baronavi Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (8, 14, D:1) 5 stones (13, 5, D:1) a hobgoblin corpse (skeletalised by now) (21, 11, D:1) a +0 club a goblin skeleton (22, -7, D:1) a +0 robe (25, 18, D:1) a bat corpse (skeletalised by now) (28, 10, D:1) a frilled lizard skeleton (32, -8, D:1) a flux talisman (37, 25, D:1) a +0 short sword (46, 13, D:1) a frilled lizard corpse (skeletalised by now) (50, 27, D:1) a staff of earth (57, 15, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (0, 30, D:2) 6 stones (2, 9, D:2) a hobgoblin skeleton (3, 9, D:2) a +0 dagger (5, 8, D:2) a +0 hand axe an orc skeleton (5, 24, D:2) a hobgoblin skeleton (15, 14, D:2) a +0 ring mail (18, -3, D:2) 4 stones a +0 dagger (19, -3, D:2) a +0 dagger (19, 2, D:2) a ball python skeleton (19, 15, D:2) a +0 club a goblin skeleton (21, 19, D:2) a stone (21, 25, D:2) a +0 scale mail a +0 morningstar the human skeleton of Terence a ball python skeleton (25, 25, D:2) a ball python skeleton (26, 28, D:2) a +0 dagger (30, 23, D:2) a +0 short sword 4 stones Level 3 of the Dungeon [Shop] Ennujapn's Antique Armour Shoppe a +3 leather armour of poison resistance (630 gold) a +0 pair of gloves (135 gold) a +2 leather armour of cold resistance (570 gold) a +0 plate armour (690 gold) a +0 plate armour (690 gold) a +0 pair of gloves (135 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (1416 gold) rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. a +0 chain mail (135 gold) a +0 scale mail (120 gold) (0, 0, D:3) 6 stones (13, 43, D:3) a bat skeleton (17, 25, D:3) a +0 dagger (28, 19, D:3) a +0 club (37, 44, D:3) a +0 helmet (37, 54, D:3) a +0 scale mail (38, 54, D:3) a +0 short sword of venom (39, 44, D:3) a +2 helmet (unseen) (41, 40, D:3) a scroll of identify (55, 7, D:3) a +0 flail a +0 leather armour a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour a +0 club a +0 robe a +0 dagger (0, 1, D:4) a +0 mace of protection (0, 4, D:4) a +0 short sword (1, 0, D:4) a +0 robe a +2 vampiric dagger (2, -3, D:4) a +0 scale mail (16, 27, D:4) a +0 dagger (16, 29, D:4) a +0 whip of freezing a +2 robe of willpower (20, 27, D:4) 2 stones (29, 27, D:4) a +0 leather armour (33, 12, D:4) 9 stones (33, 20, D:4) a +0 quarterstaff (35, -14, D:4) a +0 shortbow (38, 30, D:4) a +0 whip (38, 31, D:4) a +0 robe (42, 38, D:4) a +0 club (49, 21, D:4) a +0 club (49, 22, D:4) a +0 chain mail a +0 short sword (50, 21, D:4) a +0 robe a +0 dagger Level 5 of the Dungeon [Shop] Exoiffio's Tiny Tomes the Vellum of Gears (160 gold) Spells Type Level a - Splinterfrost Shell Ice/Forgecraft 7 the Incunabulum of the Lonely Beasts (40 gold) Spells Type Level a - Sting Conjuration/Alchemy 1 Igoan's Exposition on the Rocks (100 gold) Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 Bixicyopt's Parchment of Air and Spagyria (80 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 the Parchment of Drafting (140 gold) Spells Type Level a - Forge Phalanx Beetle Forgecraft 6 the Atlas of Space (100 gold) Spells Type Level a - Iskenderun's Mystic Blast Conjuration/Translocation 4 the Atlas of Percussion (140 gold) Spells Type Level a - Conjure Ball Lightning Conjuration/Air 6 the Almanac of Enchantment (160 gold) Spells Type Level a - Enfeeble Hexes 7 (0, 0, D:5) 6 stones (7, -22, D:5) the +4 hand axe of Poorac {spect, Str-5 Dex+7} Str-5: It affects your strength (-5). Dex+7: It affects your dexterity (+7). (20, -28, D:5) a +0 club (34, -14, D:5) a +0 scale mail (50, 17, D:5) a +0 whip a +0 flail a +0 scale mail a +0 dagger a +0 robe a +0 short sword a +1 flail of protection (55, 1, D:5) a +0 dagger a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 whip 3 stones a +0 short sword (0, 2, D:6) a +0 club (1, 0, D:6) a +0 whip a +0 short sword a +0 halberd (5, -10, D:6) a +0 chain mail a +0 falchion a +0 leather armour a +0 club (6, -11, D:6) a +0 flail a +0 leather armour a +0 mace (8, -16, D:6) a beast talisman (20, -10, D:6) a +0 giant spiked club (29, 18, D:6) a +0 trident (34, -11, D:6) a +0 robe (40, 17, D:6) 3 potions of degeneration (44, 17, D:6) a +1 heavy mace a +0 orcbow (50, 0, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) a +0 hammer (4, 13, D:7) a +0 spear (9, -11, D:7) a +0 robe (13, -1, D:7) a +2 trident a +0 robe (15, -8, D:7) a +0 mace (17, 0, D:7) 3 stones a +0 whip (22, 0, D:7) 4 stones (22, 20, D:7) a +0 ring mail a +0 quarterstaff a +0 sling (23, 19, D:7) a +0 whip (24, 17, D:7) a +0 short sword (25, -7, D:7) 4 stones (26, 24, D:7) a +0 ring mail a +0 war axe a +0 hand axe (26, 25, D:7) a +0 short sword a +0 chain mail a +0 short sword (27, 23, D:7) a +0 halberd (27, 25, D:7) a +0 hand axe a +0 robe (27, 26, D:7) a +0 short sword a +0 robe (28, 25, D:7) a +0 long sword a +0 robe (29, 24, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 spear a +0 spear (0, 1, D:8) a +0 whip (9, -31, D:8) a +0 mace (22, -27, D:8) a +0 dagger (28, -19, D:8) 6 gold pieces a +0 short sword (29, -21, D:8) 3 gold pieces a +0 club (29, -20, D:8) 11 gold pieces (still there?) a +1 dagger of flaming (still there?) a stone (still there?) Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (5, 1, D:9) a +0 club 2 stones (6, 1, D:9) a +0 dagger