baronavi Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, 28, D:1) a +0 hand axe (11, 0, D:1) a bat corpse (skeletalised by now) (15, 1, D:1) a +0 spear (16, 3, D:1) a +0 leather armour (17, 8, D:1) a +0 dagger (19, 21, D:1) a +0 club 5 stones a kobold skeleton (24, 27, D:1) a +0 leather armour (28, 24, D:1) a hobgoblin skeleton (29, 3, D:1) a +0 leather armour (30, 24, D:1) a rat skeleton (44, -2, D:1) a +0 club a goblin corpse (skeletalised by now) (46, 23, D:1) a +0 short sword 4 stones a kobold skeleton a jackal skeleton a jackal skeleton a jackal skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 whip (0, 23, D:2) a hobgoblin corpse (skeletalised by now) (3, -11, D:2) a bat corpse (skeletalised by now) (7, 22, D:2) a +0 chain mail (8, 37, D:2) a ball python corpse (skeletalised by now) (11, 45, D:2) a ball python corpse (skeletalised by now) (13, 11, D:2) an adder corpse (skeletalised by now) (18, -8, D:2) a +3 flail of protection a +0 chain mail the human corpse of Terence (skeletalised by now) (20, 10, D:2) a +0 robe (30, -2, D:2) a staff of conjuration (38, 2, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (38, 47, D:2) a rat corpse (skeletalised by now) (54, 28, D:2) 5 stones (54, 30, D:2) 4 stones (54, 33, D:2) 2 potions of degeneration (55, 3, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, -20, D:3) a +0 dagger (6, 3, D:3) a +0 scythe a +0 robe (7, -20, D:3) a +0 shortbow (7, 3, D:3) a +0 dagger (16, -9, D:3) a flux talisman (16, -7, D:3) a +0 spear 4 stones (26, -11, D:3) 5 stones (31, 8, D:3) a ball python skeleton (36, 5, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) the staff "Conearus" {rC+ Str+4 Ice} [staff of cold] rC+: It protects you from cold. Str+4: It affects your strength (+4). Ice: It increases the power of your Ice spells. (1, -2, D:4) a +0 rapier a +0 leather armour (8, -2, D:4) a +0 robe (23, 6, D:4) a +0 battleaxe (23, 18, D:4) 5 stones (24, 11, D:4) a potion of degeneration (27, -4, D:4) 7 stones (29, 19, D:4) 7 stones (32, 20, D:4) a +0 hand axe (32, 22, D:4) 3 stones (37, -13, D:4) a +0 war axe (37, -3, D:4) a +0 dagger (37, 10, D:4) a +0 leather armour (39, -7, D:4) the +3 ring mail "Hojofyh" {rC- rN+ Dex+6} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Dex+6: It affects your dexterity (+6). (40, 20, D:4) a +0 short sword 3 stones (42, -11, D:4) a +0 mace a +0 leather armour (48, 5, D:4) 8 stones (48, 6, D:4) a +0 hand axe a +0 ring mail (54, -12, D:4) a +0 club (63, -16, D:4) a +0 falchion a +0 ring mail (64, -1, D:4) a +0 giant club (64, 12, D:4) 7 stones (65, -18, D:4) 7 stones Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (0, 7, D:5) 3 stones (6, -16, D:5) a stone (11, 3, D:5) 6 stones (14, -33, D:5) 8 stones (24, -29, D:5) the +4 short sword of Ziupoel {flame, ^Fragile rF+++ Dex-4 Stlth+} ^Fragile: It will be destroyed if unequipped. rF+++: It renders you almost immune to fire. Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (0, 28, D:6) a +0 sling a +0 animal skin (1, 8, D:6) a +0 robe (2, -14, D:6) a +0 scale mail (6, 11, D:6) a +0 flail a +0 scale mail (6, 12, D:6) a +0 club a +0 animal skin (7, 12, D:6) a +3 spear of venom (8, 9, D:6) a scarf of harm (13, 2, D:6) a +2 mace of protection a +0 leather armour (14, 1, D:6) a +0 club (14, 4, D:6) a +0 sling a +0 animal skin (14, 5, D:6) a +0 club a +0 animal skin a +0 sling a +0 animal skin (15, 5, D:6) a +0 quarterstaff a +0 chain mail