baronavi Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 7, D:1) a quokka skeleton (7, 11, D:1) a +0 leather armour (9, -24, D:1) a +0 club a goblin corpse (skeletalised by now) (11, -4, D:1) a frilled lizard skeleton (19, -3, D:1) a scarf of harm (22, -17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, -6, D:1) a rat corpse (skeletalised by now) (25, -8, D:1) a +0 ring mail (25, -6, D:1) a +0 short sword a kobold corpse (skeletalised by now) (29, 15, D:1) a hobgoblin skeleton (30, 15, D:1) a +0 dagger a goblin skeleton (35, -18, D:1) a +2 pair of gloves (35, -8, D:1) a ball python corpse (skeletalised by now) (36, -17, D:1) a +0 club a goblin corpse (skeletalised by now) (36, 26, D:1) a +0 club a goblin corpse (skeletalised by now) (46, -12, D:1) a +0 club a goblin skeleton (46, 2, D:1) a +0 club a kobold corpse (skeletalised by now) (48, -8, D:1) a +0 scale mail (50, 6, D:1) a hobgoblin skeleton (52, -1, D:1) a +1 vampiric whip (58, 8, D:1) a +2 whip of flaming (64, -25, D:1) 5 atropa-tipped darts Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, 14, D:2) a frilled lizard corpse (9, -2, D:2) 2 scrolls of identify (14, -18, D:2) the +2 whip of Afa Xaro {flame, rF- rC+++ rCorr Int-4} Int-4: It affects your intelligence (-4). rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. (17, -15, D:2) a bat corpse (23, -15, D:2) a +0 dagger (29, -9, D:2) a ball python corpse (30, -8, D:2) a +0 short sword of draining (30, 2, D:2) a +0 ring mail (31, -10, D:2) a +0 club a goblin corpse (32, -13, D:2) a stone (34, 5, D:2) a +0 whip 4 stones a kobold corpse (skeletalised by now) (36, 3, D:2) a +0 sling (37, -4, D:2) a +0 spear (38, 5, D:2) a +0 dagger (39, 2, D:2) a +0 club a goblin corpse (skeletalised by now) (41, 3, D:2) a +0 dagger (43, 4, D:2) a +0 whip 3 stones a kobold corpse (skeletalised by now) (52, 21, D:2) a ball python corpse (skeletalised by now)