Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 5224173808525034359 11 baster2000 the Conjurer (level 2, -5/20 HPs) Began as a Draconian Conjurer on Apr 8, 2026. Slain by a gnoll ... wielding a +1 flail of protection (13 damage) ... on level 1 of the Dungeon. The game lasted 00:01:22 (543 turns). baster2000 the Conjurer (Draconian Conjurer) Turns: 543, Time: 00:01:23 Health: -5/20 AC: 4 Str: 9 XL: 2 Next: 13% Magic: 0/5 EV: 11 Int: 18 God: Gold: 34 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... a - ring of wizardry Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: wizardry (x1) @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Inventory: Missiles b - a datura-tipped dart (quivered) Jewellery a - a ring of wizardry (worn) Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 1% 1 b - Searing Ray Conj 32% 2d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 7% 1 Fulminant Prism Conj/Alch 4% 3d5 28% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The gnoll is severely wounded. The searing ray hits the hobgoblin. You kill the hobgoblin! (Press . to maintain the ray.) The gnoll hits you with a +1 flail of protection! The searing ray hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +1 flail of protection. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll is almost dead. You stop channelling your searing ray. The gnoll barely misses you. You hit the gnoll but do no damage. Your tail-slap misses the gnoll. The gnoll is almost dead. The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +1 flail of protection (almost dead, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is almost dead. The gnoll closely misses you. You don't have enough magic to cast this spell. Throw: 3 darts (datura) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +1 flail of protection (severely wounded, 52% to hit, chance to frenzy on hit: 100%) You throw a dart. The dart hits the gnoll. The gnoll flies into a frenzy! The gnoll is severely wounded. The gnoll barely misses you. Throw: 2 darts (datura) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +1 flail of protection (severely wounded, frenzied and wild, 52% to hit, immune) You throw a dart. The dart hits the gnoll. The gnoll is severely wounded. The gnoll barely misses you. The gnoll hits you with a +1 flail of protection! Ouch! That really hurt! You die... #.##....†...##.# #.#####.#.####.# #.# #.#.####.##.##.# #.# #.#............# #.# #.#..###......## #.# #.#..######.#... #.# #.#.........#..# #.# #j#...#######..# #.# ##@##.†...# #..# #.# #..###.##.# #..# #.# ##.## #.##.# #..# #.###...###.#.#.# #..# #.##.#.#.##..# #.##..### #...........## ##†...... ####.#.#.##..###.####### ##.........#.###..... #######.........#### You could see a neutral gnoll (frenzied). Vanquished Creatures 2 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) 2 frilled lizards (D:1) 7 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | baster2000 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 338 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/5 341 | D:1 | Learned a level 2 spell: Searing Ray 543 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 2 Melee: Unarmed || 2 Throw: Dart || 2 Cast: Magic Dart || 24 Searing Ray || 1 Armour: None || 3 Dodge: Dodged || 7