Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 18393031054363566304 273 baronavi the Trooper (level 6, 0/49 HPs) Began as a Demonspawn Fighter on Nov 18, 2024. Slain by a vampire (2 damage) ... on level 6 of the Dungeon. The game lasted 00:04:38 (2800 turns). baronavi the Trooper (Demonspawn Fighter) Turns: 2800, Time: 00:04:39 Health: 0/49 AC: 8 Str: 18 XL: 6 Next: 3% Magic: 6/6 EV: 8 Int: 8 God: Gold: 972 SH: 0 Dex: 19 Spells: 5/5 levels left rFire + . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . e - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth i - ring of protection from fire HPRegen 0.28/turn j - +6 ring of dexterity MPRegen 0.10/turn %: no passive effects @: confused A: claws 1, demonic guardian 1, powered by death 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 972 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) e - a +0 pair of gloves (worn) Jewellery i - a ring of protection from fire (left hand) j - a +6 ring of dexterity (right hand) k - a ring of protection from cold m - a ring of see invisible Wands d - a wand of iceblast (2) Scrolls h - a scroll of teleportation Potions f - 2 potions of curing g - a potion of enlightenment {unknown} l - a potion of heal wounds {unknown} n - a potion of brilliance {unknown} Skills: * Level 4.7 Fighting * Level 3.5 Axes + Level 3.4 Armour + Level 3.4 Shields You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 0% 1d1 99% 3 Ozocubu's Armour Ice 0% N/A 99% 3 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Trog Innate Abilities, Weirdness & Mutations You have sharp fingernails. A weak demonic guardian rushes to your aid. You regenerate a little health from kills. Message History The vampire attacks as it pursues you! The vampire hits you. A demonic guardian appears! The vampire closely misses you. You bump into the rock wall. The vampire points at you and mumbles some strange words. You are more confused. Okay, then. Okay, then. Okay, then. You hit the vampire but do no damage. Your quasit barely misses the vampire. x2 Your quasit claws the vampire. The vampire barely misses you. The vampire bites you but does no damage. Your quasit closely misses the vampire. Your quasit claws the vampire but does no damage. Your quasit barely misses the vampire. The vampire hits your quasit but does no damage. The vampire barely misses your quasit. Your quasit bites the vampire but does no damage. Your quasit barely misses the vampire. Your quasit claws the vampire but does no damage. Your quasit closely misses the vampire. x3 You bump into the rock wall. Your quasit closely misses the vampire. Your quasit claws the vampire but does no damage. Your quasit misses the vampire. The vampire gestures wildly while chanting. The vampire flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hit something but do no damage. The sleepcap releases spores at your quasit but does no damage. Something hits you! * * * LOW HITPOINT WARNING * * * Something bites you! * * * LOW HITPOINT WARNING * * * A demonic guardian appears! Something draws vitality from your injuries! You're too confused to move! The sleepcap misses your quasit. Something hits you but does no damage. Something bites you but does no damage. Okay, then. You closely miss your quasit. You closely miss something. The sleepcap misses your quasit. Something hits you. You die... ........ ........ #.....############ #.....#.....#....# #.....#.....#....######## #.....#.....#.....#...... #.....#5....#.....'...... #.....f{@5..'.....#...... #.....################### ####### You could see a sleepcap and 2 friendly quasits. Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:3) 3 ribbon worms (D:2) 9 bats 8 endoplasms 4 giant cockroaches 8 goblins 11 hobgoblins 4 jackals (D:2) 5 kobolds 5 quokkas 9 ball pythons 3 frilled lizards 5 rats 78 creatures vanquished. Vanquished Creatures (collateral kills) Sigmund (D:2) 1 creature vanquished. Grand Total: 79 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | baronavi the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 101 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 101 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 465 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 465 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 840 | D:2 | Noticed Sigmund 854 | D:2 | Killed Sigmund 855 | D:2 | Reached skill level 4 in Fighting 855 | D:2 | Reached XP level 4. HP: 26/38 MP: 4/4 855 | D:2 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 855 | D:2 | Reached XP level 5. HP: 30/43 MP: 5/5 1722 | D:2 | Found a faded altar of an unknown god. 2151 | D:2 | Identified a scroll of acquirement 2151 | D:2 | Acquired 820 gold pieces 2202 | D:3 | Found a bloodstained altar of Trog. 2363 | D:3 | Reached XP level 6. HP: 49/49 MP: 6/6 2757 | D:4 | You fall into a shaft and drop 2 floors! 2786 | D:6 | Noticed a vampire 2798 | D:6 | HP: 1/49 [something (12)] 2800 | D:6 | Slain by a vampire Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_loops_ring, bh_walls_and_bars D:2: layout_basic, shapermc_ecumenical_altar_ellora, st_stairs_3, uniq_sigmund D:3: layout_rooms, trog_hazing_becter, nicolae_underground_beach D:4: layout_gridville, mainiacjoe_overflow_paths, zin_academy, minmay_temple_entry_enclosed_plants, gammafunk_ghost_mausoleum, kennysheep_generic_room_10 D:6: layout_gridville, nicolae_grassy_gnolls Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 2 3 | 3.5 Fighting | 4 | 4.7 Armour | 3 | 3.4 Shields | 3 | 3.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 74 | 135 || 209 Use: Scroll | 2 | 4 || 6 Potion | 1 | || 1 Armour: Scale mail | 64 | 150 || 214 Dodge: Dodged | 28 | 74 || 102 Block: Buckler | 11 | 49 || 60 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2879 | 2738 | 141 | 0 | 2034 | 5 | 575.8 | Dungeon | 2879 | 2738 | 141 | 0 | 2034 | 5 | 575.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1382 daAuts D:1: 878 daAuts D:3: 543 daAuts D:6: 45 daAuts D:4: 29 daAuts