Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 5717906777290921875 0 baronavi the Ducker (level 1, -3/16 HPs) Began as an Octopode Monk on Nov 26, 2024. Slain by a gnoll ... wielding a +0 flail (12 damage) ... on level 1 of the Dungeon. The game lasted 00:00:06 (96 turns). baronavi the Ducker (Octopode Monk) Turns: 96, Time: 00:00:06 Health: -3/16 AC: 1 Str: 10 XL: 1 Next: 10% Magic: 1/1 EV: 13 Int: 12 God: Gold: 14 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . a - +0 falchion rCold . . . c - orb {light} rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) %: no passive effects @: glowing A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour c - an orb of light (worn) Scrolls d - a scroll of identify {unknown} Potions b - a potion of ambrosia Skills: * Level 3.0 Fighting * Level 3.0 Long Blades + Level 3.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, baronavi the Octopode Monk. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found 14 gold pieces. Found a staircase leading out of the dungeon. Unknown command. Found a sling. No target in view! You now have 14 gold pieces. Key pressed, stopping explore. No target in view! A rat comes into view. Found a scroll labelled XAITUF HIRON. A rat is nearby! A rat is nearby! A rat is nearby! The rat squeaks loudly. You hit the rat. You kill the rat! You see here a rat corpse. Found a stone staircase leading down. d - a scroll labelled XAITUF HIRON No target in view! There is a stone staircase leading down here. You see here a staff of fire. No target in view! An endoplasm and a gnoll come into view. There are monsters nearby! There are monsters nearby! You hit the gnoll but do no damage. You grab the gnoll. You constrict the gnoll. The gnoll hits you with a +0 flail! There are monsters nearby! You hit the gnoll. The gnoll is severely wounded. You constrict the gnoll. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... ##.. ...# #..# #.# .J# .##.# ..# .##.. #.# .##.# #g# .##.# #@# .##.# #.#########.##.### #...|.......#..†.. ########...##.#### ###.##.# #...># ####.# #.# ..# You could see a gnoll and an endoplasm (asleep). Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | baronavi the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 96 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_basic, serial_forest, infiniplex_forest_lined_4_way, infiniplex_forest_lined_2, infiniplex_forest_split, infiniplex_forest_clump_cross, infiniplex_forest_lined_room_2, infiniplex_forest_lined_room_, ebering_ecumenical_altar_ruins, minivault_27 Action || total ---------------------------++------- Melee: Falchion || 3 Constrict || 1 Armour: Skin || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 96 | 96 | 0 | 0 | 82 | 1 | 96.0 | Dungeon | 96 | 96 | 0 | 0 | 82 | 1 | 96.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 96 daAuts