Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 666609031907960331 8 baronavi the Slasher (level 2, 22/22 HPs) Began as a Demonspawn Gladiator on Dec 3, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (104 turns). baronavi the Slasher (Demonspawn Gladiator) Turns: 104, Time: 00:00:12 Health: 22/22 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.2 Fighting + Level 2.8 Long Blades + Level 2.0 Throwing + Level 2.8 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 50% 1 Swiftness Air 0% N/A 86% 3 Airstrike Air 0% 2d(0-16) 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History No target in view! No target in view! A dart slug comes into view. The helpless dart slug fails to defend itself. You hit the dart slug. The dart slug is heavily wounded. The dart slug misses you. You slash the dart slug! You kill the dart slug! No target in view! No target in view! No target in view! You see here a dart slug corpse. A ball python comes into view. The ball python hisses angrily. You closely miss the ball python. The ball python bites you but does no damage. The ball python closely misses you. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You hit the ball python. You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! HP restored. You see here a ball python corpse. A kobold comes into view. It is wielding a +1 dagger of freezing. The kobold shouts! The kobold completely misses you. You barely miss the kobold. The kobold barely misses you. x2 You hit the kobold. You kill the kobold! Your Throwing skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##...## #P..†P# ##...## ### #P...P# ..# ##...## #.# #P...P# ####.# ##...## ..!.# #...# #.)# ###.# #.@# #.# #..# #†########..## ####†...........### #....####.###.#.#.. #.##.# #.#.#.# #.##.# #.#.#.# #.##.# #.#.#.# ##.##.. ..#.#.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) A kobold (D:1) 2 ball pythons (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | baronavi the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 104 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 104 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 104 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Throwing | 2 | 2.0 Fighting | | 2.2 Long Blades | | 2.8 Dodging | | 2.8 Action || total ---------------------------++------- Melee: Long sword || 17 Stab: Sleeping || 1 Armour: Leather armour || 5 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 108 | 108 | 0 | 0 | 67 | 1 | 108.0 | Dungeon | 108 | 108 | 0 | 0 | 67 | 1 | 108.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 108 daAuts