Dungeon Crawl Stone Soup version 0.33-a0-541-g8bf3021b3d (webtiles) character file. Game seed: 12510018542115459838 8 baronavi the Ducker (level 2, 0/23 HPs) Began as a Merfolk Gladiator on Dec 6, 2024. Slain by a hobgoblin (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (89 turns). baronavi the Ducker (Merfolk Gladiator) Turns: 89, Time: 00:00:12 Health: 0/23 AC: 4 Str: 14 XL: 2 Next: 8% Magic: 2/2 EV: 12 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery f - an amulet of the acrobat Potions g - a potion of curing {unknown} h - a potion of might {unknown} Skills: * Level 2.5 Fighting * Level 3.9 Long Blades - Level 2.0 Throwing + Level 4.1 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! There are monsters nearby! Unknown command. You hit the endoplasm. The endoplasm is almost dead. The endoplasm barely misses you. The hobgoblin misses you. You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm closely misses you. The hobgoblin closely misses you. The hobgoblin hits you. The endoplasm barely misses you. You barely miss the hobgoblin. The endoplasm barely misses you. The hobgoblin barely misses you. Unknown command. You hit the hobgoblin. The hobgoblin is moderately wounded. The endoplasm hits you but does no damage. The hobgoblin hits you. You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you but does no damage. You slash the endoplasm! You kill the endoplasm! The endoplasm closely misses you. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... ####### #.....# #.....# #.....#### ###.## #......... ...... +..J...... #...###.@g..### #.#...##.........# #........#.......# .##..##.##†#.......# ........##.#..#..... ###....#..+..... #†#####.#..... #.#####.#..... #...#...... You could see an endoplasm and a hobgoblin. Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 bats (D:1) A frilled lizard (D:1) A kobold (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | baronavi the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 76 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 89 | D:1 | HP: 1/23 [frozen (5)] 89 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic Action || total ---------------------------++------- Melee: Long sword || 29 Armour: Leather armour || 18 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 94 | 94 | 0 | 0 | 40 | 1 | 94.0 | Dungeon | 94 | 94 | 0 | 0 | 40 | 1 | 94.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 94 daAuts