Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 13194298706359987987 8 baronavi the Slasher (level 2, 20/22 HPs) Began as a Demonspawn Gladiator on Dec 4, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:24 (202 turns). baronavi the Slasher (Demonspawn Gladiator) Turns: 202, Time: 00:00:24 Health: 20/22 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 8 God: Gold: 25 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery f - an amulet of magic regeneration Scrolls g - a scroll of enchant weapon {unknown} Skills: * Level 2.3 Fighting * Level 2.9 Long Blades - Level 1.7 Throwing + Level 0.3 Armour - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 63% 2 Fugue of the Fallen Necr 0% N/A 86% 3 Anguish Hex/Necr 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History The bat barely misses you. You hit the bat. You kill the bat! You now have 25 gold pieces (gained 14). f - an amulet of magic regeneration You pick up a book of Dreams and begin reading... You add the spells Ensorcelled Hibernation, Fugue of the Fallen and Anguish to your library. g - a scroll labelled PIPOULAFOF As you open the large door, it creaks loudly! A giant cockroach comes into view. Found a stone staircase leading down. The giant cockroach barely misses you. You hit the giant cockroach. The giant cockroach is moderately wounded. The giant cockroach closely misses you. x2 You slash the giant cockroach! You kill the giant cockroach! Found a club. There is a large open door here. There is a large open door here. There is a stone staircase leading down here. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! You hit the endoplasm. The endoplasm is almost dead. The endoplasm closely misses you. The endoplasm barely misses you. You hit the endoplasm. You kill the endoplasm! A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! A kobold is nearby! The kobold hits you with a +0 dagger. You hit the kobold. You kill the kobold! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ..# ..# ### ..# #.. ..# #######.#. ..## #...#...#.### ...# #.#.#...#...# ##.# #.#.###.###)## ...# #.#........@.# ######.#####.###### .......#####.# ..#..........# ###.########## ....... .###.## .###+## ....... There were no monsters in sight! Vanquished Creatures A bat (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | baronavi the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 202 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 202 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 202 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_basic Action || total ---------------------------++------- Melee: Long sword || 26 Armour: Leather armour || 22 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 208 | 208 | 0 | 0 | 77 | 1 | 208.0 | Dungeon | 208 | 208 | 0 | 0 | 77 | 1 | 208.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 208 daAuts