as it pursues you! The six-headed hydra bites you but does no damage. x2 The six-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The six-headed hydra closely misses you. The six-headed hydra bites you but does no damage. You block the six-headed hydra's attack. The swamp dragon breathes poison at you. The blast of poison engulfs you but does no damage. You resist. The spriggan berserker is engulfed in poison gas. The spriggan berserker is poisoned. The spriggan berserker hits you with a +2 antimagic war axe! * * * LOW HITPOINT WARNING * * * The 27-headed Lernaean hydra bites you but does no damage. x4 The 27-headed Lernaean hydra bites you. * * * LOW HITPOINT WARNING * * * The 27-headed Lernaean hydra bites you but does no damage. The 27-headed Lernaean hydra bites you! You die... ♣♣.~~~§~~~~♣ ♣~~[♣♣♣....~.♣ ♣♣~.~~~~~~~~♣♣ ♣~.~♣♣.~~.~♣ ♣..♣.~~~~~~~~♣ ♣~~.♣.§~♣♣♣ ♣♣.♣.~~~~~§.♣♣ ♣.~~~.~~.♣ ♣♣~.~~~§~~~.♣♣♣♣ ♣.~~§....♣ ♣♣♣..~~~~~§~~~~♣♣♣.~~.♣♣♣♣♣ ♣...~~§~~§[)~~.§.~~~~~♣ ♣♣.~.~~~~§~~~~DYi.~~§§♣♣♣♣ ♣~.