baronavi Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (8, -10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (15, 23, D:1) a jackal skeleton (15, 24, D:1) a +0 dagger 3 stones (17, -15, D:1) a bat skeleton (17, 25, D:1) a ball python skeleton (18, -15, D:1) a +0 robe (19, -16, D:1) a +0 dagger a frilled lizard skeleton (20, -13, D:1) 4 stones (20, -8, D:1) a +0 scale mail (23, 13, D:1) a bat skeleton (24, 6, D:1) a quokka corpse (skeletalised by now) (32, -12, D:1) a frilled lizard skeleton (32, 18, D:1) a bat corpse (skeletalised by now) (33, -12, D:1) a +0 dagger 4 stones a kobold skeleton (33, -8, D:1) 4 stones (34, 19, D:1) a ball python corpse (skeletalised by now) (36, 19, D:1) a bat corpse (skeletalised by now) (37, -15, D:1) a +0 dagger (37, 5, D:1) a frilled lizard corpse (skeletalised by now) (39, -12, D:1) a +1 hand axe of freezing (39, -9, D:1) a frilled lizard corpse (skeletalised by now) (39, 0, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Diattore's One-of-a-Kind Rings the ring "Vohe Kog" {rC+ Dex+2} (434 gold) [ring of protection from cold] rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). a +6 ring of protection (936 gold) a +3 ring of intelligence (120 gold) a +9 ring of slaying (1725 gold) the ring of Kost {Wiz Int+3} (519 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Int+3: It affects your intelligence (+3). the ring of Bol Emor {rN+ Dex+6 Stlth+ Clar} (768 gold) [ring of dexterity] rN+: It protects you from negative energy. Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. Clar: It protects you from confusion, rage, mesmerisation and fear. (0, 0, D:2) 8 stones (0, 15, D:2) a hobgoblin corpse (skeletalised by now) (15, -23, D:2) 5 stones (22, 11, D:2) a bat skeleton (25, -20, D:2) a +0 club a goblin skeleton (25, -18, D:2) a +0 dagger (26, -20, D:2) a quokka skeleton (26, -19, D:2) a quokka skeleton (35, -3, D:2) a +0 club a goblin skeleton (35, 7, D:2) a +4 quarterstaff of chaos a +0 cloak (36, 10, D:2) a +0 hammer (40, -18, D:2) a +0 hand axe (43, -24, D:2) a +0 leather armour (49, -6, D:2) a +0 spear (57, -12, D:2) a bat skeleton (59, 7, D:2) a +0 club (62, -24, D:2) a +0 dagger a +0 cloak a goblin corpse (skeletalised by now) (69, -10, D:2) 9 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (4, 6, D:3) a ball python skeleton (4, 15, D:3) a +0 club a +2 whip of venom a +0 whip a +0 club a goblin skeleton an adder skeleton a gnoll skeleton (4, 40, D:3) an adder skeleton (6, -4, D:3) the felid corpse of Natasha (skeletalised by now) (8, 8, D:3) a +0 robe (10, 21, D:3) a +0 falchion (10, 23, D:3) a hobgoblin skeleton (15, 29, D:3) a ball python skeleton (16, 5, D:3) the felid skeleton of Natasha (17, 4, D:3) a +0 long sword (18, 10, D:3) a scroll of fear (18, 11, D:3) a scroll of identify (21, 33, D:3) a +0 leather armour a +0 dagger (25, 2, D:3) a +0 leather armour (32, 40, D:3) a rat corpse (skeletalised by now) (35, -2, D:3) a +0 robe (36, -5, D:3) a +0 robe (37, 45, D:3) a +0 mace a +0 chain mail the human corpse of Terence (skeletalised by now) (40, 36, D:3) a +0 club a +0 chain mail an orc skeleton (41, 35, D:3) a +0 club a +0 robe (43, 51, D:3) a +0 cloak (45, -3, D:3) the felid corpse of Natasha (skeletalised by now) (45, 51, D:3) a +1 sling of freezing (46, 5, D:3) 6 stones (50, 52, D:3) 2 datura-tipped darts (51, 18, D:3) an adder corpse (skeletalised by now) (60, 4, D:3) an orb of mayhem Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (skeletalised by now) (4, -20, D:4) 2 potions of enlightenment (4, -19, D:4) a book of the Warp (12, 16, D:4) a +0 ring mail (18, -29, D:4) a ball python corpse (skeletalised by now) (25, -24, D:4) a black bear corpse (skeletalised by now) (26, -2, D:4) a +0 helmet (27, 6, D:4) a +0 dagger 3 boomerangs a +0 scale mail an orc corpse (skeletalised by now) (27, 8, D:4) a water moccasin corpse (skeletalised by now) (27, 