baronavi Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (0, 7, D:1) a +0 club a goblin corpse (skeletalised by now) (3, 15, D:1) a +0 spear (10, -13, D:1) a bat skeleton (10, -11, D:1) a rat skeleton (10, -2, D:1) a +0 dagger 3 stones (10, 9, D:1) a jackal skeleton (18, -6, D:1) a rat skeleton (18, 1, D:1) a +0 short sword (19, -6, D:1) a +0 sling (25, 14, D:1) a frilled lizard corpse (skeletalised by now) (26, 14, D:1) a +0 dagger a kobold corpse (skeletalised by now) (27, -14, D:1) a +0 dagger (31, 14, D:1) a +0 dagger a ball python corpse (skeletalised by now) (34, 14, D:1) a +0 leather armour (36, 14, D:1) 3 stones (38, 14, D:1) a +0 leather armour (46, 2, D:1) a bat skeleton (47, 1, D:1) a +0 dagger a kobold skeleton (53, -5, D:1) a frilled lizard skeleton (62, -1, D:1) a +0 sling (62, 18, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ribbon worm corpse (1, 2, D:2) a +0 whip (12, 1, D:2) a +0 leather armour (13, 13, D:2) a +0 helmet (18, 7, D:2) 14 gold pieces (18, 8, D:2) a scroll of noise (19, 6, D:2) a scroll of identify (19, 9, D:2) a potion of brilliance (20, 9, D:2) a +0 dagger (21, 7, D:2) a potion of lignification (22, 2, D:2) an adder corpse (23, 2, D:2) a bat corpse (23, 3, D:2) a quokka corpse (24, 2, D:2) a +0 club 5 stones (26, 13, D:2) 4 stones (32, 3, D:2) a +0 hand axe (37, 9, D:2) a potion of curing