baronavi Level 1 of the Dungeon (0, 0, D:1) a +0 falchion (0, 35, D:1) a rat corpse (skeletalised by now) (4, 5, D:1) a +0 club (11, 20, D:1) a rat skeleton (12, -2, D:1) 5 stones (19, 34, D:1) a scroll of identify (23, 41, D:1) a rat skeleton (24, 49, D:1) 5 stones (30, 5, D:1) a ball python skeleton (32, 42, D:1) a +0 club a kobold corpse (skeletalised by now) (40, 53, D:1) 4 stones (44, 15, D:1) a +0 leather armour (46, 29, D:1) a +0 dagger of holy wrath (47, -9, D:1) a +0 mace (48, 52, D:1) a +0 short sword (49, 38, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Hoarair's Antique Armour Boutique a +1 robe of positive energy (242 gold) the +2 robe "Dofuli" {-Tele rF- rN+++ Archmagi} (967 gold) rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. -Tele: It prevents most forms of teleportation. Archmagi: It increases the power of your magical spells. a +0 robe (17 gold) a +0 chain mail (112 gold) a +0 leather armour (50 gold) a +0 leather armour (50 gold) a +0 leather armour (50 gold) [Shop] Deiriunk's Weapon Emporium 3 atropa-tipped darts (32 gold) the +5 short sword of Chance {freeze, Dex+5} (574 gold) Dex+5: It affects your dexterity (+5). a +0 spear (36 gold) a +0 short sword (36 gold) the +3 orcbow of the Flea {freeze, rF+ Str-2 Dex+4} (474 gold) Str-2: It affects your strength (-2). Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. a +0 hand axe (36 gold) the +2 orcbow of Oxywez {elec, rPois rC+ Str+3} (518 gold) Str+3: It affects your strength (+3). rC+: It protects you from cold. rPois: It protects you from poison. 2 stones (2 gold) [Shop] Toijis's General Store a +0 pair of boots of stealth (149 gold) a +0 falchion (39 gold) a potion of enlightenment (65 gold) a scroll of torment (123 gold) a +2 rapier of venom (218 gold) a +0 whip (32 gold) a +0 club (13 gold) a +4 spectral quarterstaff (416 gold) a potion of curing (39 gold) (0, 0, D:2) a staff of fire (1, -32, D:2) a +0 spear (3, -30, D:2) a +0 dagger (4, -29, D:2) a human skeleton (4, -28, D:2) a +0 whip (5, -30, D:2) an adder skeleton (6, -31, D:2) a +0 helmet (18, -47, D:2) a +0 dagger (22, -20, D:2) a +0 sling (23, -20, D:2) 4 poisoned darts (25, -32, D:2) a +0 dagger (29, -19, D:2) a +0 whip (30, -21, D:2) 5 stones (34, -38, D:2) a +0 dagger a goblin corpse (skeletalised by now) (46, -48, D:2) 4 stones (47, -36, D:2) a +0 ring mail (51, -14, D:2) a +0 club a goblin skeleton (51, -13, D:2) a ball python skeleton (52, -12, D:2) an adder skeleton (55, -48, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (56, -53, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger an orc corpse (skeletalised by now) (1, -12, D:3) a bat corpse (skeletalised by now) (5, -11, D:3) a quokka corpse (skeletalised by now) (7, 5, D:3) a bat skeleton (15, -36, D:3) a frilled lizard corpse (15, 5, D:3) an adder corpse (skeletalised by now) (19, -19, D:3) a frilled lizard skeleton (20, -20, D:3) a frilled lizard corpse (skeletalised by now) (20, -19, D:3) a +0 club (23, -22, D:3) 7 stones (24, 11, D:3) 4 stones (26, -21, D:3) a +0 dagger (31, 12, D:3) a +0 club