Dungeon Crawl Stone Soup version 0.33-a0-541-g8bf3021b3d (webtiles) character file. Game seed: 15683154392829042733 112 baronavi the Ducker (level 4, -3/36 HPs) Began as a Merfolk Gladiator on Dec 6, 2024. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 4 of the Dungeon. The game lasted 00:02:03 (2404 turns). baronavi the Ducker (Merfolk Gladiator) Turns: 2404, Time: 00:02:04 Health: -3/36 AC: 4 Str: 14 XL: 4 Next: 93% Magic: 4/4 EV: 13 Int: 7 God: Gold: 170 SH: 4 Dex: 17 Spells: 3/3 levels left rFire . . . a - +0 long sword (drain) rCold . . . i - +0 buckler rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... k - amulet of the acrobat Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: acrobat @: no status effects A: (nimble swimmer 2), mertail a: Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 170 gold pieces. Inventory: Hand Weapons a - a +0 long sword of draining (weapon) Missiles d - 3 throwing nets (quivered) e - 3 javelins Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) i - a +0 buckler (worn) Jewellery k - an amulet of the acrobat (around neck) m - a ring of flight Scrolls g - a scroll of immolation h - a scroll of revelation Potions f - a potion of invisibility {unknown} j - a potion of enlightenment {unknown} l - a potion of attraction {unknown} n - 2 potions of haste {unknown} o - a potion of curing {unknown} p - a potion of brilliance {unknown} r - 3 potions of lignification {unknown} s - a potion of cancellation {unknown} u - a potion of resistance {unknown} Skills: * Level 3.6 Fighting + Level 4.1 Long Blades - Level 2.0 Throwing * Level 5.3 Dodging + Level 1.4 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 0% N/A 77% 2 Ignite Poison Fire/Alch 0% N/A 100% 4 Passage of Golubria Tloc 0% N/A 100% 4 Silence Hex/Air 0% N/A 100% 5 Summon Hydra Summ 0% N/A 100% 7 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Elyvilon Xom Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Found 11 gold pieces. The orc misses you. You closely miss the orc. You block the orc's attack. The orc hits you with a +0 club. You hit the orc but do no damage. You drain the orc. The orc is heavily wounded. The orc barely misses you. You block the orc's attack. You hit the orc priest but do no damage. The orc closely misses you. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! The orc completely misses you. Unknown command. You closely miss the orc priest. The orc hits you but does no damage. You block the orc priest's attack. The orc barely misses you. The orc closely misses you. Unknown command. You closely miss the orc priest. The orc priest hits you but does no damage. You block the orc's attack. x2; The orc priest hits you with a +0 club. The orc closely misses you. Unknown command. The orc shouts! You slash the orc priest! You drain the orc priest. The orc priest is severely wounded. The orc hits you with a +0 club. The orc priest misses you. The orc closely misses you. Unknown command. You barely miss the orc priest. The orc priest is severely wounded. The orc hits you but does no damage. You block the orc's attack. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest hits you with a +0 club. The orc hits you with a +0 flail! The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the orc priest. You drain the orc priest. The orc priest is almost dead. You block the orc's attack. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... ######### #.......# #.......# #. #.....o@# #.. #. #.....oo# #.. #. #.....oo# #.. #. #.......###.####..## #. #........$.........# #. #.......###.#......# #. #.......+.#.#.##.#.####. #.......#.#.#.##........ #.........#.#.####.##### You could see an orc priest (very drained) and 4 orcs. Vanquished Creatures 6 adders A dart slug (D:2) A ribbon worm (D:3) 4 orcs (D:3) 2 ball pythons 4 endoplasms (D:1) 3 giant cockroaches 2 goblins (D:1) 5 hobgoblins 4 jackals (D:1) 2 quokkas 2 bats (D:1) 5 frilled lizards 2 kobolds 5 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | baronavi the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 190 | D:1 | Reached XP level 2. HP: 22/23 MP: 2/2 431 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 860 | D:2 | Reached skill level 1 in Shields 1096 | D:2 | Reached skill level 5 in Dodging 1096 | D:2 | Reached XP level 4. HP: 28/35 MP: 4/4 1599 | D:3 | Found a shimmering altar of Xom. 1997 | D:3 | Found a faded altar of an unknown god. 2114 | D:4 | Found a white marble altar of Elyvilon. 2404 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_loops_ring D:2: layout_loops_cross, chequers_arboretum, chequers_serial_rivers_micro_c, nrook_loot_triangle D:3: layout_rooms, mainiacjoe_overflow_paths, shapermc_ecumenical_altar_venn D:4: layout_basic, mainiacjoe_overflow_concentric_impassable, vehumet_crystals, chequers_serial_rivers_room_a, grunt_decor_junction Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 | 3.6 Long Blades | 4 | 4.1 Shields | 1 | 1.4 Dodging | 5 | 5.3 Throwing | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 96 | 82 || 178 Use: Scroll | | 5 || 5 Stab: Distracted | 1 | || 1 Sleeping | 1 | 1 || 2 Armour: Leather armour | 60 | 50 || 110 Dodge: Dodged | 70 | 70 || 140 Block: Buckler | 12 | 29 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2447 | 2395 | 52 | 144 | 1760 | 4 | 611.8 | Dungeon | 2447 | 2395 | 52 | 144 | 1760 | 4 | 611.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 827 daAuts D:2: 784 daAuts D:1: 694 daAuts D:4: 141 daAuts