Dungeon Crawl Stone Soup version 0.33-a0-553-g146f489888 (webtiles) character file. Game seed: 819248452638046427 146 baronavi the Shooter (level 5, 0/27 (33) HPs) Began as a Tengu Hunter on Dec 11, 2024. Slain by Edmund ... wielding a +0 flail of draining (3 damage) ... on level 4 of the Dungeon. The game lasted 00:02:32 (2215 turns). baronavi the Shooter (Tengu Hunter) Turns: 2215, Time: 00:02:33 HP: 0/27 (33) AC: 6 Str: 11 XL: 5 Next: 28% MP: 6/6 EV: 17 Int: 7 God: Gold: 67 SH: 0 Dex: 20 Spells: 4/4 levels left rFire . . . a - +1 shortbow rCold . . . (shield currently unavailable) rNeg . . . m - +3 leather armour rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ d - +5 ring of evasion HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: acrobat @: drained A: beak, talons 3, acrobatic, dopey 1, mutation resistance 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons a - a +1 shortbow (weapon) Armour m - a +3 leather armour (worn) Jewellery d - a +5 ring of evasion (left hand) g - a +5 ring of evasion Wands q - a wand of flame (15) Scrolls c - a scroll of butterflies e - 3 scrolls of poison i - 2 scrolls of identify l - 2 scrolls of fear n - a scroll of revelation p - a scroll of blinking {unknown} Potions b - 2 potions of ambrosia {unknown} f - a potion of heal wounds {unknown} h - a potion of curing {unknown} j - a potion of brilliance {unknown} k - a potion of haste {unknown} o - a potion of degeneration {unknown} Skills: * Level 3.7 Fighting + Level 5.0 Ranged Weapons + Level 3.2 Dodging + Level 2.3 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 [ Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. You are dopey. (Int -2) You are somewhat resistant to further mutation. Message History The arrow hits Edmund but does no damage. Edmund is heavily wounded. Edmund hits you with a +0 flail of draining. You feel drained. You shoot an arrow. The arrow barely misses Edmund. Edmund hits you with a +0 flail of draining! You feel drained. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Edmund attacks as he pursues you! Edmund completely misses you. Edmund attacks as he pursues you! Edmund misses you. Edmund attacks as he pursues you! Edmund misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot an arrow. The arrow hits Edmund. Edmund is severely wounded. Edmund hits you with a +0 flail of draining! * * * LOW HITPOINT WARNING * * * You feel drained. You die... Edmund whines, "They better pay attention to me now!" ........##.....#.. ........#......... ........#......... ........#......... ........#......... ........+..)...... ........##'#########. ###>................. #......@@..<....... #.................. #.................. #.................. #.................. #.......###########+ #.......# ....... You could see Edmund. Vanquished Creatures A jelly (D:4) 4 adders A ribbon worm (D:2) 3 dart slugs 4 orcs 7 endoplasms 3 giant cockroaches 6 goblins 6 hobgoblins 2 quokkas 7 ball pythons 7 bats 2 frilled lizards (D:3) 7 kobolds 5 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | baronavi the Tengu Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 179 | D:1 | Reached XP level 2. HP: 15/17 MP: 3/3 335 | D:1 | Reached XP level 3. HP: 22/22 MP: 4/4 969 | D:2 | Found a faded altar of an unknown god. 1068 | D:2 | Reached XP level 4. HP: 25/28 MP: 5/5 1229 | D:2 | Found Ipri's Antique Armour Emporium. 1646 | D:2 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 1647 | D:2 | Lost mutation: You are weak. (Str -2) [potion of mutation] 1647 | D:2 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 1647 | D:2 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 2156 | D:4 | Reached skill level 5 in Ranged Weapons 2156 | D:4 | Reached XP level 5. HP: 23/33 MP: 6/6 2199 | D:4 | Noticed Edmund 2215 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_basic, minmay_heptomino_l4 D:2: layout_loops_ring, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], hellmonk_ecumenical_altar_heavens_door D:3: layout_rooms, hangedman_decor_riveting, minmay_pentomino_pile D:4: layout_gridville, serial_shops, shop, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 3 | 3.7 Stealth | 2 | 2.3 Dodging | 3 | 3.2 Ranged Weapons | 5 | 5.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 89 | 78 || 167 Use: Scroll | | 7 || 7 Potion | | 2 || 2 Armour: Leather armour | 25 | 14 || 39 Dodge: Dodged | 37 | 44 || 81 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2249 | 2146 | 103 | 243 | 1574 | 4 | 562.2 | Dungeon | 2249 | 2146 | 103 | 243 | 1574 | 4 | 562.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 854 daAuts D:2: 819 daAuts D:3: 497 daAuts D:4: 77 daAuts