13, D:4) 2 stones a +0 dagger (28, 6, D:4) a water moccasin corpse (skeletalised by now) (30, -5, D:4) a +0 sling (44, 7, D:4) 5 stones (44, 8, D:4) a +0 dagger 5 stones (47, -3, D:4) 7 stones Level 5 of the Dungeon (14, 42, D:5) a +0 war axe (15, 2, D:5) a +0 mace a +0 leather armour (15, 3, D:5) a +0 mace a +0 ring mail a +0 mace an orc corpse (skeletalised by now) (16, 31, D:5) 4 stones (19, 17, D:5) a hound skeleton (21, 43, D:5) a jackal skeleton (21, 44, D:5) a jackal skeleton (23, 24, D:5) a +0 scale mail a +2 dire flail of holy wrath the human skeleton of Edmund (23, 41, D:5) a +0 scale mail (24, 9, D:5) a maw talisman (34, 19, D:5) a +0 robe a +0 dagger an orc skeleton (34, 21, D:5) a +0 dagger an orc skeleton (35, 20, D:5) a +0 dagger (37, 17, D:5) a +0 chain mail (37, 23, D:5) 4 stones (39, 55, D:5) a +0 leather armour (46, 7, D:5) an iguana skeleton (58, 2, D:5) an iguana corpse (skeletalised by now) (65, 35, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 whip (0, 15, D:6) a +0 plate armour (6, 24, D:6) an iguana skeleton (9, 38, D:6) an adder corpse (skeletalised by now) (12, 29, D:6) a +0 ring mail (13, 16, D:6) a +0 scale mail (13, 18, D:6) a +0 flail (22, 34, D:6) a +0 robe (23, 10, D:6) a +0 spear a gnoll corpse (skeletalised by now) (23, 11, D:6) a +0 spear a +0 club (25, 20, D:6) a +0 leather armour (27, 20, D:6) a bullfrog corpse (skeletalised by now) (28, 19, D:6) +0 steam dragon scales (29, 18, D:6) a +0 whip a +0 scale mail an orc corpse (skeletalised by now) (29, 19, D:6) a steam dragon corpse (skeletalised by now) (34, 17, D:6) a flux talisman (35, 18, D:6) 5 stones Level 7 of the Dungeon (0, 0, D:7) a +0 cloak a +0 short sword (9, -4, D:7) a +0 long sword (12, -4, D:7) a +0 whip (25, 1, D:7) a bullfrog skeleton (25, 14, D:7) a +2 antimagic trident a +0 ring mail an orc skeleton (25, 15, D:7) a +0 mace an orc skeleton (26, 15, D:7) a +0 dagger a +0 robe (29, 22, D:7) a +2 falchion of protection (30, 24, D:7) a +0 dagger a +0 robe an orc skeleton (31, 8, D:7) a +0 trident (33, 6, D:7) a +0 whip an orc skeleton (33, 7, D:7) a +0 hand axe a +0 leather armour an orc skeleton (33, 10, D:7) a +0 glaive a +0 plate armour (34, 7, D:7) a +0 club 2 boomerangs a +0 leather armour (34, 10, D:7) a +0 club a +0 leather armour (35, 8, D:7) a +0 morningstar an orc skeleton (39, 31, D:7) a water moccasin skeleton (41, 44, D:7) a +0 flail (43, 2, D:7) a +0 orcbow (52, 34, D:7) a +0 shortbow a centaur skeleton (54, -3, D:7) a +0 hand axe a +0 short sword a kobold corpse (skeletalised by now) (55, -2, D:7) a +0 long sword a +0 plate armour a +0 flail (56, 37, D:7) a bat corpse (skeletalised by now) (57, 11, D:7) a water moccasin skeleton (57, 12, D:7) a +0 robe (57, 38, D:7) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (57, 40, D:7) a bat corpse (skeletalised by now) (61, 9, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow a centaur skeleton (0, 1, D:8) a +0 scale mail a +0 flail a +0 scale mail a +0 flail 2 boomerangs a +0 hand axe an orc skeleton (0, 2, D:8) a +0 leather armour a +0 flail an orc skeleton (1, 1, D:8) a +0 trident (5, -38, D:8) a +0 dagger of venom (6, -27, D:8) a +0 scale mail (15, -19, D:8) a +0 dagger (16, -20, D:8) a +0 dagger 3 stones (16, -19, D:8) a +0 mace an orc corpse (skeletalised by now) (16, -18, D:8) a +0 trident 4 boomerangs (17, -19, D:8) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (30, -2, D:8) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. (31, -20, D:8) a +0 hand axe an orc corpse (skeletalised by now) (32, -20, D:8) a +0 hand axe a +0 plate armour an orc corpse (skeletalised by now) (32, -19, D:8) a water moccasin corpse (skeletalised by now) (33, -20, D:8) a +0 club a +0 leather armour (33, -19, D:8) a +0 hand axe an orc corpse (skeletalised by now) (46, -24, D:8) 11 gold pieces (46, -23, D:8) 16 gold pieces (46, -18, D:8) a javelin the Ecumenical Temple